
Bear and Breakfast is a laid-back management adventure game where you build and run a bed and breakfast...but you’re a bear.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 15 → 0.8/day in the week after.
About




Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.79−66% | 5.4Kreviews | 89% | — | $1.1M |
| $6.99−65% | 180ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
画风清爽可爱 一边收集材料和藏品制作家具改善旅馆经营 【玩这游戏每次看熊做饭老是看饿了也想吃】 整体感觉会给人一种秋冬 清爽的 感觉 游戏偏向慢节奏【也不算吧 适中】 【能干的熊今天也很忧郁】顺带说一句 熊可爱捏 熊是我的全能老公。
One of the best games in its genre. Beautiful and original graphics, charming characters, and engaging, humorous dialogue. If you like games like Stardew Valley or Graveyard Keeper this game is for you. The game is very cozy. It requires a bit of thinking about how to optimally arrange your hotel, so it's not boring. The gameplay is incredibly addictive. I didn't feel bored even after dozens of hours of gameplay. What I'm most interested in is the plot that develops only after completing all the hotels, when I thought it was the end of the game. So I absolutely recommend it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil
| $6.99−65% |
| 32ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very cute graphics, funny dialogues, and overall a nice cozy game. But it drags on at times, quests don't always trigger, and sometimes you have to run around to all the NPCs until you find the next task.
Super cute and cozy game about running a motel as a bear! Just one thing that is a little disappointing is how the game can feel slow sometimes, but all in all a super cute game.
很可爱但是一打就困。。。甚至没玩到能做饭的阶段。。。就是到处捡破烂。。。
Very disappointed just got the game spend hours in it. First when I built rooms it would show red footprints saying they can’t access even tho there was a lot of space eveything needed in room and a door. Than once I got of now game won’t open at all an just stays on the loading screen… unfortunately I can’t even refund cause pass the 2 hour mark..
Расслабляющая игра на пару вечеров! Есть легкий сюжет, красивая картинка и милый стиль игры, забавные диалоги. Небольшой минус, игра не переведена на русский, но в целом это и не обязательно, все интуитивно понятно: крафт, готовка, фарм)
前期一般建造遊戲,中期折磨到處採資源,後期悠哉閒逛 沒有明確的主線劇情,主角是一隻熱心助人的小熊,到處幫人跑腿,人們分享自己的故事 機翻的中文,有時候一件東西兩個名字,好在任務有圖示能確認,任務指引有時候很微妙 最後推薦一圖的路牌任務要先解,能拿加速50%的道具,整個遊戲唯一的一個,即便如此感覺還是有點慢
I really, really want to like this game. I tried to play it multiple times since I bought it. It has a lot going for it: cute art style, fluid animation, quasi original take on the building management sim. Unfortunately it completely falls flat for me as it just will not STFU and let me play the game. To make matters worse, you can't just skip the dialogue either. There are mini cutscenes that are skipable, but accepting a quest is a 60 second button mash with 10 different characters over explaining every facet of their tiny animal lives. This turns the game into a bad visual novel and blocks access to gameplay. I just want to furnish cute little woodland cabins as a silly little bear entrepreneur. The entire game loop revolves around walking back and forth between characters who block progress by handing out fetch quests that are required to unlock basic gameplay elements. Did you walk around picking up materials and build the workbench on your own? Sucks to be you because now you need to go find a random character to explain in excruciating detail the series of tasks you already completed. This game is clearly inspired and seems to have a lot of love poured into it. The problem is that as the player I can't appreciate the craft you put in when I am constantly annoyed by your annoying cast of characters. Developers: please add an option to disable all story elements. You don't need them at all. Just let us play your cute little management sim. At least it seems like there's a management sim in there somewhere buried under your children's book visual novel.
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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