
A mysterious story of a mysterious dream ... This is a story about one of the adventures Sophie the Alchemist had after she left her hometown of Kirchen Bell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 0.33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 2.6Kreviews | 94% | — | $2.5M |
| $114.99 | 680ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
癒し系RPGでした。 心温まるストーリー、明るく楽しい優しい世界。 進行条件への誘導が丁寧で、困ったのは2回くらい。(同じ敵の落とす物が生息場所によって違う事に気付けず無駄に倒し続けた) セルシェーダの肌の法線補正は球でなく、カメラ向きベクトルの逆に寄せるのもアリかも?と思いました。(球だとセルフ影グラデに非生物的平坦さを感じるので、いっそアニメ的平面化) ソフィーが可愛かったので、3でムッチムチに変身してしまうのか私気になります!
Chill laid back JRPG yeah its cutsie looking but if you know anything about atelier the Cuteness is a facade of what the game is about which is an in depth and crazy alchemy system that is insanely hard to master but very easy to pick up at the baseline level. there is no time limits like older ateliers but music and combat is on point. Also contains a ton of music from older Atelier games so you can highly customise the soundtrack to. If you liked Ryza this will feel very comfortable cause it has that post Ryza money/production. Characters are interesting the support cast is alright nothing to write home about not offensive either. Sophie herself is a likeable MC shes tends to be refreshingly competent. She isn't newcomer to fights/alchemy and knows her way around situations. She does a good job driving the game forward. Im not much of an atelier fan in general but this is a solid JRPG with fun areas to explore and really solid QOL/mechanics. yes its a sequel but you can easily get by without playing Sophie 1. There is a summery at the start of the game for the first game that will get you by fine. Combat is pretty standard fair turn based with the layers from the alchemy system stacked onto it. If you want to get your butted kicked and really grind out the alchemy you can set it harder if you choose to at will from the options likewise if you want a more chill pace. Solid QOL across the board game does a pretty good job of respecting your time and battle speed has solid speed up option to + there is plenty of fast travel points on the over world. The story itself isn't super in depth or complicated. Go into this expecting enjoyable turn based combat fantastic music nice exploration in depth alchemy and an otherwise laid back game with heavily editable difficulty. Performance on PC was great but my machine is definitely overkill. *** Steam deck wise it fluctuates a lot but if you set it to low settings then customise up a few settings it runs pretty solid on the deck my only real complaint is the occasional crash which it auto saves so never lost more then a min or so and a weird bug where every time i reboot the game it resets settings to high. DLC wise its mostly costume stuff the Atelier plachta story was... not really all that much TBH its a minor prequel to the start of the story with plachta. and the rest of it is costume nonsense which you can skip or just select the few you like i suppose. Overall would recommend.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
起動すると、3秒おきに停止。まともにゲームにならない。グラボは4070Tiで、性能不足ではないと思います。 コントローラーを差すと直るそうですが、お持ちでない方はこれに耐える必要があります。 私は耐えられず即返品させていただきました。
鍊金工房最好的一代,我大蘇菲的可愛不容質疑
好!游戏性拉满,一炼就是一晚上,凹满999乱杀真是太爽辣。剧情平稳落地还兼顾情怀,人设较为鲜明丰满。 图鉴评语里也是苏菲和普拉芙妲贴贴,好!友情,亲情,爱情,各种羁绊交织汇聚,这就是我想看到的炼金工坊啊!!!
The game is absolutely sublime in all aspects, except for the plot - which is just good. A part of me still can't believe it's over. As other reviews have noted, this game has a decent chance of freezing on Steam Deck or Linux when changing levels or entering cutscenes. This bug also affects every Atelier game from Ryza 2 onwards at time of writing, and I really hope they fix it for future releases because it's a [i]nasty[/i] blemish on an otherwise excellent game. (Edit: I said I didn't like this game's alchemy as much as Sophie 1, but having come back from playing Firis and L&S, this comfortably blasts them all out of the water in terms of gameplay.)
