
Avowed is a first-person fantasy RPG set in the world of Eora, where your choices carve a path through war, intrigue, and ancient mysteries. Navigate a land in turmoil, forge powerful alliances or deadly rivalries, and wield magic and steel to shape the fate of the Living Lands—and your own destiny.
Modeled estimate, not a reported figure. How we estimate →
About
Welcome to the Living Lands, a mysterious island filled with adventure and danger.
Set in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment.
The Living Lands is an island where the air hums with ancient magic, the flora seems to move with a mind of its own, and the ground beneath your feet shifts with secrets waiting to be unearthed.
Now, the Living Lands faces a dire threat—a mysterious plague that defies nature and reason, spreading chaos across its sprawling wilderness.
As an envoy of Aedyr, you are sent to investigate, but what begins as a mission of duty soon becomes deeply personal—you feel as though the land recognizes you and is pulling you toward something greater. The choices you make will ripple across the Living Lands, shaping the fates of its people, its creatures, and even yourself. But beware, for every decision carries weight, and the forces you encounter will not hesitate to test your resolve.
Can you navigate the tangled web of intrigue, power, and danger to uncover the truth? Can you save this unknown frontier and your soul from the forces threatening to tear them asunder?
Even more to do in the game! This update brings New Game Plus, a Photo Mode, a brand new weapon type with two-handed staves, the ability to change character appearance whenever you’d like, new character creation presets, additional Godlike presets, custom game difficulty settings, and the addition of three new playable races: Dwarf, Aumaua, and Orlan.
The Living Lands is a place that feels foreign yet somewhat intrinsic to you as it feels the island itself is calling out to you for help. Explore an island home to many different environments and landscapes, each with their own unique ecosystem.
Mix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them with your shield, or use range bows to attack from a distance.
Companions from a spread of species will fight alongside you, with their own unique set of abilities. From a former mercenary to an eccentric wizard, they will be part of your journey with your choices shaping them as you help them with their quests.
High Fidelity Graphics
Discover the breathtaking beauty of the Living Lands as you embark on your journey as the envoy of Aedyr. Avowed delivers stunning visuals, enhanced on PC, with support for true 4K resolution on compatible devices and unlocked framerates for smooth, seamless performance. Every detail of this weird and wonderful world is designed to feel alive and immersive.
Ray Tracing
Enter a world of unparalleled realism with ray tracing technology in Avowed. From the dappled sunlight filtering through a canopy of trees to the flicker of torchlight in ancient caverns, ray tracing brings the Living Lands to life with lifelike lighting, reflections, and shadows. Every scene is rendered with incredible detail, enhancing your immersion in this magical, enigmatic world.
NVIDIA® DLSS and Reflex Support
Enjoy peak performance without sacrificing quality. NVIDIA DLSS leverages AI-powered upscaling to deliver sharp, stunning visuals while boosting frame rates on supported NVIDIA GPUs. Meanwhile, NVIDIA Reflex ensures ultra-responsive gameplay, reducing input lag to help you react quickly and confidently in battle.
Ultra-wide Support
Immerse yourself in the sprawling landscapes of the Living Lands like never before. With support for ultra-wide 21:9 displays, Avowed offers a cinematic, panoramic experience that expands your field of view. Take in the scale of towering mountains, vast grass-filled fields, and ancient ruins, all crafted to make every moment feel epic and unforgettable.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Japanese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 614 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Demasiado combate para lo malo que es el sistema, después de 20h se ha vuelto tedioso y repetitivo. La historia no engancha lo suficiente para querer hacerme seguir y por si fuera poco los compañeros son de lo más soso y esteriotipado que he visto. Esperaba mucho más de la empresa que desarrolló el "New Vegas".
An overall quality open-ish world RPG. Really fun combat with a good variety of weapons, solid progression system that doesn't feel grindy or too imposing. Story is a solid 8/10 with decent pacing throughout. You don't have one giant world, but instead several large maps packed with POIs, side quests, and a few settlements. You don't have a living breathing world like other classics like Skyrim, but the locations feel lively enough to be believable and lived in. This isn't Skyrim, RDR2, Oblivion. It's a very solid action RPG with good companions, quality dialogue, and a strong amount of choice/consequence. Things you do or do not do will impact the world in real ways. Buy on sale.
I really want to like this game but the performance is atrocious I sit comfortably in the recommended settings but this game runs my GPU to 100% until it crashes. I have tried various settings and options and none of them changes the performance at all, even on full low settings and no ray tracing the games runs my GPU till it crashes. I love what I have managed to play but each time I try the issues persist.
