
Tunche is a charming hand-drawn action game with roguelike elements. Team up with your friends or play solo. Choose from 5 unique characters and restore peace in the Amazon rainforest!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]Score:[/b] ★☆☆☆☆ [b]Played on Steam Deck:[/b] Yes [b]Tags:[/b] Beat ’Em Up, Roguelite, Hand-Drawn [b]Game Review:[/b] [i]Tunche[/i] is the perfect example of squandered potential. It is a gorgeous, hand-drawn shell masking one of the most frustratingly amateurish brawlers in recent memory. It dazzles with Peruvian folklore and jaw-dropping art direction, only to collapse the moment you press a button. Movement feels sluggish and disconnected, attacks lack weight, and every encounter becomes a guessing game of bad hit detection and broken physics. The combat system is its greatest betrayal. While the game encourages you to chase S-ranks with flashy juggling combos, reality hits like a brick: enemies are oversized HP sponges, and the physics are so inconsistent that your strongest attacks often launch them out of range, killing your combo and momentum. What should feel rhythmic and skillful turns into an exhausting chore. Worse, every character plays nearly the same, rendering its supposed “variety” meaningless. Enemy behavior and stage design fare no better. Damage logic between mobs, bosses, and your character is erratic, animations are rough, and knockback physics are absurd. Die once, and you’re sent back to the very start. There are no checkpoints, no skips, just an endless grind through repetitive stages filled with recycled enemies and frustrating bosses. Power-ups are mandatory just to survive, forcing you to replay the same content for hours before you can even compete. It’s nauseatingly repetitive and utterly disrespectful of your time. The roguelite structure only deepens the misery. Difficulty scaling is nonexistent, turning solo play into punishment as you fight enemy waves clearly tuned for four players with no online co-op to help. Story progress is gated behind random stage rewards, meaning you’ll repeat the same few layouts ad nauseam, praying for luck just to move forward. On Steam Deck, it runs at a bizarrely low resolution and stutters constantly, underscoring the technical incompetence beneath its beauty. [i]Tunche[/i] looks like art but plays like punishment. It is truly a stunning piece of visual poetry trapped inside a hollow, joyless, fundamentally broken game. [b]Achievement Difficulty:[/b] ★★★★☆ [b]Completion Time:[/b] Approximately 13–14 hours. [b]Achievement Review:[/b] Repetitive, unrewarding, and mostly a time sink. Finishing with all characters offers no real payoff at all.
🍃 This game really does look charming, especially the characters. The further you play, the easier it gets, and that's not about lvling (especially if you've played beat 'em ups). Invest resources in health-related stats & skills, and it can be completed in under ten runs (even if you're bad at the local DMC combos). There are only four worlds, the bosses are decent, but easy. However, there's a lot of replayability, as the five characters are leveled up separately, and you can unlock lore stories, dialogues, and more, but doing it solo can be quite monotonous (same locations and sometimes sponge enemies). Another downside is the infinite loading bug; it's rare, but still there. Overall, the content is modest, but it's fun, and it looks and sounds good! By the way, my first online girlfriend had nickname "Nayra", lol.
jogo daora do caralho, bom demais, recomendo
I really want to like this game because of the art style but its just boring. The combat is really bland and apparently, it gets better but i really don't want to slog through whatever it is right now to get to the interesting part.
I jumped into Tunche without high expectations, but I was pleasantly surprised by its beautiful art and the setting inspired by Amazonian folklore. It’s rare to see a game that represents Latin American culture so well, and that alone deserves praise. The visuals are hand-drawn, with fluid animations and vibrant environments. You can feel the care the team put into every detail. The soundtrack fits the vibe — subtle, but atmospheric. Combat starts off simple, classic beat’em up style, but gets more interesting as you unlock new abilities. Each character has a distinct playstyle, which helps keep the gameplay fresh. The room system with different rewards (health, gold, skills) adds a nice layer of strategy. On the downside, progression can feel a bit slow — you’ll need to grind to unlock everything. And after a few hours, enemies and environments start to repeat. The story is charming, but very simple, more of a backdrop than a driving force. Overall, Tunche is a unique experience. It’s not perfect, but it has personality, heart, and a refreshing concept. If you enjoy games with a strong artistic identity and want a fun way to explore Latin American folklore, it’s definitely worth a shot. Personal rating: 7.5/10 Not recommended for those who can't appreciate the beauty of simplicity.
Приємний файтер в який можна грати з другом. Бойовка приємна, персонажі різноманітні хоча й просліджується певний шаблон їх здібностей, але граються вони добре. Боси при першій зустрічі становлять собою реальну загрозу, а перехід до нових біомів часто закінчується швидкою смерттю, але це все питання адаптації. Гра дуже сподобалась.
单纯为了小帽这个ip来玩的,试了一下但是玩下来并没有什么游玩的欲望 不过画风确实好看
Está bueno, es de esos juegos cortos, pero dificiles que te tienen farmeando para mejorar tu personaje hasta poder ganarle a los jefes mas dificiles, esta bueno para jugar multiplayer aunque al menos en mi caso no es para pasarme jugando 24/7, ya lo completé, resta platinarlo e irme a otro juego, pero la verdad muy bueno +10 👍
ANYTHING to get those time pieces
Неплохая такая мини боевка, если учитывать что ты купил это игру из за Хеткид(Hat kid)
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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