这一部的炼金可以很简单,想难也可以很难,没有贯穿媒介这种轮椅后面不知道要怎么玩,连玩了3部莱莎,差点忘了炼金也是要动脑子的。另外比较令人遗憾的是,神功大成了之后这一部没有高难度DLC地图,只能用vh难度艾薇拉发泄一下了~
後續作品再有天氣系統解謎就直接拒買
boba is too small clearly as it's not covering the entire screen and I can still see the UI and the game... (this is sarcasm) Honestly the intro and the quick flashback to get up to speed with the story are amazing, but then one is met with a giant sh*t ton of borderline explicit fan service like wtf... Can we just have this amazing game with no b*llshit or at least some kind of PG 13 toggle to turn off all the visual bloatware and just have a wholesome game with no perversion? Also if every female character is gonna have massive guns, can male characters have such option, like cmon dude (jk please can we just have regular characters with no exposed body parts :crying-emoji:). Also female characters should definitely have a, let's say a 'buldge' option because you know. Let's go for sexual completion or something at this point. Clearly not enough p*rversion out here. (I can't believe what I'm saying but the game literally forces you into this mindset by flashing all kinds of things in front of you on purpose, like whyy.... Just have a separate toggle for hikkimori/okatu weirdos why pollute the game for everyone else) What do you think is the common denominator that this is targeted for will have in their head? This is so pathetic and sad because genuinely this game maybe has a story and whos writers might have worked hard on but as you fire it up and you are constantly reminded that you are watching some s*xist/p*rvert doll show for the pleasure of the s*xists/p*rverts on the other side of the screen: disgusting. And I'm truly sorry for all the artists that worked on this game and actually put effort in production to only be stumped on by a bunch of horny a*s freak directors/shareholders.
不思議シリーズ過去最高傑作。 リディー&スールで完成したと言われる錬金システムを 触媒や味方とのスキルによる素材追加等で更なる拡張性を魅せつけてきた。 後半になればなるほど頭を悩ます時間は増えるが、後述する大採取によって 可能性の幅が非常に広く、カチっとハマった際の爽快感は半端なかった。 素材採取は素材が一気に大量に、しかも成分マス等ある程度操作した上で 大漁にゲット出来る大採取という要素も追加され、さらに探索や素材集めが楽しくなった。 視認性は悪くなるが、半透明のマップを画面中心に出して探索できるため迷子になる事もない。 高低差のある場所もマップである程度表現されているため判別しやすかったのも良かった。 ただミニマップはちょっと見づらかったかも、もう少し広範囲観れるようだともっと良かった。 戦闘は開始がシームレスで始まり非常にスムーズ。 そして6人全員が高速で入れ替わりながら攻撃や防御しながら 敵のシールドを割って一気に火力を叩き込む爽快感は凄まじいものがあった。 二人同時に行動できるので、バフをかけつつそのまま攻撃という事が出来るので 全体的な戦闘の速度が過去作の比ではないほどだった。 キャラクターや背景のクオリティがめちゃくちゃ良くなって、リディスーから すぐにプレイした時あまりの変化にかなり驚いた、ライザを挟んだおかげかな。 ちょっとした仕草等も滑らかになり、眼球の微妙な動きなどの相まって リディスーの時まで少し感じていた人形臭さが結構減った印象だった。 曲もどれも素晴らしく、特にボス戦曲の春告鳥はテンションが上がること間違いなし。 過去作の曲もとても素晴らしかったが、今作はグラフィックのレベルが 上がったせいか、さらに感情を揺さぶられる気がした。 シナリオもとても良かった、この展開だからこそ出せるエモさみたいなのがあった。 ソフィーとプラフタ、ソフィーとラミゼル、ラミゼルとエル この辺りの関係が色濃く、強い繋がりを感じさせる部分がとても良かった。 戸惑いながらも接しようとするソフィーの姿がとても可愛らしく同時に切なさもあり。 最終盤ではもうずっと喉の奥が痛く、最後には涙してしまった。言えたじゃねえか 今作は過去作を遊んでいなくても楽しめる作りになっているし そのようにおすすめされているけどできれば1作目から遊んで欲しいかなと思った。 全部やって良かった。 やめらんねーわマジこれソフィプラもソフィラミもラミエルもてぇてぇすぎる アレットもピリカもエルヴィーラもめっちゃ可愛いし カトリーナもそのおppで店主は無理でしょふざけんな 天候変化の煩わしさやアイテム欄の個別化、等気になる点はありますが それでも間違いなく不思議シリーズ最高傑作でした。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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