
“Black Book” is a dark RPG Adventure, based on Slavic myths, in which you play as a young sorceress. Fight evil forces in card-based battles and explore the world, where humans live alongside mythological creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 14 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.7Kreviews | 92% | — | $2.4M |
| $24.99 | 209ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я не знаю какого говна поел разраб,но добавление босса,который накладывает на тебя ♥♥♥♥♥,когда ты 7 ходов подряд наносишь по 1 урону,а после сразу же накладывает это снова это нужно быть ебанутым клоуном,чтобы вообще добавить такое в игру,сижу с лицом лица полтора часа и думаю,а от меня сейчас конкретно что требуеться,просто неимоверный цирк...не рекомендую.
quite disappointing this game generation where the producers do not include a ng+ function where you can enjoy the game with everything you had achieved i see no pleasure struggling to get strong or unlocking abilities but i cant enjoy replaying the game with a full power, build or a complete deck. iF you fill the need of the challenge restart a new game from scratch but dont force ppl to do that.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese, Japanese, Korean*languages with full audio support
| $24.99 |
| 159ratings |
| 94% |
| — |
| not modelled |
| $8.75−65% | 143ratings | 88% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $4.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game overall. A lot of the terms were going over my head and eventually got tired of hovering over them. The 'open world' portion was kinda janky, but I guess wasn't too bad. Story was pretty interesting and the ending/epilogue was decently satisfying. Maybe if I do a second run, I can do a pure evil run.
一款非常上头的剧情向回合制卡牌战斗游戏,音乐、美术、配音都相当不错。玩家能通过游戏去了解大毛的坊间志怪故事,俄语配音也相当有氛围。一周目近乎全收集游戏时长20h。游戏体验非常棒! 成就党玩家和剧情玩家建议多存档,一些小决策对后面的剧情会有影响,错过的成就和剧情如果没存档需要二周目补。F5快速存档/F9快速读档仅有一个空槽位,还是建议每天开始额外手动存档。 缺点: 抽牌类卡牌有bug会导致抽到已经抽出的牌并使其失效。 敌怪出牌逻辑比较单一,后期BOSS比小怪还弱。
+Трепетное (!) отношение к мифологии, записки, которые хочется читать. +Приятный геймплей. Я люблю карточные игры и он для меня показался нетрудным. Однако порядка 10 раз за игру мне приходилось перепроходить битвы и испытания. Подойдёт как новичкам, так и карточным гуру. Рекомендую повышенную сложность. +Милая неперегруженная графика. Здесь нет кучи эффектов, не рябит в глазах. Графика именно такая, какая должна быть. Местами бывает очень красивой, вы поймёте когда. +Множество интересных побочных заданий. +Вариативность. Вы можете играть за добряка, или лютого злодея, или совмещать в себе черты каждого. Это повлияет на геймплей, сюжет, реплики в разговорах. +Широкие возможности по настройке колоды. Можно собрать именно то, что вам по душе. +++Отечественный разработчик. Однозначно рекомендую к прохождению.
[h2][b] Не грози Южной преисподней, попивая квас у себя в Пермской губернии! [/b][/h2] [i][b] Плюсы: [/b][/i] Вся игра - один большой плюс. Я хотел написать тут много о боевке, персонажах, квестах и тд. Но мне просто ПОНРАВИЛАСЬ ИГРА. Это определенно S-tier в моей библиотеке. И даже при условии, что тут кое-какие 3д модельки с углами, нет анимаций и приставки АААА-project в этой приятно находиться. Почему игра за 200 рублей понимает, что мне необходимы: 1) Приятная музыка на фоне 2) Ощущение прогресса 3) ПОЛЕЗНЫЕ и интересные спутники 4) Крутая мини-игра 5) Сцена, где я буду наслаждаться пейзажем под красивую музыку АЛО, сыны юбисофта, сделайте игру по этому гайду и всё, успех обспечен. [i][b] Минусы: [/b][/i] Окаянные черные полосы на 2к мониторе, которые не дают мне сделать скрины. Дурака нельзя переключить на переводного (только подкидной) [i][b] Итоги: [/b][/i] 10\10 - однозначный шедевр Российского геймдеваа
