
Embark on a whimsical journey and bring joy to a bright fantasy world in this roleplaying adventure for 1-4 players. Craft your own story and solve quests how you like, but beware, for every time you fail the Dragon will send you back in time!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 0.43/day in the week after.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 198reviews | 82% | — | $93.1K |
| $14.99−40% | 4ratings | 75% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really wanted to like this game, but I've been playing it solo and here's why its not recommended at least as a solo game. The amount you have to move to achieve each quest within the 6 week limit, create times where you need to spend the whole 6 weeks working on one quest ignoring everything else. I was attempting to accomplish one quest in particular [spoiler] The Dragonslayer Crossbow [/spoiler], and even with knowing exactly where I needed to go and what to do, I was unable to do it as a single player due to needing to travel to 3 different places far away on the map. And that's even with keeping one of the ingredients needed from the previous loop. I tried a few times and then gave up and quit playing. It's a cute game with an interesting idea of looping and such, but you don't get any improvements loop to loop and as a solo player gameplay stalls too much as you can only accomplish a tiny bit each loop. If you could play multiple characters solo or were playing with a group, I might recommend it. But it's not enjoyable as a solo player.
The game is not design to be played in single player. They are lying to you. It's a coop game. If you are not at least two, you can't manage to achieve anything.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese
| $14.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
5/10 would grab on DEEP sale, and only if you have other people to play with, and more controllers, or know how to fake controllers + art + story - gameplay loop - gameplay.... its a visual novel with dice.... + works just fine on windows 7 + game will let you play 2 player with 1 keyboard and 1 controller - after that you need 1 controller for every person - 25$ price tag for what you get why not just make it hotseat controller or keyboard???? its turn based, this is a basic feature thats been around for over 2 decades this game really isnt made to solo. its been a few years since ive done it but you could use a program like joy2keys to fake 4 controllers and do the game solo
It feels like a dating sim/visual novel rather than a boardgame or RPG. It's not obvious how you're supposed to proceed and can get frustrating as you aimlessly click around trying to find quests to complete (but not until the next loop or two.)
Multiplayer has issues with connection and stability. Game broke 3 times in our first session and has no way to reconnect if people DC.
The visuals and idea of the game are great, unfortunately the gameplay is literally dice rolls. I'm not complaining about the RNG, there are ways to modify your dice roles with stats and other mechanics, but when I say its literally all just dice rolls ... I mean it. Every decision is just a skill check and if you and the people you are playing with are familiar with video games or RPG systems the game is really easy and basically just a co op visual novel. I really wanted to like this one but it just isn't much of a video game.
Was really excited to play this game and have wanted to buy it for more than a year now but its sadly very disappointing. With the time loop reset mechanic you keep having to start over again and theres just not enough time to get anything done. It all feels very repetitive and many quests were not very clear on what exactly you had to do or where to get a specific item.
Great game but co-op is...kind of a slog. You're quite literally playing a singleplayer game, but taking turns with who controls the game. Whoever's turn it is controls the whole game, and the other players can do ABSOLUTELY NOTHING during this time. This leads to a lot of downtime and admittedly people in my group were falling asleep waiting for their turn... Other than that, the game is fun and quirky.
This game is a co-op game, even with the singleplayer +1 to action and movement this game would be a slog to play solo, assuming it could even be beaten. It also has some glitches to be sure, but everything we have encountered so far we have been able to deal with, without too much trouble. Seems to just be a matter of knowing the game's quarks. A shame to have something like that tarnishing such an excellent game, and no with no reason to expect it'll ever be fixed too. But it *is* playable. This is one of the better roleplaying games I have played, it's funny, it's cute, it has a lot of charm. There is a lot going on in this little world and there is so much interconnection. There are always several ways to solve the problems it presents you, the solutions you try will lead to different outcomes, and the game wants to let you see them all. Just as important as all of that: combat is not a part of this game, and I think there should be more games and more stories that aren't about combat... and while saving the world no less, how often does that not involve fighting? If you have people who will play this with you, a stomach for figuring out and working around sometimes disruptive glitches, and an willingness to puzzle out the mysteries of a game which is more trying to explore the connections between it's characters rather than their devisions: then I am inclined to recommend this game. But it's probably best to get it on sale.
Very cute game and the art-style is simple yet so colorful and amazing. Everything is perfect, except you can not play your game on your own with multiple characters but you need friends to do so, so this is a bit of a handicap if you intend to do multiple quests on a single time loop. This is the only thing that holds the fun back for me.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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