
“Auto Battle Girl” is an auto chess game on Goll Continent where powerful female creatures battle. Strategic gameplay, upgrade maidens, activate faction bonuses, and use leader assistance to conquer this mystical land.
Modeled estimate, not a reported figure. How we estimate →
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About

Fixed the Creative Workshop. The Creative Workshop can now be opened.
To compensate for the inconvenience caused by the previous inability to access the Creative Workshop, we will be giving away 200 Crystals to all players in-game.
You can now use the Creative Workshop to create custom battle girls. A file named ModCreator.exe will appear in the game's root directory — double-click it to open the battle girls Creator. No coding knowledge is required; the operation is extremely simple. You can use it to create your own battle girls, integrate them into the game, and even upload them to the Creative Workshop for other players to use.
Welcome to the Goll Continent, a world filled with mysterious magic and powerful creatures, all of whom are female. On this continent, the battle maidens harness the magical power of the Sea of Life to stage breathtaking combat spectacles!
The setting of “Auto Battle Girl” is in a mysterious world known as the Goll Continent. What sets this land apart is that all its inhabitants are female, possessing extraordinary strength and astonishing magical abilities. They reproduce asexually through the magic of the Sea of Life. Alongside humans, this world is home to various other clans including demons, elves, beast maidens, and dragons.
Auto Combat: Automatic battles where strategic placement lets your battle maidens fight for you!
Maiden Leveling: Collect three of the same maiden to upgrade to a stronger version, with multiple paths for you to choose from.
Faction Activation: Gather maidens with the same faction to activate faction bonuses and increase your team’s combat power.
Leader Assistance: Up to four leaders can assist in battle, providing attribute bonuses and combat skills to give you an edge.
Relic Infusion: Infuse relics with souls to trigger more powerful battlefield effects and turn the tide of battle.
