
Dreamians: Card Battle is a Roguelike Deckbuilder with creatures that can evolve and change the course of battles unexpectedly. Play with one of the 3 main characters and face epic battles using over a hundred cards to save the dream world.
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About
Dreamians: Card Battle is a Roguelike Deckbuilder with creatures that can evolve mid-battle and unexpectedly change the course of the fight. The game features three main Dreamians: the half-red dragon, half-dog Dragnis; the blue wolf Wolfae; and the nightmare bat Kalek. Each one has its own powers and solutions to face the challenges presented in the game.
In Dreamians: Card Battle, the player ventures into the world of Dreamians, which can only be accessed when we sleep or when placed in a special machine to connect to this world, inducing sleep and forcing a powerful astral projection.
The world of Dreamians is being invaded by the fearsome Dream Travelers who seek to take all possible dreams for themselves. It is up to the player and their Dreamian to win fierce battles on 5 maps that pass through forests, mountains, broken cities, paths of fire, and even a distorted dimension.
Numbers:
+100 - Cards to play. They are attack, defense, and special cards.
+40 - Dream Jewels that modify Dreamian's attributes.
+30 - Enemies of different forms.
5 - Dream Travelers.
4 - Different scenarios.
Meet the Dreamians:

Dragnis: A being half-dragon with a dog-like appearance. He is a very docile, loyal Dreamian, but knows how to attack when necessary. He has a taste for childish jokes and is very stubborn. Dragnis can evolve into his more powerful forms, Draghium and Dragnor.

Wolfae: Don't be fooled by his cute appearance. He is an excellent warrior. He waits for the right moment to attack and can evolve into two very powerful forms: Wofaion and Vuk.

