
An incremental game with meta-unveiling secrets and a bangin' soundtrack. Race along an obstacle-ridden track to gain resources, then spend them to level up and purchase upgrades. Drive to reunite with your true love- if the entire world doesn't fall apart before then...
Modeled estimate, not a reported figure. How we estimate →
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About
Rack up Kilometers as you automatically drive forward, then spend them to upgrade your vehicle. The further you drive, the faster you drive, which lets you drive further, faster.
Maneuver your way around obstacles with Handling or brute force your way through them with Armor. Select upgrades that let you combo Boosts or opt to automate them entirely. Whether you prefer an active playstyle or want to sit back and idle, there exists a build you can enjoy.
Scroll through an extensive array of upgrades, then decide which ones to strengthen, improving their power, duration, effectiveness, and more. Uncovering additional secrets will let you promote upgrades even further beyond.
Race back to your childhood friend- a trusting girl who's been hurt one too many times. You can't seem to remember how you got separated, but her overprotective friend won't hesitate to remind you of all the times you screwed up.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This review isn't meant to come off as disrespectful or hateful, it's just conceptually this game fails on multiple levels. [h3] Progress Racer [/h3] The game can't be classified as an idle game because you simply can't idle. The racing tracks are mostly winding with only some brief respite when you get some straight roads. When you get to these straight roads, however, you still can’t idle as the game pauses every 2–5 minutes in order to show upgrade menus and continue story progression. I don’t think the game is supposed to mainly be an idler, so let's focus on the incremental aspect of it. As an incremental game, it fails because the gameplay is so basic and bare bones with nothing really special to it that you are better off playing the other thousands of incremental games out there with more engaging gameplay. There are 4 main stats with only 3 of them having any actual use. Even then, they don’t really provide anything fun other than getting faster or better vehicle handling. There are two systems later on in the game, stock market and buff wheel, which you think would make the game more fun or engaging, yet those fall flat too. The gameplay is also very tedious and gets extremely annoying near the end of the game. Especially when the prestige system gets introduced, since it doesn’t add anything to the gameplay except saving stats. The gameplay isn’t improved by it at all, it's just there so you can beat the arbitrary 45-min goal to finish the game. [h3] RPG [/h3] The game falls flat when it comes to being an RPG, as the actual story is very generic, with a meta narrative anime-esque "plotline" with uninteresting characters. The protagonist is non-existent, you only find out about them through in-game logs. Everything the logs say about the guy makes him seem like an emotionally inept person who does nothing to better himself, yet you are supposed to root for them? The guy is a VRChat player who creates AI girlfriends who he spends more time with than his actual girlfriend. The girlfriend gets emotionally abused and ends up getting physically hurt all in pursuit of saving this jackass. Like this guy is not worth saving, just leave him. My only conclusion is that the story is actually all in the guy's head and the supposed real girlfriend is also just AI or a figment of the guy's imagination. Overall, a really disappointing game. I am a big fan of idlers and incremental games, so seeing a game that used that as the gameplay to further a story seemed pretty interesting to me. Unfortunately, it just didn't hit any of the marks it set up, which leads to something not worth your time.
Good "idle" game. You have to move the car to not fall sometimes so it makes it not a true idler. It's fun the first pass around, the second prestige is too. Then it's pretty boring cause its the same thing 2 more times (if you manage to finish in 45 mins the 4th time). Could go way longer. Needs more variety and things to do. 8/10 - it's not sure if its an idler or a racer.
Short incremental game (more than an idler imo). The pacing is good imo. Upgrading feels rewarding enough to keep going. The "story" is mid i would say. I didnt care too much about it ngl. But for the price its solid. Note for my fellow cheevo-hunters: Its an easy game to 100% Difficulty 2/10 maybe. Have fun gaming.
Fun time. One of those where you just don't want to stop playing until you finish it. Took me about 8 hours. Could probably be done quicker if you're real efficient, but I enjoyed the vibes. Story is pretty good too. We do not deserve her.
8時間ぶっつづけてゲームやったのなんていつぶりだろうか。。 クッキークリッカー、Antimatter Dimensions、Revolution Idleとかが好きな人は遊んでください。 2025/08/16 現在は英語が必要ですが、そこまで複雑な英語はないと思います。 泣けるAntimatter Dimensionsです。
What a wonderful game. This is an incremental game that uses a driving theme that isn't common in incremental games, which was a breath of fresh air for me. The systems within it weren't too grindy and felt adequate in time spent vs power gained. The story, although simple, threw me in for a bit of a loop and I can appreciate how it was told. [spoiler] I enjoyed a bit of the fourth wall breaking with some of the memos and acquiring the upgrades. I think if some more story beats were done through similar fourth wall breaking, that could have elevated the overall storyline some more. Even then, it was still enjoyable. [/spoiler] What I really like about the game was the fantastic OST. It fits with the theme of the game perfectly and I would have loved to be able to choose which track I could listen to while playing. I would have liked an endless mode after finishing the game, just as something that I could put on in the background while doing some other things. Overall, I thoroughly enjoyed my time with the game, even though it's a bit of a shorter incremental game than most.
The game itself is really great and more fun than expected, especially considering the price. The graphics are secondary (apart from the cute girls, who are really well done). The story and the way it is told are fantastic! The gameplay is more rewarding than expected. Personally, I was very impressed by the space background. The only thing keeping me from 100% completion so far is having to unlock the secrets again with each run. But the fact that this is a thing shows creativity (I even discovered one by accident before I knew they existed, epic gamer moment, thanks for that :D), but I recommend buying it if you're ready for a little screensaver, a little relaxation, and a reason to get a dopamine rush. I'm hoping for new content (space offers a crazy amount of possibilities, I was about to program something like that myself until I realized how complicated it is, but something like building a workshop on the side, racing against NPCs based on the speeds they work for you, etc. :D) but even so, it's a good game, you just have to get into it. I definitely recommend it.
A solid short-ish incremental game. Unlike other modern short incremental games, the upgrades are very well paced (quick, but not unlocking massive swaths of the upgrade tree all the time like in a lot of nodebuster clones) and the gameplay itself (staying on track, hitting boosters, dodging obstacles) is a lot of fun. The gameplay is divided into more dangerous track sections where you will fall off if you don't steer, and straight sections where you can take a bit of a rest. Although you spend a bit more time in the straight sections, I would prefer if they were even longer because for me personally the rests aren't enough to avoid having to take breaks due to RSI concerns. Story-wise: There are two women vying for your attention. One is kind of like a female "nice guy" who lavishes you with gifts and compliments but feels entitled to guilt trip you for presence and attention because of it (entitlement disguised as vulnerability). The other is domineering and an active menace to your efforts (naked and exaggerated entitlement). Also, there's a deeper story you discover as you play. For me personally, the story didn't quite land because the women feel like caricatures and it doesn't go far enough with their abusive behavior to make them compelling. In my experience, abusive women are much more active in how they guilt-trip and emotionally manipulate you into feeling like you're a piece of garbage. The game didn't quite hit that note. A game about abusive women should be gut-wrenching for me, but I didn't feel much of anything.
A damn fine short incremental. Loved it. I liked the story. I hope you guys make another short incremental.
I didn't care for the anime plot but the incremental game itself is good
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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