“Auto Battle Girl” invites you to enter the Goll Continent and experience an unprecedented passion for battle! Assemble your team now and conquer this mysterious land!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不知道为啥离线模式没给我算时长的...稍微玩了几个小时,说下本作。首先游戏的立绘还是不错滴,二次元妹卡量大管饱,冲着这点入手不亏。玩法就是经典自走棋加肉鸽,三合一升星有分支选择,搭配领袖技能和圣物,凑出大羁绊后挺有爽感。自动战斗省心,不用跟真人抢牌,单机刷刷刷很解压。但现阶段的毛病也一堆,ui比较简陋,对局特效感觉也一般吧,就是卡牌晃两下,数值跳一跳,然后基本就无了。另外就是卡牌的羁绊标注的不明显。游戏难度我感觉随机性挺强的,精英怪有时候比BOSS还猛。还有就是游戏资源获取也抠门,解锁新棋子要刷好多把。如果你能忍受这些粗糙的地方,当个养老挂机游戏还行。否则建议等作者多优化几次再入手。目前我给6分,及格但不够爽。
二次元美少女题材和经典自走棋玩法结合,整体是轻松下饭的休闲作品。玩法沿用传统自走棋的选秀、凑羁绊、升星对战体系,上手门槛很低,新手不用花太多时间钻研规则。 角色立绘和建模偏向可爱萌系风格,战娘人设丰富,不同羁绊搭配出不少玩法流派,娱乐性充足。但内容深度还需要更加扩容更新,不过作者确实在不停地更新!而且31块钱都更新了那么多立绘和内容,感觉很满足了!喜欢二次元 + 轻度自走棋的玩家可以一试。
总体来说还算好玩,不过BUG着实有点多虽然制作组补丁打的也快。无尽8太难了。敌人都是几万血几千攻,正常打我的坦克才3000千血,坦克都被秒。最后利用BUG才通。
这游戏还挺好玩的,当然那是在渡过一脸懵逼的新手期之后。前期引导有点弱,至少在圣物和灌注灵魂那一块我是懵了好久。还有祝福是怎么来的也摸索了好久才搞懂。如果文字引导能再强一点也许能少劝退一些新人。 目前来看内容蛮丰富的,能玩的套路也不少,角色画风效果也非常赏心悦目,这游戏还很有发展有潜力。 建议1:能不能做些图标或者是特效什么的把角色的属性做明显点?谁谁谁是什么属性还得去读文本,很累人,如果能在视觉上一目了然就好了。 建议2:属性相克效果做得不够明显,也没有对应的百科解释,我到现在还搞不懂到底谁克谁,谁被谁克。 建议3:现在的攻击只有噼噼啪啪的音效,人物不会说话,要是能给角色引入台词语音的话,我相信这游戏会引发质变! 建议4:领袖的技能如果能做个技能就绪的提示就好了,(比如发光特效之类的)。目前毫无提示经常忘记放技能就进了boss局然后被打爆,很冤。 建议5:太肝了!奖励太抠搜了!累死累活刷一局给的那点奖励对比要解锁的东西,塞牙缝都不够,还有打精英局给的奖品有时候甚至还不如普通局,收益和风险远不成正比,整个游戏给人就是一种抠抠搜搜不让你玩爽的感觉,这游戏的定位还是要搞清楚一点好吧,你这是单机游戏,主打一个让玩家快进快出让玩家玩爽就行,玩爽了给你个好评转身就走各取所需何乐而不为呢?又不是网游要拖着玩家慢慢刷来增加客户粘性,你老这么抠搜的拖着玩家爆肝干啥呢?玩家玩不爽了给你个差评,作为开发者你也捞不到好处,何必呢? 建议6:希望能出一个自由转职,能把不需要的3星以上职业转职成另一条分支线路的职业,经常卡着一堆零零散散的职业到结束都凑不出一个高级的,看着那些用不上的3星食之无味弃之可惜,战场排不上留着卡格子,希望能增加不用的战娘的利用率。 建议7:能否随着等级上升送初始战娘?每一局战娘给得太少了,都是还来不及凑成一个高级的就被打爆了,金币也是给得捉襟见肘,战娘少,金币少,一路都是穷穷穷,越玩越有一种憋屈感。 建议8:局内首领招完后就看不到首领的名字了,有的圣物和特定首领挂钩的会让人摸不着头脑,不记得自己有没有招过。希望可以显示首领名字。 建议9:“进入战场”的按钮希望能改个位置,每次对局结束出来经常会误点进入下一局。 暂时以上,等想起有新的建议再补充。
还不错
好玩,就是难度低了,内容少了,大部分兵种存在意义不明,但游戏性还是足的
算近期玩到的有点小惊喜的国产游戏,一开始本以为是那种凑羁绊无脑堆三星大哥成型乱杀顺便卖下肉的流水线游戏,初期体验也确实如此,直到打完初期难度来到了腐化3开始:看着电脑野爹那夸张的数值,离谱至极的场外加成和恶意满满的针对性场地DEBUFF,我一度怀疑作者疯掉了,看技能说明都能给我气笑了,刚搭配出来的碾压式通关的部队连腐化3里的一头猪都打不过。再去看那些未解锁的强力兵种,天文数字的解锁要求对初期玩家来说仿佛在逼着让人开修改器,一度放弃,直到后来我开始把这款游戏当一个正经的卡牌游戏研究,一个个阅读领袖技能效果,圣物的解锁和兵种搭配,场地顺序,逐步从易到难的解锁流程,各种设计者的陷阱和巧思开始慢慢展现在我的眼前,“原来还可以这样?”类似的感叹不停的发出,这就是一款好游戏能带来的醍醐味吧。顺便一提看完所有道具说明,整合各种支离破碎的信息最后拼凑出了一个和官方百科背书中完全不同的世界观,也算是给考据党的另一个惊喜。
《战娘自走棋》是一款把二次元美少女与经典自走棋玩法结合的休闲佳作,上手门槛极低,哪怕是没接触过自走棋的玩家,也能快速 get 凑羁绊和升星对战的乐趣。 游戏采用肉鸽爬塔模式推进,每局遇到的阵容组合完全随机,加上前锋 / 后排固定站位的限制,让原本轻松的对局多了几分策略性。战娘立绘走萌系可爱路线,搭配丰富人设与多样羁绊流派,可玩性拉满。开发者也在持续更新内容,性价比很突出。 唯一小不足是指引不够详细,羁绊效果需要自己摸索。但瑕不掩瑜,如果你喜欢二次元题材,又想找一款轻松下饭的轻度自走棋,这款持续更新的小品很值得一试。
挺好玩的,创意工坊的mod激活不了,怎么用?
挺好玩的,十几个小时才刚刚入门。背景故事需要再校对一遍,幽蝶澜的介绍写的很奇怪。
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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