
In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland. The townspeople of Banished are your primary resource.
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Reviews
This is my favorite "turn my brain off" game that I haven't been able to find a replacement for. Mods make it easier if you don't want the added challenge of scarce resources and just want to build the biggest city you can with 8+ hour save files. I hope one day there's a sequel with more city-managing functions but I do enjoy the simplicity of food, fuel, and quality of life items to provide your people. I will say that the trade building and value of resources sometimes feels uneven as animals cost sooo much to trade, and sometimes purchasing these animals glitches and they don't remain in the pen and disappear on me. Other than those times, this game is such a comfort game I find myself coming back to it a lot :)
Покупал игру с мыслью: сейчас построю милую деревню, буду спокойно развиваться, всё открыто сразу, никакой гонки технологий, чистый релакс. Я ещё никогда так не ошибался. Первый "заход" длился 90 часов. Это были десятки вымерших поселений. Тысячи людей умерли от голода, холода, болезней, старости и моей самоуверенности. Сначала не хватало людей. Я ускорял рост. И получал голод. Потом боялся роста. И получал старение населения. Каждый раз кажется, что ты всё просчитал, и каждый раз оказываешься в просчёте. Banished не про: "ой, не хватило еды на сезон". Она про демографическую яму через 20 игровых лет, которую ты заложил одним лишним домом. Про то, что если кажется, что ресурсов достаточно, то тебе это только кажется. Про то, что если ты считаешь, что всё идёт хорошо, значит, ты чего-то не замечаешь. Игра — это воплощение законов Мёрфи. После десятков погибших деревень и тысяч загубленных жизней я сгорел и сказал: я устал, я мухожук. Но я не мог не вернуться к этой игре. Сейчас, оставив замерзающий город в другой игре, я провёл уже 5 дней жизни и 20+ часов в Banished. И могу сказать: игра начала раскрываться мне с новой стороны. Это не симулятор строительства города и тем более не "на чиле". Это суровый симулятор жизни. Пока играю одной деревней. Но если бы ачивку "Заполните 400 могил" можно было закрыть несколько раз, я бы это уже сделал. И вот парадокс. Для чила игра слишком душная. Для хардкора — слишком медленная. Она не даёт расслабиться, но и не даёт темпа. Ты постоянно балансируешь на грани "всё стабильно" и "где, чёрт возьми, еда". Спасают моды. Сообщество у игры невероятное. Моды правят демографию, дают больше контроля, добавляют кучу зданий. По архитектуре — это вообще отдельное удовольствие. Можно собрать город любой эпохи, любого региона. Вот там начинается настоящий кайф. Но если включить моды — ачивки отключаются. И тут начинается дилемма: строить красиво и спокойно или страдать ради 100%? Итог странный. Я не могу сказать, что игра плохая. Но и чиловой её назвать не могу. Banished — это старый знакомый, который каждый раз обещает: "в этот раз всё будет стабильно", а потом тихо устраивает демографический апокалипсис, от которого подгорает во всех местах и возникает риск отправиться к Татуину на собственной тяге. Когда я соберу все ачивки, я снесу эту игру. Но потом обязательно вернусь, чтобы попробовать в ней что-то ещё. Понять то, что не смог понять в прошлый раз. А может быть, просто построить город своей мечты.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nothing scratches the city builder itch like Banished. There's a reason it inspired just about every city builder that came out since its release 10+ years ago, and there's a reason people still play it today, despite all those similar games that have come out since. If you like sandbox(ish) games, resource management, and watching a city grow, Banished will quickly become your go-to comfort game. If you're looking for something with clearly defined progression (technology trees, policies, concrete goals, etc), you will, tbh, probably hate it. Banished is very open ended; the only limits placed on expansion are the resources you have at any given time. This is something a lot of people love about the game, I could also see it being a drawback for some. You'll need mods to keep things interesting long term, but there's a great community around Banished with plenty to offer. One of my all time favorites (check the playtime), highly recommend.
很多朴实无华的手法,在后来的游戏里却常常难以见到,那些作者真是又菜又不多学。比如有天气和季节变化,建筑和植被外观有随机性,角色行为会产生音效且随着视角位置调整大小,树叶采用了简单而美观的渲染方法,采石场采久了有地面凹陷视效等等。
Strong 8 out of 10 Fun and challenging city builder sim, with nice graphic design, and animations. People live, work, and have families, while you manage their tasks to help them build a thriving village, and then town, and then city. The soundtrack is minimal, so I play medieval music from youtube as my background music. Overall, a very good game. Pro tip: Food is the most important thing when you first start a game, so build a dock for fishing with at least 4 fishermen, and at least 2 crop fields and 2 farmers. Then build a second storage barn near the dock. After that, it's up to you how you want to build.
I can come back to this game after many years of not playing it and still enjoy it like it's day one. I love city builders and this one is perfect.
Farmers would rather move rocks than harvest their fields. Fisheries don't tell you harvest limits for overlapping water, nor does the game warn you about any of the very critical things that can kill your village overnight. Farms can be so big the farmer never gets to harvest before it dies, builders don't prioritize building their homes over a dirt road a million miles away. Wish I could love this game, but it just isn't it. I would recommend Rimworld as an alternative if they didn't charge 120+ dollars for DLC's that add less content that the mods they try to replace.
There's plenty to complain about, (for example, the inevitable late game population hysteresis) but at least some part of this game has been baked into the DNA of almost every city-builder that has proceeded after it for good reason. One of the greatest examples of the mid 2010's era of pc games.
Banished is an old game now. With all the mods available its more than one game, its multiple. Vanilla banished has limited potential and can get repetitive, but with mods and all the community content. Your imagination is basically whats holding you back. I've spent 3000 hours in Bansihed. 1000 on steam 2000 beforehand. Its a game I often comeback to. Its a game that has gotten many clones, settlement survivor, I'd even say games such as Farthest frontier, Foundation aso. are kind of banished based. If you want to play the real thing play banished, and load in some of the great community content. Kudos to the developer.
Desafiador... sobreviver ao primeiro inverno sem matar todos os humanos já um desafio hard o suficiente para ser boss de alguns outros jogos por ai
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