
Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.2Mreviews | 96% | — | $811.6M |
| $41.99−30% | 216.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3424 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
哥哥们,饮了这杯,我们一起打上凌霄宝殿!
国产之光
Beautiful Game !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #14, worst DE #92 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 62.14/day in the week to Aug 12 → 217.71/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 55/day in the week to Aug 11 → 208.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Italian +3 more
| $59.99 |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $59.99 | — | 97% | #98 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Зачем делать подобную игру без уровня сложности, я отдал полтора косаря за помойку которую дропнул через 9 часов после покупки. На фхд играть нереально, нельзя отключить масштабирование что в фхд делает нереальное мыло. Купил чисто из за сюжета, но сдесь настолько серьезные минусы что лучше гляну прохождение.
神作!!!
very good graphic and story
so good
虽然有恶心的空气墙 虽然引导不是很好 虽然剧情挖了不少坑 虽然光影一会亮瞎眼一会两眼一黑的攻击人眼睛但仍然是好游戏!战斗系统怎么说呢? 武器只有两种类型不算多不过法术法宝又弥补了这一点 利用得当可以压着boss打 而且有超级多的大小boss可以挑战 战斗爽! 此外我不太认同黑马楼是类魂的说法 1:剧情没有魂游那么碎片化(又或者说碎片没魂游那么碎?)2:没有死亡惩罚3:地图一本道 (我挺喜欢直来直去的)4:人物性能好 开局就送定身这种逆天技能 技能虽少各有所能 ........... 总之能接受上面说的那些缺点就可以尝试一下 不要太在意网上的节奏
好玩
Играю на ультрах, пока что очень сильно нравится
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $135.5M | 184.9K | 96% | $49.99 | |
| $51.6M | 50.3K | 89% | $59.99 | |
| $152.6K | 168 | 44% | $34.99 | |
| $1.4K | 10 | 80% | $6.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $616.3M | 1.2M | 76% | $39.99 | |
| $484.4M | 377.1K | 90% | $49.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $459.7M | 294.9K | 63% | $69.99 | |
| $454.8M | 379.4K | 86% | $59.99 |