
Explore and uncover the mystery of a surreal alien world by blasting aliens and glitching your environment in this intense retro side-scrolling action/adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 7 → 1.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 6.6Kreviews | 90% | — | $706.7K |
| $19.99 | 9.4Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Неприятный рябящий пиксель арт с неприятной музыкой. Дизайн уровней слишком сумбурный, а прохождение довольно скучное. Неудобная механика установки и снятия меток на карте.
I was having fun until the game introduced a double-tap dash mechanic without any option to change it into a single button tap. Made the game too frustrating to play.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $707.1K | 1.1K | 64% | $18.99 | |
| $705.9K | 3.2K | 89% | $19.99 | |
| $705.8K | 1.3K | 60% | $19.99 | |
| $707.7K | 1.4K | 70% | $18.99 | |
| $705.7K | 8.5K | 91% | $2.99 | |
| $707.7K | 1.7K | 84% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $74.8K | 307 | 75% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13M | 45.2K | 97% | $9.74 | |
| $314.7K | 1.7K | 82% | $7.99 | |
| $100.6K | 289 | 70% | $17.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 26 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese
| $4.99−75% |
| — |
| — |
| — |
| not modelled |
| $19.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
能力设计放到现在都不过时,转化敌人更是能玩出很多花样。没有刁难人的跳跳乐和boss,对手残党非常友好。存档点密度和分布都很合理,不搜索隐藏的话不用担心365里路,要是有传送就更好了。
Metrovania at his best.
He jugat a molts metroidvanies. Aquest és: MOLT BO
纯正密特罗德风味hhh hack枪的设定很有意思 缺点是无中文且365里路
Es dauert eine Weile bevor man die Macken davon erkennt. Bis auf die Schreibe. Da erkennt man es sofort. Ich hab das vor einigen Jahren schon mal beendet und vielleicht haben sich meine Standards oder meine Sensibilität inzwischen erhöht, denn ich weiß nicht wie es geschafft habe mich da durchzuquälen. Nicht nur hat man andauernd keinen Schimmer wie es weiter geht, man muss auch durch Bereiche backtracken, wo man jeden Geger töten muss, da sie einen sonst in den Abgrund stürzen und die einem ihr timing aufzwingen. "Waiting is the bane of exploration", sagte Egoraptor mal. Wenn du ständig zum Save Point zurückversetzt wirst weil du nach drei Treffern tot bist, geht dir die Geduld aus, doch du musst permanent langsam und vorsichtig sein selbst beim zehnten mal Durchwandern bekannter Bereiche. Es gibt so viel unterdesigntes und nervtötendes... Ich sehe bei der Flut an Spielen da draußen keinen Grund derart viele Kompromisse einzugehen.
Not the smoothest gameplay for this genre, probably more clunky than the original Metroid. I recommend playing it with a guide if you are struggling.
It's time to wake up
If you like metroid fusion or zero mission you will like this one, it feels just like playing one of those in the visual boy advance.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.