
Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.2Mreviews | 96% | — | $809.7M |
| $41.99−30% | 216.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3295 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
сунь укун
垃圾游戏 难度难得要死不看攻略玩策划姆亲玩 连难度选择都没有 喜欢当m的可以试试这个游戏
作为一个玩游戏玩了十多年的玩家,抛开情怀来看,这是一个非常值得玩的好游戏! 任何游戏本身都会有缺点,只要瑕不掩瑜那么就是好游戏,游戏确实纯在很多空气墙,并且最后一章有点空,但是这并不影响游戏本身的优秀!游戏的战斗节奏、音乐美术、特效场景、画面演出、配音、全都属于行业顶级水准,所以请大胆游玩下去!游戏是不会说谎的!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #14, worst CN #93 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 62.14/day in the week to Aug 12 → 217.71/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 55/day in the week to Aug 11 → 208.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Italian +3 more
| $59.99 |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $59.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Story: 8.5/10 World Design: 9/10 Characters: 9/10 Gameplay: 10/10 Visuals: 10/10 Sound: 9.5/10 Performance: 7.5/10 Overall: 9/10 I've completed the game 100%, including all bosses, side quests, and every single piece of content available. ⚠️ Minor Spoilers Below⚠️ I picked up Black Myth: Wukong looking for a game I could just sit back, relax, and play casually. What I got instead was something much bigger. Despite not being an open-world game, there’s a surprising amount of exploration, hidden content, and side paths to discover, so I ended up spending a lot more time searching every corner than I originally expected. The first two chapters were amazing. The setting, atmosphere, and Chinese mythology felt fresh and different from pretty much every other action RPG I’ve played. Then Chapter 3 happened. The Pagoda Realm is honestly one of the most annoying locations I’ve ever had to play through, and from that point on the game started feeling more and more like a Chinese version of Elden Ring. I really tried not to compare the two, but after Chapter 2 it became hard not to notice where a lot of the inspiration came from. That being said, Chapter 4 ended up being my favorite part of the game story-wise. I didn’t particularly like the area itself or its theme, but the story and characters there left the biggest impression on me out of the entire game. As for the bosses, I didn’t find them particularly difficult. Most of them went down in five tries or less. The only boss that really made me stop, learn movesets, and change my approach was Erlang, the Sacred Divinity. Overall, I had a good time with the game. If you enjoy soulslikes, fun combat, memorable boss fights, and a unique setting, I’d definitely recommend giving Black Myth: Wukong a shot.
发售2年间,我玩了其他太多太多3A动作游戏,到目前为止能和黑猴媲美的屈指可数!黑猴在动作玩法、画面品质、游戏音乐、剧情质量等都堪称完美。还没有玩过的朋友赶紧冲,游科真的太棒了
The most fun I've had playing a video game in a long time.
优化依托使,我有4080和5060别跟我说配置不行,优化就是一坨屎
오랜만에 정말 재밌게 한 액션게임!! 그래픽은 진짜 너무나 황홀하고, 맛깔나는 봉술과 다양한 법술로 인해 기깔나는 전투를 맛볼 수 있었다. 매챕터가 끝날떄마다 나오는 애니메이션도 재밌는 부분이다. 단점은 길찾기.... 지도도 없으며, 자연 배경이다 보니 눈이 좀 아팠다. 그리고 어려운 보스는 진짜 욕 나올 정도로 빡셈!! 스토리는 처음에는 이해가 잘 안 가지만 유튜브로 찾아보니 정말 잘 만들었다는 생각이 들었다. 최적화도 처음 출시때보다 훨씬 좋아진 것 같았다. 여름휴가때 진득하게 앉아서 즐긴 게임인데 안 했으면 후회 할 뻔...
CNMD对新手一点也不友好,rnm退钱
最喜欢的国产类魂游戏,有惊喜,有兴奋,有伤感的故事情节,国人对大圣的喜爱是发自内心的。游戏虽然后面两章有点赶工的意思,但瑕不掩瑜,希望游科越做越好!国产游戏越来越好!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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