
A 2D automation sandbox adventure. Build an automated factory with Mana-powered machines, progress through an expansive tech tree, explore a vast and wonderful world, upgrade yourself with ancient technologies, and defend it all from invasions.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A 2D automation sandbox adventure. Build an automated factory with Mana-powered machines and farming, progress through an expansive tech tree, uncover a vast world filled with wonder and danger, upgrade yourself with ancient technologies, and defend it all from enemy invasions.
You are Otto, a magical golem who awakens to find himself abandoned and alone. Seek out your ancient masters and learn what happened to them and the world – but first, you must build…
Crafting takes time. Instead, build a automated factory composed of Mana-powered machines, farming and monster husbandry. Design sprawling production lines connecting vital resource outposts to the heart of your factory. Reshape the world to fit your needs.
Forge your own path through dangerous lands. Find new ore deposits to expand your factory, uncover valuable treasures, and interact with the denizens of the world. Each new region is a unique blend of procedural generation and hand-crafted points of interest.
Otto is forever tethered to the powerful Apotheos; however, with the right materials these bounds can be expanded. Unlock a sprawling sandbox world region by region.
Delve into a massive technology tree, discovering new structures and materials as your factory’s power expands. Use ancient technology scattered throughout the world to upgrade Otto’s mainframe.
A mysterious auto-defense system has awakened to protect the world’s resources – from you! Defeat the drones with a sword, blaster, and an auto-defense system of your own.
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Це гра де тобі не прийдеться бути рабомтвого руга щоб добути 1 мільйон ресурсів ради нового крафта, а тепер ти маєш пободувати бури які будуть добувати ресурси. 20 зекономлених годин із 10.
достойный проект жду новые обновление
Задумка прикольная но реализация ье Графика дефолт Геймплей тоже дефолт Разрабы попытались в Террарию + Факторио но обосрались и тут и там
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Otto, un golem magique, se réveille seul dans un monde abandonné. L'histoire se révèle doucement au fil des découvertes sur le terrain. Pour progresser, élargir son horizon et faire face au danger, il sera nécessaire d'évoluer grâce à un arbre technologique ambitieux au service d'une logistique cohérente. Derrière cette apparente simplicité se cache une profondeur redoutable. Les ressources, les machines, les chaînes de production s'articulent avec une logique qui donne envie de comprendre avant d'agir. On ne pose pas des foreuses au hasard : on calcule, on optimise, on réorganise. La satisfaction de voir tourner une ligne de production bien huilée devient vite addictive. L'exploration apporte un équilibre bienvenu à la gestion d'usine. Les appareils anciens à réparer, les biomes à découvrir, les mystères du monde d'Otto donnent une vraie raison de quitter sa base et d'aller fouiner. Ce mélange entre automation et aventure fonctionne parfaitement. J'ai plus de 470 heures sur [b] Factorio [/b] et au moins autant sur [b] Terraria [/b]. Pour moi, [b]AutoForge [/b] est le mix parfait entre ces deux références. Moins austère que Factorio, plus riche en aventure que Terraria, il offre des propositions nouvelles dans ces deux registres. Pour un jeu en Early Access, la solidité est remarquable. Les mises à jour sont régulières, le développeur est à l'écoute de sa communauté, et on sent clairement que le jeu a une vision. La 1.0 s'annonce prometteuse. AutoForge n'a peut-être pas encore la notoriété de ses aînés, [b] mais ça viendra [/b] !
Мне очень нравится эта игра. Хороший заводостроитель. Игра развивается, добавляется много нового)
very fun
本来挺不错的,但是我24小时的档突然死档了,加载不了,3个autosave也不行。。。 整体上还不错,但是感觉还有一些需要优化的地方: 1. 目前没有蓝图或类似功能,有点难受 2.相位站系统本身挺好玩的,但是操作上很难受(也可能是导致我死档的原因,我删了一个相位节点结果链接变得很奇怪) a. 操作上想在两个相位节点间添加一个非常困难,如果不小心删掉了中间的一个,那么想再链接回来会非常麻烦,不知道在节点上加一个关闭某个方向会不会好一些 b. 想通过建一个U型结构绕过某些建筑非常麻烦,因为会提示节点和前一个节点间有东西导致节点放不下,同样如果支持关闭可能会好一些 3. 提示缺少蛮多的,尤其是植物能产生什么物质需要在种植箱一个一个试 4. 页面上没看到按G能进入拆除模式(大大的好文明),后面翻按键配置才翻到的,之前拆东西费死劲了 希望游戏在正式版之前能改善一些吧
!
muito bom.... sem muita ação, mas o foco do jogo é a engenhosidade....
Поиграл одну сессию в эту игру. Шедевром с ходу назвать пока не могу, но прям очень и очень достойно и потенциал огромный. Будем еще поиграть и наблюдать за проектом. Респект
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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