
Choose one of four heroes and explore the Garden, an astral prison guarded by 12 powerful mystical bosses: the Zodiacs. Challenge them with dozens of unique spells and faithful friends by your side to unfold the story of this platform roguelite with lightning fast combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 3.43/day in the week after.
About


Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.6Kreviews | 95% | — | $2.9M |
| $9.99−60% | 695ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 909 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好玩
挺不错的肉鸽游戏,但就是不火。初玩有些复杂,光环,法术,亲和,印记,武器,被动,人物。得过了开荒期才能容易爽起来。画风也不错,很有特点
Astral Ascent is a joy to play. Movement is Fluid, combat is dynamic and (from what I've seen in 14 hours) there's a lot of build diversity and playstyles to support. I'm writing this review after beating the End Boss on the First Difficulty. I managed to tinker a spell-slinging build utilizing fast mana refresh and low-cost spells together with a strong combination of Ice auras. The knowledge of 14 hours of gameplay leads me to know what to expect in a run so I can wager some risk into my builds. Bosses are rewarding to figure out and even some enemies will give you a run for your money. The art is amazing, animations are beautiful and abilities are telegraphed well. On the downside, there's a lot of UI, and some of it is not as clear as others are. The game does not seem to load on my Steam Deck, which is a negative!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 521.83/day in the week to Jul 17 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Traditional Chinese, Korean, Russian, Japanese*, Portuguese - Brazil, Spanish - Spain*languages with full audio support
| $24.99 |
| 33ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | #35 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
incredible
Very fun roguelite, the combat system is a bit awkward at first with the spells cycling before you can recast them, but very fun once you learn it. The way you get godlike power when you figure out how to "break" the system is very satisfying. The fights are cool, the movement is responsive, the story is pretty decent, with EVERY character (main characters, the bosses and the NPCs) having their own reasons to be there, backstory, etc. The only thing I would critizice is it doesn't have a ton of variety in terms of areas/enemies (even with the DLC that adds extra) and I would appreciate it being a bit harder in the early game, I just beat destiny level 6 in less than 15 hours and I didn't lose many runs.
파고들만한 요쇼가 많아서 좋다 다만 한판이 은근히 길어서 오래 붙잡고 있기는 조금 힘든듯 그래도 생각이나서 한판하고 껐다가 또 켜게되는 게임
好
爱!
劇毒精靈跟神風精靈對最終Boss無效 精靈們不會對Boss造成任何傷害 應該是個Bug 希望能修復下
get repetitive so quickly.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 7.9K | 89% | $14.99 | |
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| $2.9M | 5.5K | 76% | $39.99 | |
| $2.9M | 4.3K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 33 | 92% | $24.99 | |
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| — | 0 | — | — | |
| $277.9K | 785 | 72% | $19.99 | |
| $96.8K | 429 | 96% | $8.99 | |
| — | 0 | — | — |