
A mysterious story of a mysterious dream ... This is a story about one of the adventures Sophie the Alchemist had after she left her hometown of Kirchen Bell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 0.33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 2.6Kreviews | 94% | — | $2.5M |
| $114.99 | 680ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
トロコン完了済み。 とにかくプラフタが可愛いので、ソフィーとプラフタの掛け合いが見たい人は買って損はありません。 RPGとしてのストーリーやシステムは少し物足りない。
This is the best game I've played so far in the Atelier series. It's quite fun overall. Nice story that isn't too dark. The alchemy system is great. My biggest complaint is the camera panning is jerky, especially around edges and walls. Somehow, it's even jerkier than earlier Atelier games. My second biggest complaint is that the anti-aliasing is low quality and results in very visible shimmering and jagged edges. You can get mitigate this by playing at a higher resolution if you have a good enough GPU, so it ended up not bothering me too much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2] 평가 [/h2] [b] 재미: 7/10 [/b] [b] 창의성: 6/10 [/b] [b] 아트: 6/10 [/b] [b] UX: 6/10 [/b] [b] 최적화: 6/10 [/b] [b] 만족도: 25/50 [/b] [h3] 총점: 56/100 [/h3]
苏菲和奶奶都很可爱,剧情虽然很低幼,但是大伙都很好 vh难度一周目通关,炼金系列入坑作,搅大锅好玩
不造啊,我就点开炼金,一个下午就过去了
玩完莱莎123玩的本作。 说实话剧情、战斗啥的都感觉白开水…… 但是炼金是真解密啊,转转转炼了两个道具怎么一个半小时过去了(哭) 原来这才是炼金啊……(顿悟) 但是苏菲1和不可思议三部曲我大概不会玩了。感觉呈现上确实以莱莎作为分水岭了。
这部是真的猛猛炼金啊,感觉确实可以说‘能习惯这部那就适合入坑炼金工坊系列‘了。 还有因为大地图以及天气系统影响素材获取/怪物类型的原因,导致玩家很可能找不到解锁配方需要打的怪或是素材的采集点。 当然现在可以直接百度就是了( 而且这部作为不可思议系列的补充续作,因为讲述的是同三部曲无关的【另一个世界】的故事,所以世界观某种程度上可以说是崭新(不同于不可思议系列三作)的,当然工坊系列经典要素以及苏菲1的一些设定还是有保留与提及。 结局方面——只能说虽然不是很中意,但确实也不戳。 有没有日式经典画蛇添足我不好说,至少我体感上没感觉到(唉,传颂后两作真的是......)。 下有剧透: 可不管怎么说,如果对小艾之后生活影响不大的话,我还是觉得保留世界更好一些。 担心来者因为袭击而失去梦想,那也只需在询问时声明这点便足矣了。性命姑且不说,至少现实中会使得人丧失梦想的因素都到了难以数清的地步,相比之下拥有’即便没有勇气改变现状‘(想要自由生活自己做决断,却迟迟没有选择辞职的女仆)’无法改变现状‘的人也能拥有不去’放手一搏‘而是脚踏实地的安下心去努力的世界可以说实在是亚撒西太多了。 嘛,也只是如果对小艾影响不大的话。 只说了这是错误,这是禁忌,小艾的力量受到影响........这些表象的话,还是很难说是否实际会对未来的小艾再次造成危害 (某种程度上来说,心灵的成长即是伴随着危险的) 当然,最终还是编剧决定。 而且结局也很不戳了,还是蛮王道的(
Atelier at its best, imo. Extraordinarily polished mechanics, battles, music, though of course you really should play the first one so you care about any of these characters.
pc移植做的一坨
[h1]Story (5/10)[/h1] Mediocre main story. Character stories are a bit better. [h1]Graphics (7/10)[/h1] Looks beautiful. Some artifacts here and there, though. Anti-aliasing seemed to not have worked well. Also some weird jittering of for example hair. Battle animations look flashy. [h1]Gameplay (7/10)[/h1] Alchemy system (aka crafting) is in-depth, makes use of my brain and fun. I thought I went overboard, but the final boss was still a bit of challenge. The exploration is partly cumbersome because of the weather which you can somewhat control to manipulate the landscape. I think the idea was to make puzzles with it, but the execution was not well done in my opinion. The battle system is fun, but I avoided encounters while exploring. [h1]Sound (8/10)[/h1] Overall good. [h1]Performance/Configuration/Settings (8/10)[/h1] Had a few crashes. Annoying, but luckily I didn't lose too much time. Other then that it ran fine. [h1]Misc[/h1] Great voice acting. The English localization somehow doesn't "feel" right, but it is serviceable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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