
AUDICA™ is a VR “rhythm shooter” that combines Harmonix’s award-winning music gameplay with precision shooting mechanics and a 33-song soundtrack, all set in a mesmerizing cosmic arena.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is Incredibly fun.... I think that if the devs would update the tracking (Which is not great) that this game could be right up there with beatsaber....... Not quite sure why these Dilberts have not addressed the issues yet?.... such as the guns twisting a bit left or right over time. Played on PSVR and Valve Index. Really this game is an unpolished gem, that could be right up there with the best VR games of all time.
yes
needs more custom songs
too expensive compared to beatsaber and others..but great game..
its gud
I love this game!
Probablemente el mejor juego musical de Steam, lo tenía en otra plataforma y no pude evitar volverlo a comprar. La curva de aprendizaje es muy buena y es un juego muy divertido además de estar muy pulido, además se pueden descargar más canciones o editar tus propias lo cual le da le da mucha rejugabilidad . Le daría un 10 sobre 10.
beat saber with guns. mod it and have fun. theres a discord for this game and a website for just tons and tons of songs.
Good stuff
osu married with beat saber if you used star wars blasters. very satisfying to get good at, custom songs are a blast
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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