
Hang out and get lost with close friends in a big world. A cooperative online walker-talker from the creators of Untitled Goose Game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Big Walk is a cooperative multiplayer adventure about teamwork and talking.
Set out with your friends through a wide-open world full of challenges, puzzles, and discoveries. You’ll need to work together to find your way around, stay in contact using an assortment of tools and toys, and figure out new ways to communicate when you suddenly find yourself speechless.
Adventuring aside, there’s plenty of time to just hang out. Sit and watch the sunset, or steal your friend’s binoculars and kick them into the ocean. Spending time with friends is the best part of a big walk.
Talking!
Our proximity voice chat system makes voices fade across distances, echo down corridors, muffle through walls, and crackle through walkie-talkies
Walking!
Find your way around an open world together, at your own pace
Arms!!
Point, wave, and gesture (or just flail around wildly) to communicate in situations where talking isn’t an option
Tools and Toys
Walkie-talkies, laser pointers, binoculars, megaphones, flares, whiteboards (?), cowbells (??), a big golden head (???) and more
Flexible Player Count
Big Walk can be played with as few as 2 players (i.e. a focused co-op experience) or as many as 12 (i.e. an absolute mess)
Crossplay
Play online with your friends on other platforms
An Ending
Big Walk is a hand-crafted cooperative adventure meant to be played start-to-finish with a group of friends

Genres
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 33.8Kreviews | 96% | #60 | $14.7M |
| $19.99 | 14.5Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
谢谢你们
[h1]Big walk is an experience.[/h1] and it is honestly the best game I have ever played. The puzzles are amazingly designed, simple enough for anyone to understand and figure out but adding the need for multiple people to communicate the answers, and then restricting that in different ways so the real puzzle is figuring out new ways to communicate with your friends is such a genius concept. Normally I would say to always go into puzzle games blind, but I think even if you saw a full playthrough of this game, (apart from the end mystery) your experience wouldn't be any worse for it because the real game is with your friends. You can't access anything on your body without someone else to help you, there are no puzzles you can do alone, almost everything requires someone else to help you, everything is unnamed so you create in-group names around every item and puzzle object and location. The world design plays into into it too, getting lost and trying to find your friends again is fun more than frustrating. Getting around the map to find takes time and you end up just hanging out, which is where the game really shines. [b]More than a game, it is an excellent place to chill with friends[/b] and the atmosphere, game design, puzzles, and traveling all reinforces this.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.7M | 57.9K | 89% | $14.99 | |
| $14.7M | 29.6K | 96% | $13.99 | |
| $14.7M | 27.3K | 96% | $19.99 | |
| $14.8M | 63.1K | 91% | $14.99 | |
| $14.6M | 27.9K | 81% | $29.99 | |
| $14.8M | 34.3K | 94% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $51.9K | 68 | 91% | $19.99 | |
| $46.4K | 160 | 73% | $14.99 | |
| $38.2K | 110 | 86% | $19.99 | |
| $15.9K | 58 | 83% | $9.99 | |
| $6.8K | 61 | 77% | $9.99 |
Every market we collect.
Latest in each market: best CN #24, worst PL #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $199.99 |
| — |
| — |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
big walk
One of the most enjoyable co-op experiences I have had. Played through it in 2 player mode with my partner and found every puzzle to be basically perfectly designed. The ending challenge is so rewarding after spending hours figuring out how to communicate with each other in previous puzzles. The game works best when you have long play sessions, when things you did an hour ago end up helping (or hindering) you in the now. An absolute must-buy for fans of walking and talking.
when the walk is big
It's not friendslop. It's friendcinema.
The ending is absolutely worth it.
From the music, to our weird lil guys, to the sunsets and sunrises, the chaotic scrambles for a lost walkie-talkie, to the excitement of solving a difficult puzzle, I loved everything about this game.
no me deja jugar, me sale todo el rato conectando
Great game! Absolutely doable with only 2 people. My sister and I played and completed the game 100%. Saw everything there was to see and it didn't feel like we NEEDED more people. Cute art style, fantastic sound design, great graphics. We are sad to be done but made some amazing memories. 9.5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.