
A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 24 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England.
Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.
From Rebellion, the studio behind Sniper Elite and Zombie Army, Atomfall will challenge you to solve the dark mystery of what really happened.
Player Driven Mystery: Unravel a tapestry of interwoven narratives through exploration, conversation, investigation, and combat, where every choice you make has consequences.
Search, Scavenge, Survive: You’ll need to scavenge for supplies, craft weapons and items, and fight desperately to make it out alive!
Desperate Combat: With weapons and ammunition scarce, each frenetic engagement will see you blend marksmanship with vicious hand-to-hand combat. Manage your heart rate to hold a steady aim and ensure you have the energy you need to reach for your cricket bat and land the killer blow.
Green and Unpleasant Land: The picturesque British countryside, with rolling green hills, lush valleys, and rural villages belie the dangers that await you. Navigate cult-controlled ruins, natural caves, nuclear bunkers and more as you explore this dense, foreboding world.
Reimagining Windscale: A fictional reimagining of a real-world event, Atomfall draws from science fiction, folk horror, and Cold War influences to create a world that is eerily familiar yet completely alien.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.5Kreviews | 77% | — | $6.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nuda a šeď, asi tak se dá popsat celá hra. Rozlehlé mapy, kde pořád nic není. Hráč chodí sem a tam. Sem tam něco sebere a odnese jinam. Po 25 hodinách chodím stále s nožem a zabíjím a zabíjím zezadu. Možnosti zbraní jsou mrzké, stejně tak rozmanitost nepřátel - na třech velkých mapách (a místních dungeonech) jsou druidi a zloději. Fyzika světa je dost bídná. S ničím nejde pohnout, nic nejde rozbít, na většinu věcí nejde ani vyskočit nebo je přeskočit. Co do "RPG" - na výběr je pár skillů, kde u poloviny z nich je jejich přínos marginální. Za 50€ tahle hra určitě nestojí. Doporučit lze až bude v akci za 9,99€.... EDIT: Ještě bych doplnil, že celá hra působí jako demo. Svět je super, mapy krásné a propracované, ale prázdné. Celý svět je prázdný. Motivaci k prozkoumávání? - proč? cokoliv najdu je vlastně k ničemu, nikam mě to moc neposune, pořád stejný junk, který se bude válet v omezeném inventáři. Posun tu není vidět v ničem - skilly jsou zbytečné, předměty zbytečné, zabíjení a lootování nakonec taky zbytečné, nikde není viditelný posun a vývoj postavy - tzn. na RPG je to naprosto plytké a povrchní. Hra bez života. Opravdu jako demo - 3-4 druhy zbraní, 3-4 druhy nepřátel, nevyladěný skill tree, prázdné mapy bez života. Stačilo by přidat obsah a bude to super hra. Takhle bohužel ne.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #45, worst PL #96 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
| $59.99 |
| 3.9Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I quite enjoyed this. Quirky, fun and a breath of fresh air to play a game based in Britain. Albeit a weird one that never existed....
It's short, but well worth it.
ive got a 5080 run flawless looks beautiful 4k max. truly what games should be, game itself is awesome
Worth the money.
На удивление очень хорошая игра и нужно понимать что именно хорошая, а не плохая или изумительная, есть косяки в ней и немало но учитывая наполнение в виде возможности пройти игру кучей разных способов и с использованием всего спектра вооружения, это делает игру реиграбельной для своего небольшого размера хотя и пройти её можно вообще за 5 часов по пути выпиливая всех, включая сюжетных НПС от чего я вообще выпал. Можно и дальше описывать её геймплейные возможности но я просто порекомендую в неё сыграть и сами дать ей оценку, сам я провел в ней 30+часов и остался довольным как историей, так и геймплеем с отличной графикой.
Топ за свою почку.
Muito bom
Finished the game today. I had fun. A good time. Really no complaints that I could not let go of and accept that this is how the game plays. A few different ways to finish it. Multiple factions and outcomes to try. The game has it's weak points and strong points. Yes it does feel a little like a British Fallout and I must admit after the first 20 minutes I wanted to make yet another Fallout 4 run but it ran it's course. I enjoyed myself and that is all that matters. I give it a good 90 out of 100 score or a solid B+. I have very few complaints and no crashes If I had to pick one thing it was my video card fans spinning up and staying on during a lot of the game and my tower is right next to me. Intel(R) Core(TM) i9-14900KF (3.20 GHz) 32.0 GB (31.8 GB usable) NVIDIA GeForce RTX 4070 SUPER (12 GB) Windows 11 Home
This is not an open world RPG, this is an immersive sim. Genre coined by games like System Shock and Deus Ex. Includes games like Prey 2016, DIshonored and any other game that presents you multiple solutions to a problem. Usually comes down to avoid via stealth, fight head on, or talk it out. Limited world size. Light RPG elements. If you don't expect it to be an open world Fallout like RPG then it works. Inventory system is there to make you weigh your choices. There is no point in hoarding things. They lie everywhere anyway and amount of different items is limited. Think of them as a resource for survival. You can also leave caches around the map, or put them in Rapid Travel System (metro wagon that is kinda like your vehicle). Items don't disappear unless near a corpse that was a living NPC. Game has amazing art style and fun enemies, interesting locations. DLCs are a must have in my opinion because without them the base game feels too small. With DLCs it has a complete size to me. Base game has 3 regions. DLC adds 2 more. The map itself has dungeons to explore. One dungeon in the middle is pretty big and works Dark Souls style as a connector to other parts of the map and a puzzle you unlock over time. There are many shortcuts in the game that allow you to navigate the game from one point to another but there is no fast travel. Surviving is fun, headshots do a lot of damage and once you learn mechanics this game becomes extremely easy even on hard. You don't need to barter and you can kill all NPCs but you can accumulate extra recipes for bartering purposes. All in all, I've had my fun with it. Combat is not clunky in my opinion. Shooting is good and so is fighting. I did go for the longest reaching weapons. There is a plethora of QoL settings, like all sorts of screen bob/shake removals, autoruns, button toggle/hold/tap/press and all kinds of color blindness and phobias. A solid experience. First Post-Apocalyptic Immersive Sim. Beat the game thoroughly with multiple endings and a speedrun on hardest difficulty ~1.30min.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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