
Perhaps it was the curse of a black lily that bloomed too early in the winter...Before graduation, a girl falls in love with another girl... But her pure feelings are torn apart by a "loop of tragedy."By [interrupting choices] and [typing in words], you will weave her feelings into the story.
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Media
About
"Maybe that was the early-blooming black lily's curse..."
Eighteen years have passed since the containment of the threatening virus CLII, which decimated over half of the minors in the population.
Although people have returned to their normal lives, a mark was left on society.
Hana Sasamori is a third-year student at the Naeshiro Private High School in Sapporo.
She is a rather quiet girl, but inside, she feels restless.
Just before graduation, Hana finds herself reliving the same day over and over.
"That's right... I'm in love with her."
More than anything, Hana wishes for the happiness of Itsuki, who came to her help in the past.
There is little she wouldn't do for her.
Hana thinks...
"She probably doesn't want me to hold onto such a feeling..."
Being an adolescent, she thought it was just a phase that deserved to be suppressed.
Nevertheless, together with that realization came a curse.
This is a story of love and malediction, of persistence and sorrow, a story set in the meandering space between two people looking for each other.
A yuri adventure featuring Fukahire’s beautifully nostalgic illustrations.
A yuri coming-of-age story that explores the struggles of a girl falling in love with another girl.
Make choices at your own pace, type in keywords, and shape the fate of the story
Fully voiced characters
Beautiful animated character sprites bring the story to life
Supports Japanese and English languages
Features a story flowchart to help you navigate the narrative.
[Conflict x Adolescence] A story about "liking" and "cursing" in a world where girls are afraid to even say they like each other.
This work is just a story about a girl who loves a girl.
However, a pure love triangle with a boy is born in this story, which vividly depicts the subtleties of the conflicted and turbulent adolescent mind.
It speaks to the sense of entrapment that you feel even when you are not being blamed by anyone. A single word can destroy your relationships and memories.
This is a story of sweet sorrow love and a curse that makes you want to cheer for the girl.
[Tragedy x Interrupt] Overcoming the "tragedy" of March by "interrupting the choices".
The main character "Hana Sasamori" is caught in a loop with a tragic ending in each chapter.
Unlike ordinary games, this title does not force you to make choices!
To escape the tragedy, you must "interrupt choices and change your fate" during specific conversations through your intervening will.
[Guess x Type] "Guess" and "type" to connect to a new fate.
Next, having interrupted the choice, you must actually enter an alternate "word" by typing it into the prompt.
By "guessing" correctly and inputting a word that changes their fate in the story, you may avoid tragedy and create a new fate.
You will surely want to use the above features once you bear witness Hana's single-mindedness.
You can intervene in the yuri and lead both girls to happiness by using your words to bring them together."
*To clarify the concept, this work incorporates elements of a pure and adolescent love triangle.
However, there is no intention or malice on the part of a boy to "interfere" with the relationship between two girls.
(For details, please refer to the "Regarding the Yuri Nature of the Game" section listed further down.)
