
First release in the Arland series. The main character Rorona must save her Atelier from being closed by the Kingdom. Using Synthesis, Exploration, and Battle, gain recognition for the Atelier and save it from being closed.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 769reviews | 92% | — | $162.2K |
| $39.99 | 689ratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice
so much better than atelier totori cant wait to play the rest of the arland series!
很肝
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $9.99−75% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is a relatively old game with ok graphic and basic combat systems, but the core gameplay of making powerful items by transferring and combining traits is solid.
Heard a lot of positive things about Atelier, and as a big JRPG fan (Including FALCOM and Complile Heart, apparently related to Gust) and ALSO as a fan of moe/slice-of-life anime... I thought Rorona would be Jackpot! ...But it wasn't. Rorona is a low-quality JRPG. BGM/SFX is mediocre to bad, gameplay repetitive and easy, clunky UI, 3D visuals and animations are very meh, translation is very wonky, unskippable cutscenes and attacks, game is vague and the story delivery is atrocious... It needs a restoration mod to fix inventory loading times and polish up the graphics. But these two surprised me the most: -The entire game is a RPG-crafting system first. You'd expect the main focus to be absolutely smooth and fun, but it isn't; crafting is vague, monotonous and clunky. It's more like inventory-manager & item-order-fulfilling simulator. -And for a game focused on characters-doing-things, any of that is very bland. The town/world feel devoid of life and NPC's keep saying the same lines for years. Main characters feel kind of flat and the story/ending delivery was... underwhelming, lol. I guess to soften this, the character portrait art is nice and the voice acting is great, and particularly fits Rorona herself very well. She can be cute, for how one-dimensional she is. Also personally didn't mind the time mechanics that often seem to get criticized; It gives the game structure and SOME challenge, but still wasn't too punishing. Also, Esty exists. Actually, in terms of feel/style/quirkyness/structure this felt VERY, VERRRY similar to early Neptunia... but worse unfortunately. Just play Neptunia. I'll play Totori next to see how it compares, maybe other Atelier games are way better? But this wasn't a great start to me.
Déconseil par rapport au dernier (Lulua). Bien mieux graphiquement (pas en 720p puis bien plus beau) puis pas de gestion de temps
クリア+延長戦まで。周回要素をやるほどじゃないけど1周なら十分楽しかった。エンド回収はダルそう...せめてレベルも引継ぎなら...
Astrid <3
罗乐娜挺好看的
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.2K | 94% | $29.99 | |
| $179.9K | 620 | 90% | $14.99 | |
| $739.2K | 1K | 90% | $19.99 | |
| $146K | 519 | 92% | $15.99 | |
| $86.1K | 408 | 79% | $9.99 | |
| $341.3K | 491 | 74% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $162.2K | 283 | 72% | $29.99 | |
| $162.2K | 2.5K | 88% | $2.99 | |
| $162.3K | 367 | 81% | $17.77 | |
| $162.2K | 211 | 66% | $19.99 | |
| $162.3K | 1.1K | 81% | $9.25 | |
| $162.2K | 224 | 46% | $19.99 |