
Operating bakery Making various breads and cakes Manage and operate storefronts
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Simplified Chinese
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a bringing back memory moment. I played this game back in, i don't know, between 2001 and 2003. It was only in Chinese & I was able to understand all of the words in the game. But my Chinese skill isn't that good anymore and thankfully they have English translation for this game now. Well, it is not the best at its graphic but at least a game that is very casual, relax, and challenge free.
language does not show properly, staff easily get stuck(bug)
單純賣情懷的遊戲,小時候一定要靠密技才能破關,這次挑戰完全不用密技,結果花了不少時間,有點後悔。最後87-100人氣的階段,幾乎一個月才能升一點人氣,更慘的地方是員工不斷升級和其他無意義事件會讓你無法掛機。 遊戲性到人氣40時已經快消失怠盡,人氣那麼難升還要不能順利掛機令人很厭煩,可重玩性低。 另外就是展示架不能直放也令我一直很在意......
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
青少年时期玩过的游戏居然在这里找到了,特别让人怀念。属于一款玩法简单的经营模拟类游戏,画面虽然不如现在的游戏来得精致,内容也没那么多样化,但就是会觉得很好玩。可以把游戏放置在一旁边做其他事情,偶尔听到提示音可以回来提升下员工能力,摆一摆刚研发好的蛋糕面包新品,还有过一过剧情。把游戏速度调到最高档,然后望着街上和店里窜动的人流,观察他们买了哪些面包,分析下顾客的喜好,也不失为一个很好的发呆方式。全成就大约20 个小时,适合想轻松怀旧一下的玩家。
好玩 玩起来简单 但其实有点难度 很容易让人着迷 小蛋糕很可爱
這是我最喜歡的遊戲, 永遠可以為人帶來幸福, 謝謝作者的開發:))
也是好老旧的游戏了。 本质就是一个挂机的游戏,但加了一些模拟经营,很适合边看剧[spoiler] /边工作 [/spoiler]边玩哈哈哈。 里面有穿插了几个小事件, [spoiler] 其中最离谱的当属拉面店大爷,直接把我攒的人气抢走了←也有可能是我选错了 小虎牙CP也是爱来便来爱走便走的,小江更是天天吵着要加薪。 [/spoiler] 人气上到90以后非常难涨,只能盼着有事件来冲一下。 开发新品蛋糕基本上也需要十来分钟~三十分钟一个。 桌椅角度都不能变换的,可是开发菜谱真的很有趣,面包的造型也都长得不一样! 而且我遇到两个员工小华和小樱不加薪他们也不走!还猛猛涨属性←黑心老板 不过可能会遇到乱码或者后台挂机黑屏,请不要选择最小化,直接让它放在桌面就好了。 语言请选择与电脑系统语言一致。
这个物价真的河狸吗 工资恁高
不推薦,低質量遊戲
童年回憶之一。最喜歡的是看著幾十種麵包擺在架子上的畫面以及收音機咖鏘咖鏘的聲音。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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