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Japanese*, Korean, English*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Hana这性能真是强得离谱,人类之光级的,善良温柔坚定果断,品鉴了太多神人主角之后看到这种太阳真的热泪盈眶了,摩天轮和广播室都是神回—— 整体美术非常好看,就是感觉欠了我一张亲嘴CG,明明连婚纱都有了= =还有音乐异常出色,钢琴一响小提琴一拉感觉天灵盖都开了 玩法我是大大方方开最低难度的()最难的应该是第一章,一开始觉得麻烦,但其实最后get到玩法之后还挺带感的,卡关了指南也有详细的攻略 然后剧本碎碎念,以下剧透 玩之前还真有点害怕,说是有BE和男同雷,但这两点对我还好,真雷到我的是恶人压根没被惩罚,甚至还在尝试洗白,是真很想进去屏幕里给[spoiler]五十岚和Hana她爹[/spoiler]狠狠来几记人格矫正拳的 整体剧本其实看完第二章应该就能猜到90%了,开始塑造了一个反乌托邦的社会氛围,到结尾感觉更像是给家人送去了赛博网戒中心(东亚人大趋同这一块) 先说下BE,夏和花比起情敌感觉更像是病友吧...剧情前期给的(双重意味)暗示就挺多的,要不是花的心理太强,没挺过去就变成夏这个样了...虽然有夏的表白情节,但其实玩的时候还挺安心,一方面知道这不可能成的,另一方面这夏这一看就是给啊= =而且他的行为还激起了花直面自己的情感,花护食(?)那一段真的看爽了 [strike]而且在性取向不对的情况下,俩人还喜欢上同一个人,那你们应该是高品位的挚友(?)[/strike] 然后,I am not gay but...夏和柊这对的故事其实挺好看的吧,真写挺好的...感觉恶评这个没道理的,除非有南通洁癖,但整体的游戏氛围不就是在说爱无关性别吗() 前面也说到没有花的强大心灵故事就得走向BE了,但同时她的心思又非常细腻,甚至BE的原因都是她在纠结想给树真正的幸福;周围的人遇到了什么事情,花第一反应也是把自己代入到她们的角色里,思考在自己的立场下应该怎么做不伤害到别人,游玩过程中能直观感觉到她的成长和心态转变,完全天使来的;对树的视角描写可能少了些,但也能感觉到她对花的感情,由于太考虑对方,内心还出现了“我给她下了诅咒”的情感 她们的感情线我是真的非常喜欢,有长久以来陪伴的深厚感情,后来两边逐渐察觉到自己的特殊感情,虽然因为两边自认为的“诅咒”中间有点拉扯,但都是因为太为对方着想,最后还是双向奔赴,谢谢款待👍 可惜后面的糖度不高,虽然后日谈和DLC补了一点,但还是没吃够啊啊啊啊
This VN for me is a clear case of where we need a "neutral" option. It had both very positive and very negative points about it that I'd like to write about a bit more. Let's start with the pros. A) As someone who has experienced a similar situation to Hana/Natsu, I do think this scenario taps into the dilemma someone faces in a conservative society to be who they truly are if they are a member of the LGBTQIA+ community. This is something I think the writers really nailed when thinking about the tough situations they wrote for Hana/Itsuki and Natsu/Shu. That is to say, the fear of facing social suicide is a real threat even now for many. This really shined with the inclusion of that extra route for Rin where you can see how traumatic/scarring those opposing forces can be on someone's psyche/mental health. B) By showing this discrimination and the microaggressions for what they are, as a result, I think it provides an interesting story dynamic (in theory) that should keep the reader interested since there is a lot of power in this kind of narrative for its target audience (presumably members of the LGBTQIA+ community and, especially, lesbian readers). But, unfortunately, I think this is a case where the ideas on paper just sound a lot better than the actual execution. That is -- A) I just can't sense the chemistry between Itsuki and Hana besides them being good friends. I admit this is an entirely personal judgment on my part, but, for me, it lacks that obvious passionate connection (or tortured emotional connection) that you get in, say, the "Flowers" series where they face an identical problem but still choose to make a clear decision about their fates. Yuzuriha/Neri or even Chidori and Erika make for MUCH MORE INTERESTING reading. B) The writing is oh so repetitive and the mystery elements, if there were any, aren't really that much of a mystery. You see the narrative cogs coming from a mile away and, in my case, I found myself skimming a lot of this just to get to the point in the story when that real exciting narrative content actually happens. C) Unnecessary extra routes. It's a nice idea to give each character their own POV, but that shouldn't mean repeating 80-90% of the same exact storyline just with slightly different narration. It's also arguable that [spoiler]some of Hana's loops with the annotated comments [/spoiler] could have been cut significantly since this was just pure repetition in many places. D) In general, the actual happy SoL stuff in this is just extremely boring to read. This may be connected to what I feel is the general lack of chemistry between the main leads. There was nothing wrong with it per se -- it was just "stuff students do." There's no reason WHY that should be 8-10 hours of the content. E) I think the writers approached this narrative in a sort of bipolar way and couldn't decide which element to prioritize. The dystopian elements were ridiculous and the concepts (BioPhones, special wireless internet -- WIFI) could be something from modern society now. In fact, I'd argue that there was no need to use a dystopian society or "SDP indoctrination" as a background when society itself already is doing a GREAT JOB of treating minority communities like s***. Throwing in happy SoL moments in the middle of a cartoonish dystopian setting felt really strange and I can't say it was very convincing to me as a reader. You might like this though - it's just my personal complaint. The soundtrack was okay, but it had a whiplashy tendency to shift into obvious mood tracks depending on the nature of the scene. If they had tightened up the script and perhaps found a way to make the characters a bit more of a romantic pair, in short, I would've enjoyed this a lot more since there are a fair number of interesting elements at work in the actual story. Recommended with a lot of reservations.
