
Battlefield Commander WWII is a real-time tactical game where you lead the soldiers and vehicles that battled across the globe during this time in history. Play hundreds of unique units across multiple game modes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Battlefield Commander WWII is a real-time tactics game that emphasizes strategic decision-making over micromanagement, with a focus on realistic combat and authentic unit behavior.
The game contains units from the Soviet Union and Germany spanning the late war period (1944-45). Units from the early war ('39-'41) and mid-war ('42-'43) are planned to be introduced. Other nations, including the US, UK, and Japan, are planned for the future. The European, African, and Pacific theaters of war are all planned to be included.
The game currently has single-player skirmish and a dynamic campaign.
There are two different battle modes to choose from -
Battle - Gain victory points by destroying enemy units.
Flags - Gain victory by controlling the most strategic areas on the map.
The dynamic campaign takes place in Eastern Europe, playable as either Germany or the USSR. Each region has a production value that represents how many reinforcement points you get per turn if you control it. Deploy forces out of your capital, or in regions where you have built a factory. Gain victory by eliminating the enemy, capturing their capital, or reducing their morale to 0. Choose to simulate or play the battles. More campaigns will be added when other nations are added to the game!
Experience realistic combat with limited ammo, morale, energy, LOS, and shot accuracy. Infantry can be suppressed, panic, and rout if morale drops too far. Vehicles have accurate armor, movement, and penetration values.
Start each battle with requisition points, which you will use strategically throughout the fight to pull in new reinforcements and counter your enemy. Order your troops to charge head-first into the enemy or sneak and outflank your opponent for an ambush! Overwhelm the enemy with heavy infantry or overrun them with unstoppable armor. Use snipers and recon units to scout the enemy and discover their intentions. Control units like the quick and agile "Puma," the terror-inducing "Katyusha," the iconic T-34, and the monster Tiger II. Command the battlefield and lead your army to victory!
Destructible buildings
Multiple weather options
Line-of-sight tool
Over 90 different units
Realistic vehicle armor and penetration
Realistic infantry behavior
Single player skirmish vs AI
Single player dynamic campaign
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeszcze zbyt wczesna faza gry, trzeba poczekać aż uporają się z bolączkami! Ale audio / vizualnie jest genialnie!
Nice little symmetrical tactical game. Victory is rewarding. Kills have to be earned. Could be more detailed but it's good as is. 1v1 multiplayer?
What a gem of a strategy game. You must use infantry to support armor and MG's and mortars to support infantry. I was blown away after playing the early access some months ago to come back and see how well it all works.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Este juego no es nada inmersivo. Sus efectos de disparos son pésimos, y va a tirones. Prometía mas de lo que ofrece.
El juego está bien y la idea es buena pero hay que mejorar la IA mucho o hacerla más agresiva porque se quedan quietos. Y en las batallas debería poderse acelerar el tiempo porque sino se hace pesado. Son los dos principales defectos que tiene y que espero que mejoren.
やや調整不足なRTS、光るものはある。期待を込めてGOOD判定👍 こんなマイナーゲーを探し当てる人ならきっとたくさんの戦術級RTS(RTT)をプレイしていて それに似たものを探していると思うので他ゲーとの比較をメインにレビューします。 現状ではSteelDivisionをさらに歩兵寄りにした感じ、間接攻撃が鬼のように強いのもSDっぽい。 1km四方の狭いマップで戦う、歩兵は結構足が速いので増援が遅いストレスは感じなかった。 広いマップを少ないユニットでじっくり効率的に進軍する諸兵科連合が命のRegimentsとは対極にあるゲームと言えるだろう。 こんなに歩兵が固いRTSは初めてだぞってぐらい歩兵がタフ、機銃搭載のハーフトラック3台で集中攻撃してもピンピンしてる、戦車の攻撃はほとんど当たらない。 車両はまだ調整不足感が否めない、Tiger IIがソ連のBA-10装甲車の45mm砲に正面から撃破されたりする。 HP制じゃなくて乗員が負傷すると性能が落ちたりするのはMen Of Warっぽい。 ~良いところ~ ・デッキ制ではなく、全ての兵器を投入できるのでEUGENゲーにありがちな「それじゃあこの中からデッキ作ってね」と大量のカードから選ばされる苦痛が無いのは良い。 ・MAPが狭い+ユニットの足が速いので戦闘のペースが速い。比較対象のゲームはねっとり進軍してチラ見えした敵をゆっくり追い詰めるのがメインなのでこれは今作特有の長所。 ~悪いところ~ ・爽快感が無い、RTSに爽快感?って思うかもだけど、 軽戦車の側面攻撃で重戦車を撃破したり、機関銃陣地の射程に入った敵歩兵を瞬く間に溶かすみたいな頭の中で「よしっ!」ってなる感覚が薄い。 ・補給車両が無い、弾切れしたら偵察用に突っ込ませろと開発者がフォーラムで返答していた。 ・間接攻撃が強すぎる、スポットさえできていれば歩兵をどんどんなぎ倒す、コストも安いうえにおまけの突撃歩兵までついてくるのでとりあえず出しまくればOKのバランス。 ~総評~ とりあえず間接攻撃直そうか✋ 歩兵のタフさと車両の対歩兵能力を調整すれば良ゲーに化けるはず。 日本軍追加がロードマップに入ってた、楽しみに待ってます。
Joo ei kovin kummoinen. Julkaistu mukamas mutta mielestäni keskeneräinen. Heti alku oli takkuista kun grafiikka vaihtoehtoja puuttui eikä peli tukenut monitoriakaan. Aseet ja koko äänimaailma on surkeahko. MG42 ei kuulosta MG42:lta vaan sellainen perus KK. Tuo vain esimerkkinä. Ylipäätään koko pelimekaniikka on kummallinen ja epäselvä. Kampanjan puolustustaistelussa hävisin vaikka onnistuin pitämään vihollisen loitolla ja torjuin hyökkäyksen ja minulla oli vielä joukkoja jäljellä. Todella keskinkertainen peli siis. Ideaakin on ja periaatteessa peli voisi olla hyvä, mutta ei käytännössä kykene siihen.
nie wiem...może za jakiś czas.
A ideia eh boa, colocar posiçoes no tabuleiro por turnos com valores e depois passar para RTS , mas a simplicidade do jogo e um mapa soh no RTS , somadas a decisoes ruins nos turnos , merece muitos updates desse jogo
El estilo del juego es algo que cualquier jugador de Total War desea para la 2 guerra mundial. Los diseños de modelos de infantería y vehículos están muy bien hechos y tienen un montón. Todavía falta contenido histórico y la IA es un poco rústica pero a veces te sorprende. Es importante apoyar estos proyectos porque a futuro van a ser juegos que no roben muchas horas de sueño. jajaja.
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Players by region
Where this game's players are, estimated from review languages.
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