
The last king was killed over 400 years ago and the global rule of the land ceased to exist. The Vindicator is coming. ~a decadent, dark fantasy world with a new take on the concepts of Angels and Demons!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] 8 лохов[/h1] Перед нами jrpg, с таким мрачным фентезийно-средневековом сеттинге. Учитывая какой хлам выходит на движке RPG Marker, то всё становится заочно понятно. Однако игра не пытается дуть нам пафосно на лицо, сюжет двигается неспешно, даётся конкретная цель, герои с пластиковыми характерами успешно изображают киногероев и вперёд. Удивительно, но стиль игры неплох, локации продуманы, цветовая палитра отлично соответствует антуражу, музыка дополняет атмосферу, иногда лишь пиликают идиотские звуки от этого дурацкого движка. Но чем дальше двигаешься, тем всё больше погружаешься в фильмы категории Б. Диалоги становятся пустой болтовнёй, которые пытаются мотивировать движения далее. Боёвка – закликивание. Локации однообразны и пусты. Музыка надоедает. В итоге каждая глава – это одно и тоже с чуть большим размахом. А ведь ещё в игре две компании. Мол всё будет иначе. [i] Atonement Scourge of Time [/i] всеми силами пытается быть хорошей jrpg и местами создаётся иллюзия, что ей это удаётся, но гораздо чаще вытекает подлива из штанов. 3/10
Boring as hell. Don't recommend this at all.
[h1] Genre [/h1] Ein Dark Fantasy RPG [h1] Story [/h1] Vor 400 Jahren wurde der letzte König ermordet und dadurch stand das Land langezeit kurz vor dem Ende. Erst nach und nach hat sich eine Organisation dafür eingesetzt wieder uhe & Ordnung in das Land zu bringen. Jetzt kommt plötzlich nach all den Jahren ein Engel (oder Halb Engel) auf die Welt um etwas zu beenden was er vor so vielen Jahren angefangen hat. Wer ist im recht und wer ist der Feinde? [h1] Gameplay [/h1] Wir suchen uns anfangs einen von 2 Protagonisten aus. Entweder den Rogue Nail oder die Hexe Elleria. Beide haben ihren eigenen Story Verlauf und auch Party Member. Natürlich gibt es immer wieder Orte von sich die beiden Parteien Kreuzen weil es an sich ja eine Gesamt Story ist. Die Charaktere sind allesamt sehr gut geschrieben und auch die Story ist sehr gut gelungen. Vom Gameplay her ist es das Standard RPGMaker Spiel mit den Typischen Klassen in er Gruppe (Rogue, Paladin, Magier & Krieger). Jeder oder jede mit seinen eigenen Skills & Zaubern, man kennt es ja. Nett gemacht fand ich hier, das man so nach Kämpfen kein Geld verdient sondern man Gegenstände von Gegnern bekommt die man verkaufen kann/muss, das ist mal was nicht so verbrauchtes. Problem ist aber, das die Gegenstände nicht viel Wert sind aber die Ausrüstung & Items oftmals in vielen Situationen viel zu teuer erscheinen. Ein weiteres Problem ist hier auch, dass das Spiel im ersten Drittel total einfach gehalten ist und man im Prinzip ohne zu grinden gut durchkommt. Im letzten Drittel zieht der Schwierigkeitsgrad dann so gewaltig an das man gar keine Chance mehr hat überhaupt etwas zu machen. Ich war bei einem Boss gegen Ende des Spiels und konnte nichts machen, sowas ist oft das Problem bei RPGMaker Spielen und das ist echt nervig. Das Spiel weißt einen zwar immer daraufhin das man seinen Spielstand lieber nicht überschreiben sondern einen Extra Slot anlegen soll aber daran denkt man ja nicht wenn man bereits vorher so durchmarschiert ist (natürlich mit taktischem Kampf). Musik ist gut gelungen [h1] Achievements [/h1] Es gibt insgesamt 36 Erfolge. Hierfür muss man u.a. das komplette Spiel 4 mal durchspielen und zwar jeweils 2 mal pro Charakter im Normalen & im Challenge Mode. Das Spiel ist im Normal Mode schon gegen Ende so hart, da will ich gar nicht wissen wie es im Challenge Mode sein wird [h1] Pro/Contra [/h1] + Story ist ordentlich + Musik ist gut + 2 Protagonisten zur Auswahl + Gute Charaktere + Achievements + Sammelkarten + XBox 360 Controller Support - Im letzten Drittel des Spiels zieht der Schwierigkeitsgrad gewaltig an was absolut unnötig ist - Das pricing der Ausrüstung/Items ist teilweise unbalanced [h1] Fazit [/h1] Ein Dark Fantasy RPG im RPGMaker mit einer doch guten Story, netten Charakteren & was ich sehr cool finde mit 2 Protagonisten. Musik ist hier überraschend gut gelungen aber das Spiel hat halt die üblichen Macken die viele RPGMaker Spiele leider haben. Unbalanced pricing bei der Ausrüstung/Items und unnötig angezogener Schwierigkeitsgrad im letzten Drittel des Spiels. Man muss gegen Ende hin schon ordentlich grinden um überhaupt noch voran zu kommen was meiner Meinung nach einfach nur unnötig und Zeit verschwenderisch ist. Wem das aber nichts ausmacht kann hier im Sale gerne zuschlagen weil unter all den Negativen sich doch ein recht nettes RPG versteckt hält 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow third group [/url][/list]
