
Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 731 reviews with recorded playtime.
Reviews
Themes across 725 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ABSOLUTE MASTERPIECE. Even though im not a souls type of player but this game man...its just amazing and will probably play NG+ and the secret bosses that are there are really nice, the story for the first time when playing a souls infused game i actually understood pretty much everything not just trying to go from boss to boss without understanding the lore. Game Science you guys are amazing. Definitely am a fan now and cant wait for the next project which is black myth ZHONG KUI.
好玩 值得推荐
AWESOME GAME
Ótimo jogo.
很有感触,游戏画面真的很好,一定要出dlc填坑啊(我的四妹)!!!
好玩
剧情不错
好游戏啊,之前刚出的时候电脑不行,打完了两个周目加全成就就卸载了,现在又玩了一遍三周目,确实是个不可多得且和我胃口的好游戏。我一般不发评测,这次就写一写吧。 很可惜的是游戏科学是一家在3A方面完全是新人的公司,但正因此,黑神话悟空能有这种质量和品质才更为难得可贵。我很荣幸玩的到这款游戏,也很可惜黑神话悟空的诸多缺陷——剧情有争议、刚发售的时候怪和地图的空气墙很气人、多周目数值设计不够成熟、最最重要的是这个游戏明显没有做完而且第五章和第六章明显赶工和粗制滥造。但这些不是什么大问题,只要游戏科学可以成长下去,可以保持初心,我相信他们有朝一日能拿出来不让人遗憾的作品。我很期待他们的《黑神话 钟馗》。 好了,这个游戏对我而言三周目打完就够了,342级满级,连战不打锁全通,各种流派基本都玩过,我在这个游戏中的世界的旅程结束了,走了。
This was a very enjoyable experience as someone who recently started getting into soul type games, and 100% games. The story was amazing and kept me interested throughout my playthrough and the game had lots of different and unique enemies to face. My only complaint is that for me there wasn't a whole lot of replay ability, especially in new game + where I was just considerably stronger than all the enemies and bosses and it only took me a few hours to beat the game a second time. Also going for 100% in this game was frustrating because of the RNG drops you have to acquire which was just tedious. Overall if you like souls games I would recommend you give this one a shot.
užasná hra na oplešatěni a popřipadně infarkt :)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Related
| ELDEN RING | $680.4M | 1.1M | 93% | $59.99 |
| Sid Meier’s Civilization® VI | $580.3M | 376.6K | 86% | $59.99 |
| DayZ | $531.7M | 465.8K | 78% | $49.99 |
| Hearts of Iron IV | $478.6M | 372.6K |
Related
| God of War | $146.7M | 182.5K | 96% | $49.99 |
| God of War Ragnarök | $60.3M | 48.5K | 89% | $59.99 |
| WUCHANG: Fallen Feathers | $109.5M | 103.9K | 56% | $49.99 |
| Darksiders III | $13.7M | 17.3K | 76% |
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Italian +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
| 90% |
| $49.99 |
| DARK SOULS™ III | $467.1M | 438K | 94% | $59.99 |
| HELLDIVERS™ 2 | $460.9M | 1.2M | 75% | $39.99 |
| $39.99 |
| The First Berserker: Khazan | $43.1M | 31.5K | 85% | $59.99 |
| Avowed | $15.8M | 12.9K | 77% | $49.99 |