
The long awaited 4th installment of the popular "Arland" series that had begun with the "Atelier Rorona"! In this new story, players will revisit the nostalgic world of Arland and embark on exciting journey of alchemy together with Rorona's daughter, Lulua.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
炼金跟抓药一样,费草稿纸
this game is everything I didn't know I wanted!
亚兰德的最后一部,预期上是会情怀拉满的一部,但是数了一下出场的前作老角色好像还没有梅露露里的多,建模方面因为露露亚做的太好看,所以老角色出场的时候还是有点点失望的,bgm和cg上也感觉没有前三部用心,前作印象中是每个地图都有一首专门的bgm吧,这部除了两三个重要的新地图有新bgm,老地图配乐是原曲变调,其他的地图就是大地图音乐的各种变调了,种类和质量都比不上前作;岸田画功也没有退步,但是cg就是很敷衍的感觉,萝罗娜普通结局cg和本作萝罗娜史特尔克结局cg是采用的一样的构图,两张一对比,用心度是完全不同的,[spoiler] 可能他只想画水手服吧 [/spoiler] 看到很多网友说这部的主线剧情节奏不太好,后面突然开始紧凑,个人玩的时候感觉还好,可能是因为后期过角色剧情调和道具探图更多了把主线拉得更散了点,特别喜欢寻找生存意义的那一章,把前三部里的重要道具都调和出来,也是勾起了很多回忆,就爱吃这一口情怀。玩法是这一部在所有亚兰德里最突出的优点,前作炼金最核心的要素就是特性了,特性合成特性,堆pp值,朴素但不失深度,然而本作炼金在保持特性的重要性的同时,又加入了元素、觉醒特性、加成道具等机制,复杂度大大上升,通过觉醒特性或者堆元素值,甚至可以赋予道具新的种属,这也意味着,合成特定效果的道具有了更多的路可走,正如露露亚常说——"总会有办法的!"战斗机制方面也是有各种各样的革新,就不多赘述了。总之,还是很好玩的一部,瑕不掩瑜,要是能多卖点情怀就更好了。
亞蘭德系列堂堂完結 非常好結局
先不談論按開始遊戲無法調整解像度和全屏幕的神奇設定,遊戲本身是不錯,作為亞蘭德的第4作來說變化很大,幾乎是變了另一個遊戲,故事跟前3作關連不算太大,只玩此作也不太會有劇情缺失的感覺。 個人頗喜歡此作的劇情進展,整體大概排在梅露露之後的第2,角色設定可以,但不知怎麼3D模型怎看到有很怪的感覺,可能是習慣了看前3作用2D圖片的關係。 遊戲難度以我玩Normal來算比較簡單,除了DLC迷宮外推進完全沒問題,而且因為取消了時間限制,隨便玩都能達成所有結局,DLC迷宮需要稍為準備一下,但此作DLC迷宮只有1隻BOSS,追加的劇情很少也沒語音,這個稍為另人失望,如果有先找資料我應該不會買這個電子特典版。
Good
没找到全屏,看着也一般
Jugué la trilogía original de Arland (Rorona, Totori, Meruru) hace muchos años, así que me emocioné cuando leí que iban a sacar una cuarta entrega con la hija de Rorona. Voy a ser directo y sin spoilers: El juego merece muchísimo la pena. Ha cumplido mis expectativas.
Now that I completed the game and just chasing for extra endings before closing this game off, I'm already dreading having to let go of this game since I'm quite attached to the characters in the game and the music. Considering the arland series is a trilogy originally and it took 10th anniversary for them to make atelier lulua to be the 4th arland series game, I probably have to prepare to never see these characters again for a very long time (if we exclude resleriana series that is) As for the game itself, it's a very enjoyable heartwarming game as per the style of atelier arland series, and you get to see all of the main protag from arland series grow up but also still as silly as ever. HOWEVER, as other reviewers pointed out, not a fan of the barrage of DLC in this game, which is usually fine as it is a typical Koei DLC riddled game unfortunately. But locking the two main characters of previous atelier game behind not-exactly-cheap DLCs feels kinda cheap
O jogo é uma grande reunião de personagens, principalmente do primeiro jogo Atelier Rorona, que tem o elenco mais carismático, as Alquimistas Totori e Meruru estão inclusive melhor aproveitadas do que no jogo delas mesmas. O jogo tem melhorias substanciais no combate em relação aos anteriores, na coleta de recursos, etc. Simplifica bastante coisa chata, inclusive para melhorar o relacionamento com os personagens do grupo é só colocar eles no grupo ativo e passar tempo com eles no grupo ativo. O jogo é legal, é um jogo nota 7, diverte. Mas ele parte de uma premissa falsa, então para mim é injogável continuar, e o que os personagens falam acaba não fazendo sentido algum quando você parar para pensar. Premissa: [Spoiler] Não tem como jogar o jogo da filha da Rorona, sem a filha da Rorona, se você acompanhar a história vai ficar se perguntando que horas Rorona parou para ter uma filha? E ainda, quem é o pai? Cadê o pai? É isso... O roteiro, por mais que você desligue o cérebro para aproveitar o jogo, é muito ruim. Tá na sinopse do jogo "filha de Rorona"... Rorona nunca teve uma filha. É isso... Faria mais sentido para a trama se Lulua fosse uma pessoa que teve a vida salva pela Rorona e a partir daí desenvolveu a relação que o jogo mostra. [/spoiler]
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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