Avowed is like a Elder scrolls game from Temu Story : It lacks any kind of depth, characters describe their history with places you've never heard of and companions you don't care for, your choices make very little difference in the long run, your companions constantly scold you for moral choices that make no sense ( for example killing some dudes in a tower that were straight up murdering people who came across it ) you get told constantly that your hated yet gifted at the same time, The villain feels like its pulled out of Disney, the dialogue is horrendous and quite frankly i skipped through most of it past the first section of the game. Gameplay: Melee is ... ok i guess you can hear some of the impact of weapons hitting the enemies, when shooting at them with bow and arrow though don't expect anything magical, if you miss it feels like you just didn't click in the right place rather than actually missing the target, there is some variety but the majority of weapons feel the same, the abilities are kinda boring so you'll find yourself leveling up passive bonuses that hardly put a dent in the gameplay. NPC's are rocklike and have no response hardly to anything you do, you can literally grab and steal all the items laying around in front of people and nobody bats an eyelid, the BEST part of the gameplay in this game is running around and finding treasure chests and unexplored locations, everything else falls flat. Technical : This game had alot of framerate issues on launch, i remember playing it for a bit on Game pass for the PC and it would stutter horrendously despite tuning the graphic settings, nowadays it runs better, but there are issues still a major one being problems with sound cutting in and out from time to time, its so bad its caused my computer to hard crash multiple times throughout playing, some companions get stuck with static effects like lightning shocks and some chests are completely invisible until you reload the game. Characters: I hated every character in this game, like seriously the only reason anyone keeps the first one on their roster is because it reminds them of a time when they played Mass Effect and had Garrus on their team, yet his constant repeated lines in the background become annoying fairly quickly. There is a bunch of racist dwarves, Supremist humans, religious nutcases, Righteous murderers that act morally superior, the companions your stuck with are downright annoying and whiny, a pet rock would have more personality, and again the reactions to your decisions half the time don't make sense, they scold you over nothing then act like everythings hunky dory again because progression i guess? Graphics: This is where the game gets its few ticks, its a decent looking game and there are some parts that are good to look at. Overall despite looking like an Artpiece its nothing more than a bland confused overpriced product thats only redeeming qualities is appearance of scenery and some slight exploration. I would give it a 4/10, it would of been positive had i not felt like i wanted to rush to the finish line to be done with it.
Generic
fix your awful TAA (or dont use UE5)
leider erst nach 16 Std. zum Entschluss gekommen: MONEY WASTE. Grafik ist gut, Atmosphäre ist ok. Aber das Skillsystem, das looten und die übertrieben langen Konversationen nerven extrem.
im mixed on this the first half of the game was very solid but then it started getting really repetetive same quest combat was way too basic for this game to take this long to just beat the main story and then the number 1 complaint i had on the second half was the ridiculous difficulty spike it starts getting to the point where its all about what level your gear is instead of your player and i absolutely hate that only get on sale if you wanna give it a go
This is definitely one more for the joystick jockeys than the keyboard warriors. "Jumping" and the mechanics of getting from one set of screen pixels to another is a huge component of game-play, and dominates over more traditional open-world rpg gameplay features such as character build-outs, equipment collections, and party balance/coherence. Gameplay actually reminded me a lot more of the various lego adventure games (Indiana Jones, in particular) I played on the console when I was young, rather than more traditional rpgs like Greedfall (part 1, which I think is a much better rpg than this one). Once I acclimated to this, the game did at least have some nostalgia value/enjoyment. But the story is really weak, the crafting system for equipment is silly and boring, the lack of control over your party members is frustrating, and the overall world is incoherent (3 story houses with no stairs, back-alleys with no entrances or exits that essentially are just pits for you to fall in, etc.). And for those reasons, I would recommend those old lego adventure games over this. If you are able to get it on sale for $10 or less, and were a fan of the old lego adventure games, you might find this worth it. But if you're looking for a more traditional open-world rpg experience, pass.
Ohlala quel BANGER Tres bon jeu d’aventure, d’exploration, avec beaucoup d’originalité et de fraîcheur, tant dans les thèmes abordés que les environnements. C’est un univers enchanteur et dépaysant qui ne ressemble à aucun autre (a ma connaissance en tout cas). L’exploration est systématiquement récompensée. Le gameplay est un vrai défouloir et la vue en première personne super bien foutue. L’écriture est OUF. Les compagnons très attachants (presque autant qu’un BG3), ce qui fait que c’est un régal de les voir évoluer et tisser des liens entre eux au fil du jeu. Les thèmes sont abordés avec beaucoup de finesse et d’intelligence, et j’ai plus d’une fois dû mettre le jeu sur pause pour réfléchir, peser le pour et le contre quand on me confrontait à un choix impossible. La formule est très agréable mais parfois répétitive, surtout que le jeu est très généreux : il donne dès les premières heures accès à la totalité du gameplay et des activités qu’on va retrouver tout au long de l’aventure. Le rythme est en revanche très bon sur les dernières heures, on est tenu en haleine ! Malgré tout, excellent jeu qui va marquer mon année 2025 et restera à coup sûr un de mes favoris du genre.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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