
Backdate Hero is an action Rogue-lite game that integrates many elements. The player will become an important key in the world to save the world destroyed by meteorites.
Modeled estimate, not a reported figure. How we estimate →
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About
This is a simple Rogue-lite action game like Dead Cells.
This game has been adapted to Steamdeck.
The current version include 7 Maps and 12 boss fight. Meanwhile, the game provides 80-90 weapons and props.
Sincere thanks to every player who supports this game.❤❤❤❤❤
Backdate Hero is a challenging 2D Rouge-lite action game. Like traditional Rouge-lite games, the game map will be randomly generated at the beginning of each game, and you will decide on your own way to promote the game. You can choose to face a strong enemy or switch a route. Meanwhile, the game focuses on the combination of weapons and props, and provides numbers of usable weapons and props. You can match them freely and choose your own unique fighting style. The combination of different props and buffs can usually produce different outstanding performance. Eventually, you will collect more props and become more powerful in the process of constantly exploring the map.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
好评是刷的?还是评论的没怎么玩过类星河城?没对比过是吧。 我都没忍住的想喷了,手感稀烂,模型爬台阶还卡。机制深度一眼看穿… 唯一的优点就只有输出手段的多样性了。 结论,能看出很用心,游戏做的很好,下次别做了…
游戏里拥有七张大地图,但是一个地图就是一个独立的关卡。游戏体验挺充分 的
一款不错的横版动作Rogue-lite游戏,让我想到了之前玩的死亡细胞,不过又是类银河恶魔城游戏,不过还算简单,对我这种手残党来说也挺友好的,推荐捏~
有待打磨,不過還是會給獨立工作室反饋 玩家需要習慣遊戲中的缺點或是刻意設計 1.跳躍攻擊時無法前進後退的硬直 2.在有段差的地方戰鬥會被自動攀爬干擾 3.初始地圖又空又長,多次回來會厭 4.遇過2個BUG 第一個是不明原因變成不死狀態(有點爽 但是撿新道具閃退) 第二個是角色被莫名位移到地圖外 死不了也回不去
A surprisingly great roguelite that deserves way more attention. If you want something in the vein of Dead Cells but easier, less grindy, and simply more chill to play, this is it. For the price of a coffee, it’s absolutely worth it. Good weapon, trinket and enemy variety (though less than Dead Cells), nice graphics, great music, solid level design, and well‑placed checkpoints. Meta progression is simple and satisfying. No parry, but you can pick up life‑steal during runs. In 13 hours I hit one major bug twice (getting stuck in the floor), and I found one broken combo that made the game even more fun. Beat the final boss on my second try using it. Finished the game in about 11 hours. I actually prefer this over Dead Cells: smaller, simpler, less polished but a very fun and relaxing alternative.
還不錯的類肉鴿遊戲 人物美術方面挺好的 武器多樣化 可遠程可近戰 打擊感方面弱了點 其他方面我覺得都可以接受~~
整體水準很對得起這價位 原價買覺得還行 免強能接受但不是首選 打折的話會覺得不買會血虧 手感方面在習慣前覺得很糞 習慣後一整個飛起 不至於拳拳到肉 但至少絲滑流暢 玩起來覺得最大的缺點是畫面沒有鎖定滑鼠 我個人是接多螢幕的 沒鎖定滑鼠的話很容易點到其他螢幕的畫面 然後腳色就站著挨打了... 不過單螢幕或是搖桿玩家就沒這困擾了 或是乾脆直接改按鍵全用鍵盤玩 結論:打折?買它!
初始玩的时候,就觉得应该可能可玩性不是特别高,地图不多可能很快就可以通关了,然而当后续深入体验后,觉得这个游戏还是有东西的,丰富的武器系统,技能系统,每次随机到的武器,得到的技能都能带来不一样的体验,各种地图的陷阱,小怪攻击的多样性,提高了游戏的整体可玩性。整体来说,虽然有些小的缺陷。但是作为个人开发的作品,能说的上麻雀虽小五脏俱全了。39米的价格真的可以带了比较长久的快乐了,良心作者,希望再接再厉能出更好的作品,加油。
挺好玩的,小品级,看得出来仿这重生细胞做的,但是我玩的还挺开心的。美术也不错,2个基地的妹子都在XP上,但是能不能放全身照捏。底子打的不错,期待后续更多内容的加入。 2个小问题, 第一个就是手柄用不了,是我设置问题吗,进去手柄完全没反应。 第二个就是小地图稍微玩玩就完全错乱了。也不知道自己在哪,是BUG吗。
一个还可以的国产肉鸽游戏,美术画风好看,武器道具类型众多,难度适宜,上手也很快,这个价格也能接受
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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