
A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 24 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England.
Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.
From Rebellion, the studio behind Sniper Elite and Zombie Army, Atomfall will challenge you to solve the dark mystery of what really happened.
Player Driven Mystery: Unravel a tapestry of interwoven narratives through exploration, conversation, investigation, and combat, where every choice you make has consequences.
Search, Scavenge, Survive: You’ll need to scavenge for supplies, craft weapons and items, and fight desperately to make it out alive!
Desperate Combat: With weapons and ammunition scarce, each frenetic engagement will see you blend marksmanship with vicious hand-to-hand combat. Manage your heart rate to hold a steady aim and ensure you have the energy you need to reach for your cricket bat and land the killer blow.
Green and Unpleasant Land: The picturesque British countryside, with rolling green hills, lush valleys, and rural villages belie the dangers that await you. Navigate cult-controlled ruins, natural caves, nuclear bunkers and more as you explore this dense, foreboding world.
Reimagining Windscale: A fictional reimagining of a real-world event, Atomfall draws from science fiction, folk horror, and Cold War influences to create a world that is eerily familiar yet completely alien.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.9Kreviews | 78% | — | $6.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1042 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
да
Rebellion a company with a wealth of untapped IP's decided to make a new IP and it is a really nice game. It is not like Fallout, a comparison that seems to have come about by having fall in your name, a vague notion of radiation and the fact it has robots that are a bit retro.the retro robots are a throwback from the post world war 2 british comics so really have a completely different root to them. The game has a uniquely British feel to it and as such you won't find something like it easily. There map sections that are a little sparse in places but really give a completely different feel for each one. Some people say the combat is ganky but it really isn't it's just specific to match the game just like resident evil combat is. I really can't recommend this enough. there's a nice mystery to solve and the way you find leads feels very natural though the map takes some getting used to. Overall for a relatively small studio this is a top tier offering. No if only they'd make another Judge Dredd game smh
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #45, worst PL #96 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
| $59.99 |
| 3.9Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
THE GAME IS GOOD IF YOU FORGET IT SET IN THE UK
Honestly, if it were not for the fact that I've been painfully bored lately I don't think I would've finished it. It's got some fun ideas, but I'd be curious to see what the studio makes next. Shooting and Melee combat feel abysmal and there sorta is stealth? But not really? Only real option you have is takedowns from behind enemies but I swear they just randomly 180 at you once you get even remotely close. Oh, and whoever is in charge of the Antialiasing implementation might wanna take another crack at it. Without using a reshade, every single texture looked like a shimmery mess when strafing side to side. Whole damn world looked like it was flickering and this is just a known problem with the game. Definitely doesn't stop you from playing but my god is it distracting. If you're looking for an open world shooter and are painfully bored and this is on sale, it's alright.
beautiful game 10/10, good old English slang as well very funny.
Ótimo jogo, belos gráficos, uma história legal, mas demanda ler as notas e bilhetes encontrados. Bastante satisfatório!
I played through this game several times and got different endings. While it can't keep up with the biggest triple A RPG open world titles out there, it has a unique charm, a 'feel' of something a bit out of the ordinary that may remind some of us older generation gamers of what games 'used' to feel like. Give it a try if you're vibing a post apocaliptic open world style of experiences. It's a quick grab when discounted.
[h1]Atomfall is doing its own thing[/h1] Atomfall's biggest downfall is being compared to other titles such as Fallout, but that is such a disservice to such an interesting game. For me, even the title gives off totally the wrong impression. The name "Atomfall" made me think that this was a low budget Fallout rip-off, but neither story, setting nor gameplay is similiar to those games. Many reviews on here nitpick things that they don't like (ex. lack of RPG-mechanics, small inventory, obtuse quests) and I feel like they came in expecting something the wrong type of game. If you go in expecting a survial shooter with immersive sim elements, then I think you will have a great time. But don't come in expecting Fallout 5, because Atomfall is not trying to be that. [b]ATOMFALL IS NOT:[/b] [list] [*]An RPG [*]One big open map [*]About a nuclear apocalypse [/list] [b]ATOMFALL IS:[/b] [list] [*]An FPS / immersive sim with exploration and problem solving [*]Many interconnected areas, dense with detail [*]About survival and people being trapped in a single location [/list]
The game is fine overall, good in many places. The story is where it shines most and really should be a narrative driven RPG but it's not. The most interesting parts of the experience are meeting people and discovering the secrets of the zone and its characters. This is, however, not that in depth or developed because, again this isn't really a narrative driven experience. You can do what characters ask of you, or not, sometimes with no ramifications and things simply being left open ended. With no character creation, the game is limited only in how you choose to take things in each moment. The minute to minute gameplay is a survival horror (sometimes) adjacent experience. The whole thing boils down to a series of fetch quests interspersed with stealth which you will use probably in the earlier game and combat which you will likely use later. Resources are scarce and most everyone is hostile. It can be engaging, especially in its early hours, though quickly becomes tedious. There is not much enemy variety (about 5 off the top of my head) and once you have dealt with them once or twice, seeing them reappear over and over for entirety of the game will just feel like an annoyance. As mentioned before, the story is the strongest element of the game, though even here I would have to emphasise what is clearly the only thing driving the plot forward: mystery. This is fine and it is interesting to uncover what you can. But it really isn't that much. Even by the late game, nothing is particularly clear and barely anything is fully explained to you. You keep playing thinking, now I'll find out, or after this, it will all become obvious, but it doesn't. This can only carry a narrative so far and leaves you feeling a bit underwhelmed by the finale. Perhaps this is to set the game up for a sequel, which I would not be opposed to. Despite many criticisms, I would still suggest people give this game a go. The gameplay is more than passable and the story is mostly engaging. There's a lot of potential here and it would be fun to see where else this trajectory of alternate history can go. And for purely selfish reasons, as a UK resident its fun to see this country and its history depicted in games, and would always love to see more of it.
Jogão
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 135.9K | 90% | $29.99 | |
| — | 0 | — | — | |
| $149.3M | 140.8K | 80% | $59.99 | |
| $5.8M | 12.6K | 93% | $24.99 | |
| $2.8M | 8.7K | 62% | $19.99 | |
| $2.7M | 3.3K | 93% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5M | 13.1K | 80% | $9.99 | |
| $6.5M | 7K | 95% | $24.99 | |
| $6.5M | 9.8K | 79% | $19.99 | |
| $6.5M | 5.7K | 70% | $49.99 | |
| $6.6M | 9.7K | 94% | $39.99 | |
| $6.5M | 8.2K | 91% | $39.99 |