
Set sail for the ultimate pirate experience! Embark on a grand adventure alongside thousands of other players in one of the largest game worlds ever built (and even claim a piece of it to call your own). Build your ship, assemble your crew, sail the high seas, and become a pirate legend!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Italian, German, Russian, Traditional Chinese, Turkish, Ukrainian, French, Spanish - Spain*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Despite grapeshot being the worst producers and greedy this is still the best pirate game available. Broken aspects and largely unfinished. More content than all the others combined. Hopefully they sell the rights and a real company takes over and finishes this masterpiece.
game was pretty much abandoned 6 months after release they left some poor guy in charge when they got bored of it and kept taking devs from him to work on ark, and completely abandoned in 2023. would have been a great game if they gave it a proper chance.
Abandoned game.
Lo unico bueno del juego es la idea.
Yes, the game still has enough bugs that you could say the B in Atlas stands for bug-free. The game was in early access and was abandoned by the developers two years ago. Now for the positive: if you're looking for a very active community on a private server that has been online for many years, which has redesigned the game so much that many say it's now how it should have been from the start, then Radioactive Atlas is the place for you. Only self-developed mods, more content than the official server could ever dream of. 99% of my playing time is on this server. Before you leave a bad review here, try this private server: RADIOACTIVE ATLAS. PS: Unfortunately, this server is not suitable for players who are mainly interested in PVP. There is only very limited PVP content here.
They basically abandoned this game (the devs). It barely sticks around because there are a few private servers that still run.
the best pirate game ever imo. its basically ark with Pirates! and its spread out over a bunch of islands instead of one big piece of land. Whats cool is that its immersive even when you're sailing ships, you have to do all the navigation yourself. Too bad it never lived up to what the devs promised which happens a lot these days i guess. this game had so much potential but it was just too ambitious for the tech. idk if thats the reason the devs kept changing the game and eventually abandoned it or if it was a combination of issues. probably d all of the above. its much more than reskinned ark game. I prefer atlas over ark because ark just feels like a pressure cooker you cant escape. a rat race to grind the most tames and turrets. theres a lot more freedom in atlas to explore and mess around. nothing fort me will ever beat that first season feeling sailing out of freeport and making landfall on your first island. chef's kiss. that alone makes it worthy of a good review imo.
it was a great concept by a studio that made a great game, but implementing it was not in there. that and any active development died off ages ago.
Este juego no se levanta ni con VIAGRA. Muerto desde que salio llego de bugs Nota: Que pena pudiendo ser un gran juego
I took a break from Soulmask waiting for 1.0, randomly booted up Atlas… and I did not expect to get hooked. But here we are. First, the scale. This map is disrespectfully big. I’m talking “is this even a survival game?” big. It would probably take you ten real-life hours to sail across it, and the ships aren’t slow. There are islands everywhere. You hit the horizon and the game’s like, “Oh you thought you were done? That’s cute.” Visually? It’s legit. The water especially looks insane. Storms roll in, waves start bullying your ship, you’re fighting the wheel like a dad backing up a trailer. It’s not “good for early access.” It’s just good. I’m on the Radioactive server... downloaded one giant all-in-one mod and that’s it. Bigger storage, better ships, fish traps, quality-of-life everywhere. It feels like the version of the game that went to therapy and got its life together. Now here’s what shocked me: the respec system. Free character respec. Free tech tree reset. You can go all-in on one tree, craft what you need, reset, and pivot. No punishment. No “welp, guess I ruined my build.” It actually respects your time. Survival games don’t usually do that. They usually hand you consequences and laugh. But don’t get it twisted... the game will humble you. You’ll tame an animal, level it for days, name it something stupid like Sir Chompsalot… then accidentally follow a higher level treasure map that you have no business doing yet and your tame dies instantly. Just gone. And you sit there like, “Yeah. That’s on me.” It’s brutal. Which is exactly why the wins feel so good. And the community? Weirdly healthy. There's been a base on every island I've visited so far, there's no base wiping. No trolls in the chat. People actually want you to succeed because they benefit from having more players on their island. I asked where to buy seeds in world chat. A guy left his base to show me. Before he got there, someone else intercepted and helped first. Sometimes I'm exploring and I see someone else working near their base and they'll drop me a few armor/tool/weapon blueprints. Quality of life is strong too. Mass crafting queues up and keeps going. There’s a /map browser tool where you can type “bear,” “honey,” specific wood types — and it shows you exactly where to go. No more sailing around pointlessly. Base building is smooth. Pieces snap correctly. You can stack foundations to flatten terrain. The first group I joined had a base so big it felt like a small town. They even built me an upgraded starter ship and basically said, “Go be somebody.” Atlas isn’t perfect. It’s stressful. It’s punishing. But the scale, the systems, and the community all come together in a way that just feels good to log into. You’re sailing, storms rolling in, crew on deck… and you catch yourself thinking: “Okay. This is kinda sick.” And I genuinely didn’t expect to say that.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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