第一次玩的时候不知道机制,自信满满地选了学者难度结果被坑得一塌糊涂orz玩法上还是挺让人耳目一新的,这种需要自己决断选择时机和选项内容的方式更有真实感,不知道以前有没有同类作品反正这个是我接触到的第一个。不过正是因为时机和内容都得自己决断所以还挺难的…。很多时候明明推理出来应该写入什么,但是无法掌握写入的时机、关键词的判定也很严格、甚至有时候明明记得有这么个东西但是没记住它的正式名称就很绝望[spoiler]点名批评舞台准备室[/spoiler]…。 剧情也算经典的回溯时间的女同那种展开,两位主角都是很坚强和勇敢的人,侧重点不在【认清自己的心意】[spoiler]实际相当初期的剧情就已经认清了[/spoiler]而是【选择合适的时机】也是很大胆却现实的方向呢。[spoiler]【那种告白算什么啊!!绝对不会把小树让给你!!!】的护食(?)发言真的很帅气呢,这时候的bgm也有一种温暖、通透但是却很坚定的力量[/spoiler] 另外世界观设定其实有一点现实的影子(不过没有现实那么恶意,还是粉饰了一些)。本来我只当是粗浅地或探讨或讽刺社会的态度,没有多么在意,但是解锁了某个人物的故事以后感觉就像画龙点睛一样,突然变深刻了。 [spoiler]这个人物放在现实里就是所谓的【三好同】吧。一面对同性抱有这样的感情,一面不敢面对自己的内心、认同主流价值观的评判觉得这种感情是错误的,甚至蔑视或迫害和自己一样的人。仅仅是其认为【自己的感情是错误的】,所以【和自己抱有同样的感情】也是错误的,其认知根源甚至只是出自一句可笑的误解。我不会原谅这个角色,但是我仍然觉得其人很可怜……如果社会能够更加包容,是不是就不会有否定自己的【三好同】出现了呢……[/spoiler]
hana是人类之光
购买此游戏主要是被比较精良的美术与玩法上一定的独特性所吸引,但在实际游玩时,除了预料之中的优秀的美术之外,游戏的剧情与人物给我带来了意外的惊喜,打字输入的玩法更是带来了别样的体验。 本作的角色塑造极具魅力 故事的背景被设定在一个被名为“CLII”的病毒所影响而致使人口锐减的社会,这样的社会环境下,“百合”剧情的发展本身就存在着巨大的阻力,本作通过对这种不利环境或多或少的描写反衬出了花面对自身感情时的意念之坚定,对喜爱之人所怀恋情之深沉;正因阻力越发强大,认可所怀之心、坚信所怀之情时的决绝才越发动人;我在故事中看到的笹森花不只是一个爱上了女孩的女孩,更是一个敢于直面自我、直面现实的勇者。除此之外,在每次的“轮回”中,花对于内心情感一步步笃定,面对人际关系可能的转变而深思熟虑的过程等都被充分地呈现于观众眼前;对身为观众的我们而言,也可以清晰地看出花的成长,更好地体会到角色的魅力。当然,游戏提供的其他线路通过呈现不同的视角也让我或多或少了解到了其他角色的心路历程与蜕变,便不再赘述。 情感爆发富有感染力 剧情中每次的情感爆发总是与花的成长脱不了干系,加之以优秀的美术和配乐,甚至是利用玩法的独特性,将情感爆发的节点巧妙地呈现;正如花在摩天轮上一反常态向夏宣战;或是在广播室内对抗脑中传来的恶念,选择坚信自己一直以来所坚信的情感;当背景音乐骤然响起,观众仿佛正与花一同直面“情敌”,超越自我;当“插入式选项”不受控制,开始引导故事走向恶果,我们仿佛正与花一同对抗着那股蛮不讲理的“天意”,或许是这种代入感与氛围深深吸引了我。 