
A mysterious story of a mysterious dream ... This is a story about one of the adventures Sophie the Alchemist had after she left her hometown of Kirchen Bell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 0.5/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 2.2Kreviews | 94% | — | $2.5M |
| $114.99 | 680ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BYD 玩了新炼金工坊连夜回来赶紧给苏菲好评。
ソフィーがただただかわいい
The writing is just ok but this might have the best crafting and combat systems I've ever played in a jrpg
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
簡評: 時間點是蘇菲1~菲莉絲之間,主線劇情一樣白開水,但可以見到以前的某幾位人物 與其他代聯繫點很少可以輕鬆玩 成就簡單,戰鬥還行,煉金系統爆殺萊莎
苏菲真是顶级萌物,看到苏菲最后的一笑我就可以和这个世界和解了
ソフィー可愛え~。 錬金おもれ~。 あぁ~音楽もすちぃ~ ちびプラフタおぉほ^~ 不思議シリーズを楽しめた人には確実におすすめできる作品でした。
1이 캐릭터가 더 귀여웠다 소피의 아틀리에 1좀 출시해줘
It's an amazing game! It was such an emotional yet joyful experience with Sophie on this Journey. The turn-based game-play and alchemy system were fun. And Sophie is just as cute as she was before! Always cherish your dreams...
ストーリーはそんなに長くない ただ調合がパズルで楽しくて時間泥棒 ライザ1のトロコンするより1回クリアするまでのほうが時間かかるとは思わなかった
Replaying this gem again reaffirms that this game is a peak in the series. While Ryza was great in bringing in new fans and being a satisfying trilogy and I love Yumia with the story and respect experimenting with the formula. Sophie 2 is what I point to for the Atelier Series. A cozy, light-hearted and fun adventure with heart felt moments. Brimming with charm! Man I miss character comments with each item, little touches like that make Sophie 2 feel more polished and charming. The alchemy system is a fun puzzle, the characters are great and just an engaging loop of collecting new materials, making new items, exploring the next areas. Turn based combat which is good, sometime to keep in mind they haven't got to active combat system yet. Highly recommend!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $289.1K | 435 | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 3.5K | 69% | $12.49 | |
| $2.5M | 8.2K | 91% | $12.99 | |
| $2.5M | 3.2K | 93% | $39.99 | |
| $2.5M | 2.3K | 84% | $29.99 | |
| $2.5M | 6.1K | 69% | $14.99 | |
| $2.5M | 14.7K | 86% | $9.99 |