
Add up, multiply, clone, and divide your party members to beat the monsters on your path!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think this game is neat in principle but I think the overall design is kind of flawed. To my understanding, the game will generate puzzles that are somehow possible with your current troops/items. If this is wrong, please let me know because that would invalidate this entire review, but I'm going with that assumption since I feel like it's true from experience. With that said, you really aren't incentivized to get anything "good". If whatever you'll be up against will always be *technically* possible to beat with good enough math, why not just get whatever will give you a simple solution? Again, please let me know if I'm wrong about the "enemies are always possible" thing, since this feels like a pretty major design oversight. But if that really is how the game works, there's not much sauce to it as a game rather than just a self-imposed puzzle with a shiny coat of paint, imo. Also, I will say that the art and music design are both pretty great. I think the low resolution gets a bit cramped at times, especially with text, but that's not really an issue outside of the title screen.
You get to play as GANON conquering lands using the TRIFORCE OF MATH It's simple, but quite well done. I don't think you need to be particularly smart to play this, the algebra is within anyone's reach and there's an undo button if you screw up your calculations. The highest numbers I had to deal with were around 4000, and those are just bosses. The fun thing is that you can't just make huge numbers and call it a day - if you kill an enemy using a stronger soldier, this soldier becomes your new enemy (unless you have a certain perk). So you have to be exact. The overall quality of the game is what I've come to expect from PUNKCAKE. There's some weirdness, but it's the good kind of weirdness, and the design is thought out, but not particularly deep. Which is fine! As much as I enjoy some math every now and then, I have plenty of other things to think about... If you like occasionally crunching numbers, then cmon. You have nothing to lose here. You'll [i]probably[/i] enjoy it. At least I did. [url=https://store.steampowered.com/curator/42922988/](13*5) + sqrt(15 + 61^0) = NICE[/url]
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很有意思的算术游戏,从玩法到画风都既适合小朋友,也适合大人,只是不适合数学不好的人…… 需要一点运气,但是更多的是需要思考,不到6小时全成就,满足卸载。
https://youtu.be/r0R8QPvdads?si=WNd9B-7H0Lf8i2ZO&t=53
Actually this game is pretty good for refreshing your maths skills and teaching them as well... But to play the game... You better know how to do maths! At first I had no idea wth to do. There are no instructions on screen. So I just messed around and figured it out. The game gives you scrolls that let you do math equations + special spells. Just take down the enemies. But...! Make sure your "number" is the same as the enemy or face [i]corruption[/i] upon choosing a bigger number than the enemy itself. Along the way you will pick up more scrolls/fighters and do even more maths. I mean the rest is self-explanatory. I am not needed here anymore. I ain't doing maths for ya. Learn it yourself!!! Ah but the game is simple and hard at the same time. It's rogue-like too, so... You get the point. :>
If you like math and strategy then I know exactly what you need. To play chess while on Khan Academy or smth cause this game is too short.
play this so you can feel good about yourself because you engaged in educational material instead of a shooter
爱来自中国,希望能出DLC,我是数学老师,可以给学生玩这个游戏
Тут надо думать :(
外因有点重, 尤其是发牌是有阶段的, 一个阶段里不可能出现下一个阶段甚至是上一个阶段的牌, 这就导致敌人的强度其实是失衡的, 在敌人强度大幅上升之前, 玩家只有大概50%的概率拿到能够将自己的强度提到和敌人持平的状态. 剩下50%就是不发牌被人数值碾压, 甚至浑身解数都达不到敌人一半的数值
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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