
Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.2Mreviews | 96% | — | $811.6M |
| $41.99−30% | 216.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3384 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏体验和屎一样,就在这圈钱呗
4060画质必须全低,要不然就卡的要死,就算全低了也动不动卡住一下,玩过优化最差的游戏没有之一 魂游的多周目抄都抄不明白,用脚填的数值,什么叫我头顶凤翅紫金冠,身着锁子黄金甲,脚踩藕丝步云履,手戴点翠飞龙钎,被黑风山的小狼妖两刀秒了?什么叫如意金箍棒一个满蓄力下去自称孙悟空都喊出来了却只蹭掉大头娃娃一个血皮?什么叫把所有披挂都升满之后,最垃圾的就是神珍大圣套?n网也不知道是被爆破了还是本来开就没人在意这个游戏,根本没有能正常用的强化mod,官方憋了好几个月,一个破逼神铁碎片就给我打发了?你他妈当我是傻逼吗? 村里的第一个大学生不假,恨这个游戏的人意识形态肯定有很大问题也不假,但这个游戏确实是个半成品更是不假,最难受的是游戏科学完全没有想要把这个游戏完善好的意思,反而INART 依旧在恰老子烂钱 现在我的耐心是彻底耗尽了,就这样吧,玩不了了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #14, worst DE #92 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 62.14/day in the week to Aug 12 → 217.71/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 55/day in the week to Aug 11 → 208.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Italian +3 more
| $59.99 |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $59.99 | — | 97% | #98 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Black Myth: Wukong is honestly a pretty good game. The combat is engaging and fun, and it feels really satisfying once you get used to it. It’s definitely the highlight of the game for me. The side characters are also done very well, each feeling unique and fitting into the world nicely. Visually, the world is absolutely beautiful. Everything is presented in a very striking and interesting way, and it really helps sell the mythological atmosphere. The only negative I can say — and this might just be me — is the Wukong stance system. Needing to complete the game multiple times to fully use it doesn’t really feel great for a first playthrough. Overall, still a really solid and enjoyable experience, especially for fans of action combat games.
好玩
黑神话牛逼!游科牛逼! 顺便期待一手黑神话钟馗
sehr empfehlenswert. jedoch muss man wissen, was man hier bekommt. Es ist schwer, aber OP-Fähigkeiten helfen einen schon gut aus. Open world gibt es hier auch nicht, aber das ist für mich kein Problem
Looks good but gets boring and the invisible walls are super annoying I also got stuck on this one rat boss and still haven’t beaten it. So skill issues on my part It just feels heavy and the graphics look good but feel like just the same as any other AAA game. I wish I liked this game but I can’t
its insane
haowan
野狗游戏,完美级的boss设计,花果山简直是吃过最臭的几坨之一。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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