不同支线环环相扣,呈现着颇有意思的剧情 剧情中并非只对花与树的感情有所描写,对于青与蓝、夏和柊乃至伦年轻时的旧情都有所描写,即使角色之间形象与联系的不同导致这些感情各具特色,发展各有不同,但却共同书写着同性恋情面对的困境和挑战,也流露着对直面真情不论性别的肯定与对这些不同常理的恋情的包容,这或许也是打动我的地方之一,写了“百合”的故事 却又不只局限于“百合”的故事。 诚然,游戏也存在着一些缺点,打字输入选项的玩法判定过于严格,同时某些节点又没有给予足够多的信息,让玩家的推理举步维艰,甚至有些推理需要参照图片,而记忆模块却不支持保存图片信息,虽然玩法上眼前一亮,但也存在不少缺陷。游戏中插入bl剧情的尝试也过于胆大,引起不少争议;伦与花的父亲等人的行为有些不可理喻,让本人觉得十分火大。 就个人来看,我对于本游戏的好感偏多,认为值得一玩,
虽然有点雷但是还是在能接受的范围内,花真的好坚强,声优表现力太强了,最后xql终于甜甜交往了,就是连亲嘴都没有有点太清水了,[spoiler]还塞了一对男同属实有点难绷[/spoiler],副cp也很萌,如果最后能看到副cp也交往就更好了,还有画师画技在线,cg很萌——!!
10/10
不得不说,好愚蠢的故事,好吧这么说也许有点过分了,但是,放眼单个部分的小故事,小片段,还算是中规中矩还能看,但是从整个故事来看,逻辑根本是混蛋,哪怕说是强行营造也不为过,脚本家也许是在想把角色的成长作为推动剧情进行的一个个点,但是真的成长了吗,我认为最重要的两位女主角实在是拧巴的不行,包括走向负面的原因也是脆弱不堪,愚蠢不堪,这并非是个成长的故事,更多的是原地踏步和重蹈覆辙吧,这怎么能行呢。再有,一次次破局的部分,只有主角的挣扎了,只有挣扎再挣扎,就像个提线木偶般,只能一次次的被动挣扎,就像前面说的,成长的部分并未在接下来的故事中得到展现。两位反面的推动者,对他们的处理在结束后只是稍微提那么一嘴,就完了,你就是想写原谅也别写的这么愚蠢啊,而整体的矛盾不够尖锐事件不够有趣,还是太平淡了,啊,而且反派动机也是分外愚蠢,因爱生恨?被蒙骗?负罪感?搞什么啊。独特的机制是在想为gal的基底营造更多的操作感吗,不过,词语虽然很好找,但毕竟是固定的词,数次的猜测穷举与失败只能让人感到烦躁而已,一次成ok,二次三次也凑合,再猜更多次就令人烦躁了。总结一下,是个单个小部分尚可,整体脉络混蛋又无趣的作品,其实不到太差评,我的评价是中评偏下吧,但这样我显然是没办法给出好评的,实在是不争气啊。啊,不过再提一嘴,“提早绽放的黑百合”这个标题的体现倒是不错,与其说这指的是主角,倒不如说真正的符合者是反派,最后的疑问,我觉得非常有趣
其实我多少能明白编剧想探讨什么问题,但是编剧自身的水平,能力不够,最后导致结果很尴尬.....所以说,要在自己能把握住的范围内写故事。
(◍•ᴗ•◍) ( ´•︵•` ) 😦😦😦 🤔🤔🤔 [spoiler]有探讨社会议题的倾向,但过于浅尝辄止的探讨,以及与治愈甜蜜叙事的不调和,让故事显得更加拧巴,五十岚伦的塑造尤为可惜。几对CP亦有更好的处理方式以提升观感。瑕不掩瑜。[/spoiler]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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