
Battlefield™ 1 takes you back to The Great War, WW1, where new technology and worldwide conflict changed the face of warfare forever.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian, Traditional Chinese, Arabic*, Japanese*, Portuguese - Brazil*, Spanish - Latin America* +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 893 reviews with recorded playtime.
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
La jugabilidad es la mejor, no hay mejor battlefield ni los más recientes.
buy
Je passe plus de temps à regarder l'écran de réapparition qu'à défendre les objectifs. JE RECOMMANDE !
good
给我玩哭了
好
like
战地1玩完了单机故事模式,夯爆了! 多人模式虽然说更好玩,但本人不太喜欢玩多人竞技的枪战游戏(其实就是菜)只喜欢单机自己打,所以这游戏也算是玩完了,毕竟9.9买的要啥自行车 故事模式太夯了!我觉得比泰坦陨落2还夯,最近看了很多一战二战的电影所以很喜欢这里的每一个故事,氛围音乐场景都渲染的特别好,而且都是基于真实的历史与地理环境建模,美中不足就是太短了没玩够,最喜欢的还是飞行员那章,我扮演一个一战英国皇家飞行员在阿尔卑斯山脉开飞机实在太爽了[泪][泪]说是飞行员实际上是骗子英雄,那也是英雄!很喜欢这个设定很带感!从最开始一开就撞死到现在我觉得我开飞机强的可怕哈哈哈哈,最后阿拉伯的劳伦斯那章还偶遇老邓也是非常惊喜了 总体来说打的非常爽,无论是打击手感还是流畅程度都很不错,六个故事每个都人物塑造的都很鲜明,尤其是序章那部分,我扮演的不是一个士兵而是每次死亡都会换另一个,然后死的士兵就会在屏幕上显示出他的出生与死亡年份,真是非常有代入感了……
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Імба, не фанат батли але ця гра дуже атмосферна... Війни мають бути тільки в іграх, а не в житті!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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