
A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 24 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England.
Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.
From Rebellion, the studio behind Sniper Elite and Zombie Army, Atomfall will challenge you to solve the dark mystery of what really happened.
Player Driven Mystery: Unravel a tapestry of interwoven narratives through exploration, conversation, investigation, and combat, where every choice you make has consequences.
Search, Scavenge, Survive: You’ll need to scavenge for supplies, craft weapons and items, and fight desperately to make it out alive!
Desperate Combat: With weapons and ammunition scarce, each frenetic engagement will see you blend marksmanship with vicious hand-to-hand combat. Manage your heart rate to hold a steady aim and ensure you have the energy you need to reach for your cricket bat and land the killer blow.
Green and Unpleasant Land: The picturesque British countryside, with rolling green hills, lush valleys, and rural villages belie the dangers that await you. Navigate cult-controlled ruins, natural caves, nuclear bunkers and more as you explore this dense, foreboding world.
Reimagining Windscale: A fictional reimagining of a real-world event, Atomfall draws from science fiction, folk horror, and Cold War influences to create a world that is eerily familiar yet completely alien.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.9Kreviews | 78% | — | $6.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1050 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, thoroughly enjoyed it. Red strain DLC was excellent.
Great if you like a Stalker type stealth, exploration and survival game, but in a more picturesque landscape. Graphics great. Lots of interesting plots to uncover. Perfect length, 20+ hours if you take your time to explore. I have some other endings to do too
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #45, worst PL #96 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
| $59.99 |
| 3.9Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you want fallout to have a slightly more focus on survial and to be very british this is the game for you
[h1]Atomfall is doing its own thing[/h1] Atomfall's biggest downfall is being compared to other titles such as Fallout, but that is such a disservice to such an interesting game. For me, even the title gives off totally the wrong impression. The name "Atomfall" made me think that this was a low budget Fallout rip-off, but neither story, setting nor gameplay is similiar to those games. Many reviews on here nitpick things that they don't like (ex. lack of RPG-mechanics, small inventory, obtuse quests) and I feel like they came in expecting something the wrong type of game. If you go in expecting a survial shooter with immersive sim elements, then I think you will have a great time. But don't come in expecting Fallout 5, because Atomfall is not trying to be that. [b]ATOMFALL IS NOT:[/b] [list] [*]An RPG [*]One big open map [*]About a nuclear apocalypse [/list] [b]ATOMFALL IS:[/b] [list] [*]An FPS / immersive sim with exploration and problem solving [*]Many interconnected areas, dense with detail [*]About survival and people being trapped in a single location [/list]
да
A really entertaining game.
Ist das eine Scheisse ....
Upřímně jedno z nejlepších překvapení za dlouhou dobu. Rozhodně doporučuji! Vezměte si: Metro, Terminátor Resistance, Mutant Year Zero, Black Mesa. Všechno to pomixujte a dochuťte vyprávěním příběhu a prolejzáním okolí po vzoru Dark Souls a máte tenhle velice sympatický titul. Grafika je hezká. Zasazení děje je originální. Příběh je zajímavý a má asi sedm nebo deset možných konců. Boj na dálku je bezva, stealth funguje, jen ten melee je slabší. Vládní komplexy a bunkry jsou prostě pastva pro urbexery a scavengery. Asi by bylo nefér to měřit s jinou ligou her (Metro Exodus, Witcher 3, ...). Po hraní, dohrání se mi na mysl bere dojem jakési "umenšenosti" hry. Dojem takových trošku zahlazených hranek, kde by se dalo hru v něčem rozšířit a zkomplexnit. Navzdory tomu je ale hra zábavná a rozhodně funguje tak, jak je. Není to klon ničeho, co jsem hrál (viz. profil), ale přitom jsem si v ní našel podobné a dobře známé prvky oblíbených titulů. Hra na mě působí jasně jako samostatný titul s osobitým zasazením a provedením. Který určitě doporučuji.
Прикольная игрулька от создателей снайпер элит с элементами рпг
[h1]Bit like STALKER, innit?[/h1] People were calling this British Fallout at release but it plays much closer to the Original Trilogy STALKER games. Minimal handholding, combat is very tough and high-stakes for most of the game and heavily rewards freeform exploration. The vibes and atmosphere are peak and it doesn't take itself too seriously overall with plenty of references to classic British media like Doctor Who, The Wicker Man and even Mr. Bean in one place. There really is no set path to follow and both story and character progression is almost entirely up to what you as the player choose to do or not do. Storylines can be completed in pretty much any order and you can choose to kill or spare literally anyone at any time, even the most significant characters. There are no real right or wrong answers in the dialogues or decisions you make so how things end up relies heavily on what you as the player decide is the best move in a given situation based on your own reasoning. This isn't a Triple A game so there is some occasional jank but it's nothing game-breaking or overly frustrating. It's mostly centered around some enemy AI behaviors and some wonkiness with the melee combat that you'll learn to deal with (and even potentially exploit) pretty quickly. I would recommend this to anyone who enjoys games similar to STALKER or enjoys games like Fallout but wants a little less hand-holding in the progression.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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