Kalek: He was born from a nightmare that was defeated. Now he gets along well with humans who dream of him. His long wings allow him to fly high and his large ears make him hear very well. When his tattoos glow, he knows an attack is coming. He can evolve into two forms: Kalan and Kaliel.
Delirium Time!
Delirium Activation is triggered when the player has filled the special evolution bar. If the player possesses the special Delirium card, they can evolve their cute creature into a more lethal form. Each Dreamian has two forms of Delirium, the HyperDelirium version and MegaDelirium. It's a fun and very useful dynamic for winning tougher battles.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil, Russian, Korean, Japanese
Reviews
This is a Pokemon/Digimon ripoff from Brazil. Usually these are multiplayer, but I think the developer couldn't work out how to do that, so I guess you're doing a bit of a Slay the Spire thing (but this is nowhere near as deep and rich as Slay the Spire in terms of gameplay) that looks like it was made for iPhones but is here on Steam instead. Now, from that leadup we can already start to see why this was a huge failure on Steam Direct, but let's dig deeper into the numerous technical flaw. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The graphics aren't great. Just 2D graphics, the illustrations, if they're not AI slop, are almost tolerable Wacom tablet stuff... but if the game visuals are nothing but 2D illustrations in the 3D era of gaming, this is a huge problem. That will understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. You can always spot lazy shovelware when the developer doesn't even bother including basic options like customisable display settings, graphics tweaks, or control remapping. In this case, the developer [i]did not include a settings menu at all.[/i] It's obvious this is a lazy, minimum viable product cash grab. With no settings menu, the controls can't be customised at all, which will frustrate many players, but more seriously it can render the game unplayable for differently-abled gamers, left handed gamers, or anyone on an AZERTY or other international keyboard layout or non-QWERTY layout. There's no resolution options and no graphics settings of any kind. No way to set a native resolution, no way to tweak the visuals to improve performance or quality so it's tailored to your hardware. Unacceptable on any PC game. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design. As a result, the game doesn't actually have any content worth mentioning, just endless, boring, repetitive, soulless algorithmically generated sameyness. Developers must learn that procedural generation is not an acceptable substitute for content. This looks and feels like a mobile app, but I wasn't able to find it on the app stores. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes Dreamians: Card Battle might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. Those technical flaws drag this game well below the minimum quality standards expected of a modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was [b]only 2 players[/b]. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 130 million gamers on Steam and well over 140,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Let's talk about price and the value this represents for us gamers. Should you buy this game? Is it among the best the Steam catalogue has to offer? Dreamians: Card Battle has the completely unrealistic cash grab price of $10 USD, for which you could easily get any number of older AAA games. Because this is the kind of game you can just play for free on mobile phones, it's impossible to recommend anyone should pay money for the same experience on Steam. For comparison, the $10 asking price for this game could get you games like "The Witcher 3: Wild Hunt", "Rust" or "Deep Rock Galactic". Quality, professionally made games like those are frequently on sale cheaper than this. The quality problems and defects with this game makes the asking price totally unrealistic. It's impossible to recommend this to gamers here on Steam. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
有中文 有成就
[h1]Dreamians: Card Battle[/h1] [h2]当数码宝贝遇上卡牌肉鸽[/h2] [h2]游戏推荐指数:★★★★★★☆☆☆☆[/h2] [quote] 欢迎大家加入[url=https://steamcommunity.com/groups/yxwtb]游戏乌托邦[/url]&关注[url=https://store.steampowered.com/curator/45337284/]乌托邦鉴赏家[/url],我们评测各种类型的游戏,无论规模大小,无论题材风格! [/quote] [h3]【游戏简介】[/h3] [b][olist] [*]游戏类型:牌组构建式rouge 策略 [*]游戏剧情简介:经典"被选召的孩子"设定,玩家被传送到濒临崩溃的梦中世界,需要通过卡牌战斗修复梦境(剧情存在明显机翻痕迹) [*]核心特色:宠物进化系统——战斗中积累进度可触发形态进化,获得专属强力卡牌 [/olist][/b] [/olist][/b] [h3]【游戏玩法】[/h3] [u]本作玩法是 卡牌对战 rouge 策略 的玩法。[/u] [b][olist] [*]游戏UI部分:十分甚至有九分的差劲,纯ppt加文字错位 [*]游戏配音部分:无 [*]游戏角色立绘:精细度不高,素材比较简陋 [*]画面表现:较为一般,除了宠物动作比划几下,加点两三毛的特效,就没什么变化了 [*]开局三选一数码兽,随机获得1个buff+自选1个buff [*]经典节点式肉鸽地图(含精英战/商店/随机事件等) [*]卡牌战斗采用费用制,包含攻击/防御/特效三类卡牌 [/olist][/b] [h3]【游戏优点】[/h3] [b][olist] [*]创新性进化机制:形态转变带来卡组质变,比单纯升级更有策略性 [/olist][/b] [h3]【游戏缺陷】[/h3] [b][olist] [*]缺乏视觉反馈:进化演出仅是闪光特效+静态立绘切换 [*]灾难性本地化:技能描述和界面文字存在机翻错误 [*]界面UI:设计水平不高,像是临时赶工出来的 [/olist][/b] [h3]【改进建议】[/h3] [b][olist] [*]图鉴:补充数码兽图鉴系统,记录已解锁的进化形态 [*]界面:重做UI框架,至少解决基础文字显示问题 [*]演出:为关键技能添加动态特效[/olist][/b] [h3]【游戏总结】[/h3] 拯救梦中世界啥的,叽里呱啦说一大堆,一段PPT展示再加没有深度的背景旁白,外加一段纯正的机翻,令人摸不着头脑(反正就是经典老套拯救世界剧情)。没有配音,有些许音效,你所能想到的方方面面都给人一种半成品的感觉,但好在游戏主要玩法上面的相对完善的,而核心进化机制展现潜力又被粗糙的执行拖累。 仅适合能忍受简陋画面,又追求新鲜机制的卡牌rogue玩家
[h1]数码宝贝卡牌青春版[/h1] 一款主角有点酷似数码宝贝的肉鸽卡牌爬塔游戏。玩家可以选择红龙、蓝狼以及紫蝙蝠征战“梦想漂流者”,守护梦境。游戏除了常规的卡牌战斗和爬塔系统之外,最具特色的是三个“数码宝贝”都有着自身的特性以及等级奖励机制,而且还可以通过积攒进化条和特殊的卡片进行两个形态的超进化,外形和能力都大增,正反馈极强。虽然游戏的UI显得较为简陋,但是卡片的种类数量以及能带来各种效果的宝石(遗物)很丰富,还是很不错的。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
Otimo jogo , com jogabilidade interessante , precisa de pequenos ajustes aqui e ali mas no geral é um jogo muito divertido
Curti o game! Consigo me divertir e ter uma dificuldade bacana :) Perdi na primeira, mas ja to pegando o jeito o/
Dreamians me surpreendeu! Um deckbuilder bem feito, com diversas opções de estratégia para passar de cada mapa e cada boss. Excelente para passar um tempo e brincar com os amigos vendo quem termina a run mais rápido!
[h1]全新数码宝贝卡牌游戏[/h1] [h2]游戏推荐指数:★★★★★★★☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 将数码宝贝与卡牌、战斗相结合,自行选择战斗道路,实时更新卡牌, 在四大地图中击败最终boss,拯救梦境世界把。 通过选定三大主角,半红龙半狗的Dragnis,蓝狼Wolfae和噩梦蝙蝠Kalek。 每位主角自带不同技能,同时,通过游戏开始之初随机出现的三个技能,进入战斗。 一开始每位主角都有副标准卡牌,分为普通攻击,防御,保存卡牌,以及特殊攻击。 随着打败不同怪物,获取点数,新卡牌,以及遇到的商店购买。 最终,打造一副属于自己的强力卡牌,通关游戏 游戏初始有2点,可以用来攻击,或者防御。攻击成功后积攒怒气。 怒气积攒到一定程度后,主角超进化,点数增加至3点,获得全新卡牌。 攻击极高,比如初始5点伤害,新卡牌10点,还有各种aoe技能。 就拿个人认为比较强的Kalek来说,第一回合免疫所有攻击,非常bug。 初始卡牌中有一张,召唤眼球,可以召唤队友地方15血的攻击。 升级后,范围aoe,单体强力攻击十分强。 游戏虽然画面一般,但是里面的卡牌系统,值得大大好评,打了n局,基本没见重样的。 有秒30血,自己掉3血的范围卡牌,还有连击4次,单体伤害5的卡牌,还有黄金防御,直接加25防御。 甚至,游戏自带玩家想不到的buff,开局5个,效果各不相同。 总体来说,游戏设计新颖,但是还存在一定瑕疵,比如进化之后,玩家仅有3回合变身,3回合后,又会复原。 同时,初始2点的点数,说实话真的不太够用,商店或者奖励获得的强力卡牌,甚至都是3点点数才能用。 让人感觉很是鸡肋,同时,游戏内目前仅有5张张地图,后续希望增加挑战内容。 瑕不掩瑜,Dreamians: Card Battle潜力十足,希望开发商加大开发力度 [quote][h3]鉴赏员测评配置:[/h3] CPU:Intel(R) Core(TM) i5-14500 2.60 GHz GPU:蓝宝石rx590 极光GME版 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
great game good art and animations are decent a few small polishes and this game can be epic i'm surprised not many have reviewed it game is worth it
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