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Ni moche ni beau, ni dur ni facile, ni nul ni bon. Bref, Atonement: Scourge of Time est un jeu moyen : il y a tellement pire que je lui mets un pouce bleu ! 🔵🔵🔵⚪️⚪️ Ni moche ni beau 🔵🔵🔵⚪️⚪️ Ni dure ni facile 🔵🔵🔵⚪️⚪️ Ni nul ni bon
[h1][b]Not Recommended[/b][/h1]
It's just another generic RPGMaker title with boring story, title combat and below-average visual quality (even when compared with other RPGMaker titles). While I can see some effort, you probably would have a better time by playing different free RPGMaker game on Steam.
Despite the limits of the RPG maker engine this turned out to be a pretty satisfying RPG with a good combat system. I did enjoy that the game allows you to play two parallel campaigns from start to finish from the perspective of two different groups that often run into each other along the narrative, but I couldn't help but feel if the game was confined to a single narrative with 4 characters we would have gotten some more in depth characterization for everyone and perhaps more "team bonding" moments/downtime. That being said, the game still manages to have many different playable characters that have optional sidequests/backstories should you want to explore them. The game is relatively linear to explore and in a game like this can be a good thing, as you don't need a guide to wander a colossal world and getting lost, it was usually easy to keep track of where my party needed to go and thankfully this game also has a quest log to keep you organized. The game has dialogue that can range from stiff to dramatic, in a dark fantasy world with a lot of interesting themes about morality, war, tribalism and personal redemption, which although sometimes has issues in the plot pacing or dialogue still tells a story that was interesting enough to keep me exploring and completing the game. The battle system is relatively straightforward RPG turn based fare, with many different weapons/armours and optional weapons to obtain that grant your characters various abilities. This is a game that can be hard to recommend to play on Challenging, I did it as a completionist but I would imagine even on normal you need to tactically think about your battles, the enemies tactical weaknesses and how to buff/heal your party to stay alive. It doesn't do anything groundbreaking but it still offers room for experimentation and different tactics, and unless you're playing battles just to straight up grind xp it can be fun to overcome the tough enemies and bosses using your tactical knowhow. Give it a shot if you're a fan of old school RPG games, I kind of enjoyed the dark fantasy aesthetic and even got a chuckle every now and again, I was more immersed in this game than a lot of the other RPG maker games out there, if you look past the limitations of the engine there's actually a solid RPG here and I look forward to trying out Atonement 2, I got this on sale for about $1 but even at $6 I'd get more enjoyment than money invested. I'd call the game's difficulty tough but fair overall. My rating estimation 7.5/10
Данная видеоигра вызывает неоднозначные эмоции, что позволяет отнести её к категории игр с амбивалентной эстетической и эмоциональной ценностью. С одной стороны, она обладает определёнными техническими и концептуальными характеристиками, которые могут быть оценены как удовлетворительные. С другой стороны, её содержание и игровой процесс могут быть интерпретированы как вызывающие сильные негативные переживания, что сближает её с жанром хоррора и вызывает ассоциации с психологическим испытанием или пыткой.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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