俄罗斯民俗文化别具一格,剧情引人入胜。精怪巫术浩如烟海,彼尔姆边疆区确实卧虎藏龙。 倒是挺喜欢叶戈尔老爷子,要是他能善终就好了。 打牌上,我从始至终都是靠“纯熟”来堆叠数值,十分暴力,用两回合就让撒旦灰飞烟灭了。
[b] 俄羅斯民俗游戲,本質小聊齋志異。 [/b] 建模,操作,戰鬥,文本每一個方面都給我來了一坨大的。 建模廉價又劣質,導致每次演出都很難綳住,純招笑,super麵筋人。再搭配上這逆天互動點和神級AI尋路,很難想象這是一款做完發售了的游戲,就在你眼前的互動點必須要繞道另一個點位才能互動,自動尋路能直接卡在路上走一輩子。 卡牌戰鬥數值像沒有設計過一樣,普通模式打起來我都像吃了兩斤,居然還能自己攻擊自己,能給敵人防禦還能扔正面buff,能多次用到這個設計那很好了然而就是因爲頂多第四章用一下所以我才會寫到這裏。[spoiler] 做大魔女成就時卡牌抽多了手牌還會卡住你。 [/spoiler]而且上來就給你一大堆名詞,那個就算了但是介紹奇爛,難以理解。敵人戰鬥設計難看得出來製作組想讓你組不同流派,但是製作組卡牌設計又很爛完全不適配這種固定出牌的戰鬥方式,還不如搞個全謎戰比自己組卡牌更有挑戰性。[spoiler] 尤其是第六章最後和葉戈爾大戰,他媽的連戰三場,打到下一個階段又沒有回血導致我賣血都賣不了,賴著不死也賴不了。 [/spoiler] 文本錯字漏字多到影響游戲體驗了,部分地點還有漏譯,作爲鼓勵讀文本的游戲怎麽能在這個地方出問題??中文字體選的也是有夠難看的,志怪故事和百科因爲這個越讀心越累。物品和草藥設計很用心也有很多文本所以爲什麽不也搞個預覽???每個小販賣的物品還不一樣我還以爲能全買玩收集收集,實際上根本沒錢,純窮逼。整個游戲美術最好的就是戰鬥的卡面設計了。不同的敵人也有獨特的卡面設計,就是爲啥不放出來呢要點開來看是怕讓我以爲認真做游戲了嗎? 這款游戲只推薦喜歡民俗的可以玩玩看,優點就是有俄語配音玩起來不會太睏,steamPY上買只要五塊錢。再見,瓦西里莎。再也不想見到你了。
I Love This Game Entirely <33 - Top 4 games in the present for me ( and 2 of the 4 I am not Sure:) ) I Really Love The Game Of Durak From Black Book, I Really Enjoy Playing It Fully !!< 💚 Id Strongly Suggest an Update to Make The Mini-Game: Durak -- Playable With Friends On Steam / or / At The Same Computer/Devise. Maybe Add Some More Deatally In The Game of Durak, Something else in the game, Score Overall in Steam, Play with Bots more Profesional who knows Better how to Play ! Wiht Rewards of some kind I feel it's would be fetting just to add some form of reward to feel More The Pleasure of Playing another, and another, and another Game of Durak 💚💚 # An Even Bigger Idea Is To Make It Even More Multyplayer, The Game Of Durak.
Black Book is fine. It's a card battler with themes based around old Russian folklore. The issue is that none of it is very well-paced, and there's a few bugs (or what I believe to be bugs). The narrative context of the game was very interesting to me, so it was galling that scroll bars kept resetting to the top of each entry in the encyclopedia so I couldn't properly read the entries. Likewise - it might just not have been properly tutorialised - when sending tchorts out (which is an in-game daily management system which seems fairly trivial but sufficiently thoughtful to provide a good gameplay loop in principle), they seemed to have been back for several days but I was still unable to send them out again. Likewise, I've played through 15-20 fights by now and while a couple of new mechanics have been introduced, they've just not been enough to continue to be engaging. They're closely adapted from the Slay the Spire attack/defence system - but without the more diverse card effects to offer really engaging gameplay - or at least a sufficiently slow pace of introducing them to make the strategy become quickly obvious and rote. Art/music wise the game is cool on the face of it. There's a couple of clashing art styles which I'm not really a fan of (I would much rather have static models reflected from the actual in-game model in conversation than the cartoon-ish models used in every conversation here), but the music is great, the ability to unlock songs is cool and I enjoyed listening to songs once unlocked. Ultimately, very cool ideas, execution not there. 5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 188 | 82% | Free |
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| $2.4M | 6.5K | 86% | $14.99 |