
BioShock is a shooter unlike any other, loaded with unique weapons and tactics. Complete with an arsenal of revolvers, shotguns, and grenade launchers, players will be forced to genetically modify their DNA to become an even deadlier weapon.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 680 reviews with recorded playtime.
Reviews
Themes across 677 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
classic
Yes
perfecto
6.5/10 The story wasn't all that captivating and the fetch quest layout was bland, but the actual combat was pretty enjoyable where different enemy types are weak to specific ammo types/plasmids. Although I think a good chunk of the plasmids and tonics were really underwhelming and mediocre. Would've gave the game a higher score if the last area + final boss wasn't absolute ♥♥♥♥♥♥♥. The last part consisted of me one shotting one enemy every 15 seconds while the npc girl spammed the same voiceline, telling me to "hurry up" while she SLOWLY walked around in a circle, because her pathfinding failed. And the last boss basically has 2 moves that completely miss if you just walk around him in a circle. It's not bad, but I won't be replaying.
Ril gud but to understand the game as a whole, the world building, the depth of the story and the secrets of it, you just have to be a good listener because the game really balanced out between gameplay and the story which is delivered through audio logs instead of reading passages and etc.
i got stepped on by a big daddy
I love this game if played played through the campaign and I still cant get enough the ambiance and environmental story telling is amazing and so immersive
Story – 8.5/10 BioShock's story is one of its strongest features. The way it tells its story through the environment and audio logs works really well, and there are several moments where I found myself just standing still to listen to conversations unfold. It keeps you invested without constantly interrupting the gameplay, and the atmosphere of Rapture makes every new area interesting to explore. Gameplay – 6.5/10 The combat is fun, especially when combining weapons and plasmids, but it becomes repetitive after a while. Fighting the same enemy types over and over starts to wear thin. The research camera is an interesting mechanic, although taking photos of Little Sisters feels pretty weird. It's a unique idea, but that part never sat right with me. I played my first playthrough on the hardest difficulty, and I actually enjoyed the challenge. It forced me to stay mobile during fights instead of standing still and tanking damage, which kept combat more engaging throughout most of the game. Hacking & Safes The hacking minigame is a creative replacement for traditional lockpicking systems and fits the setting well. Economy The game also throws an excessive amount of healing items at you, along with way too much money. On top of that, your wallet is surprisingly small. One trip to a U-Invent or vending machine can empty your wallet, and before you know it, it's full again. It never really feels like you earned the money because the game constantly floods you with cash. As for the safes, the balance feels off near the end of the game. Many of them are barely worth opening, and paying over $200 to instantly unlock one when an Auto Hack costs around $60 makes almost no sense. Even on the hardest difficulty, it often felt too easy to survive by constantly healing while using the classic shock-and-whack strategy. A little more resource scarcity would have made the difficulty feel more meaningful. Overall BioShock Remastered is still a really good game, with mechanics that feel unique compared to most modern games. I'm happy I picked it up on sale, and I enjoyed it a lot. The gameplay can become very repetitive, so I didn't really find much reason to revisit older areas unless you're going for achievements. The economy and resource balance also make the hardest difficulty easier than expected. Even so, the unforgettable setting, atmosphere, and narrative make it a game that's absolutely worth playing.
To be honest the game is great i cant lie i bought this in a huge deluxe pack while it was on sale with some other Bioshock games and dlcs and i decided to play this one first over the original, also the game looks great sometimes but in the scene with the burning debris in the ocean it just really didnt look very great at all for a game made in 2016 and i checked out the original and in some moments the original looked and played alot better.
Первый Bioshock, который я прошёл, но не первый в который играл. Оказался весьма коротким, прошёл за 3 вечера. Сюжет прикольный, персонажи тоже, но по атмосфере всё же нравится Infinite, может из-за того что это для меня был первый ещё в 2013 году, либо просто больше нравится светлые тона, а не зеленоватые подводные, но атмосферно не сильно такие игры заходят. По остальному всё отлично, игра явно своего времени, можно сказать не сильно устарела.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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