
BioShock is a shooter unlike any other, loaded with unique weapons and tactics. Complete with an arsenal of revolvers, shotguns, and grenade launchers, players will be forced to genetically modify their DNA to become an even deadlier weapon.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 666 reviews with recorded playtime.
Reviews
Themes across 663 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bioshock mimo upływu lat to wciąż świetna gra. Największe wrażenie zrobił na mnie niezwykły podwodny świat Rapture. Miasto ukryte na dnie oceanu zachwyca klimatem lat 60 oraz stylem art deco. Wszystkie lokacje mocno różnią się od siebie, dzięki czemu eksploracja jest bardzo satysfakcjonująca. Na początku świat gry wydaje się dziwny i nieco chaotyczny. Gracz trafia do miejsca pełnego tajemnic, a wiele wydarzeń, postaci oraz tajemniczych substancji trudno od razu zrozumieć. Jednak wraz z postępami fabuły wszystko zaczyna się kleić w całość. Cała historia nie jest nam przekazywana bezpośrednio, aby dowiedzieć się jak doszło do tego wszystkiego, trzeba znajdować nagrania. Bioshock wyróżnia się także połączeniem strzelanki z elementami RPG. Gra potrafi zaskoczyć zarówno fabułą, jak i pomysłami na rozgrywkę. To tytuł, który na pewno długo pozostanie w mojej pamięci.
It took me 6 hours of non-stop holding +[W] key to finish it, and... it's alright! The story starts with a 1min story sequence, and then it instantly drops you into gameplay, right until the very end. The game does not really introduce characters, so it's just a few voices in your radio/head that you don't really grow attached to. The Vita-Chamber makes deaths (and buying First Aids) pointless, like in Terraria, so you can bruteforce every barely difficult part of the game, which is weird, but for a casual such as myself it's... still weird lol. The only things I hated were when the game said (many times) "There is no current Goal" and the road-paving arrow disappears. And also a few parts of the story where you have to collect X things that either drop from enemies (which all could be dead) or are hidden somewhere unknown, so you're walking back and forth like a moron. Also there was a moment where you have to hit square grid with a wrench, but the grid didn't fall off so I had to reboot the game.
好游戏,作为21世纪头个十年发布的作品,过去小20年后体验依然十分惊艳。 海底城市的壮观奇景加上反乌托邦的故事底色,恐怖惊悚的氛围营造加上波折反转的叙事走向,左手异能魔法冲击加上右手枪械子弹倾泻,既有畅快淋漓的战斗体验,又有发人深省的震撼故事,真是佳作。
Ein zeitloser Klassiker, den man unbedingt gespielt haben sollte! Vor allem der tolle Grafikstil macht heute noch wirklich Spaß und man wird verleitet, wirklich jeden Raum, jeden Winkel in dem wunderschön gestalteten Rapture zu erkunden. in meinen Augen ein absolutes must have played!
muy bueno
fun stuff
love the aesthetic but the gameplay is really showing its age. Edit: It ctd frequently. No wonder they sold this unoptimized garbage for cheap.
i see why it was popular in it's time 7.5/10
Hermosa historia omo
100% A MASTER PEICE OF A GAME
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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