
The Outer Worlds: Spacer’s Choice Edition is the ultimate way to play the award-winning RPG from Obsidian Entertainment and Private Division. Including the base game and all DLC, this remastered masterpiece is the absolute best version of The Outer Worlds.
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The Outer Worlds: Spacer’s Choice Edition is the ultimate way to play the award-winning RPG from Obsidian Entertainment and Private Division
You’ve tried the rest, now come back for the best! The Outer Worlds: Spacer’s Choice Edition includes the base game and all add-on content as the definitive way to play the beloved RPG from Obsidian Entertainment. This remastered masterpiece is optimized to be the absolute best version of The Outer Worlds… even if you choose to play this critically acclaimed RPG as the absolute worst version of your character.
Lost in transit while on a colonist ship bound for the edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the colony. Explore the various planets and locations of Halcyon, including the mysterious Gorgon Asteroid and delightful distilleries of Eridanos. As you encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds.
In the corporate equation for the colony, you are the unplanned variable.
Key Features:
2019’s hit RPG has been remastered with better graphics, improved performance, additional animations, higher-res environments, and a whole new feature: grenades!
In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops, they also affect your character build, companion stories, and end game scenarios.
During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or exploit them to your own ends.
Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish*languages with full audio support
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is not really "bad" - it runs well, has relatively clear storylines and understandable mechanics However... it's sooooooooooo mid. As much as I wanted to like it, simply boring.
Recent updates broke the game completely. Runs great like it used to right up until you use the menu at all... then, bam, 5 FPS. Great work, Obsidian. My purchase has now been made invalid after years of enjoyment for no ♥♥♥♥♥♥♥ reason. Stop patching old games. This one USED TO work, now it's entirely unplayable. Cool. Edit - forgot to mention that the intro cutscene also failed to load when trying to start a new run post-update.
TL;DR Is playable on Unmodded LCD Steam Deck with edited graphics*(see below) with frame rates between 45-60fps so it should definitely be able to play on PC Before booting up the game: To start off, got both this and the previous version a while back, both I’ve played probably under an hour. While I wasn’t aware of the bugs until I looked up a video what the difference between Spacers Choice and the original version was, it seemed to be better graphics at the cost of over saturation and terrible performance and bugs. Because of that I had only play less than an hour of the original and stopped for no reason other than I didn’t open the game again and I never touched Spacers Choice. After some time has passed: Now it is the big 2026 and I wanted to give the game a real swing, so what better way to test out if Spacers Choice got some fixes and improvements to the performance than to play it on my Steam Deck LCD. Mind you there are NO videos out there with an updated retrospective on the state of Spacers Choice so I’ll give you my first 30 min review. First 30 minutes of Spacers Choice on LCD Steam Deck: I loaded up the game and it had me already worried, it clock only 32 fps, damn, I was really hoping to have this be easy so let’s hope into the settings to see what can be changed. Every setting is already set to low and FSR2 is on BUUUUT 30 FPS was the capped frame rate. “Oh thank god” so change it to 60, since you can only get 60 on my deck, and start the game. Beautiful cutscenes all at 60 fps 1280x800 and 85% 3D Resolution (the default settings for everything but the frame rate change) then it gets to the gameplay, and we see it, the first dip, 45 fps and the scenery after the landing pod looks like cold booting some rom of a ps2 game. So I change some settings and here a list of every current setting on the LCD Steam Deck in order. *Windowed Fullscreen 1280x800 60fps (Previously 30) Vertical Sync on (previously off) 3D Resolution 80% (previously 85%) Motion Blur 0% (previously 20%) Gamma 46% (previously 30%) FSR2 on Performance (previously balanced) Graphics Quality Custom (previously low) Screen Effects Medium (previously low) Screen Space Global Illumination Off View Distance Low Shadows Low Textures Medium (previously low) Visual Effects Medium (previously low) Foliage Low Show Chromatic Aberration On After this point I have a playable 45-60fps lowest being the density of the area the lower. Final verdict (for now) is definitely playable now!!
So lucky I didn't pay for the extra two DLC before they finally upgraded this for free for their new Outer World 2 release. While it does boast some nice features such as graphics, the interesting corporate greed and consumerism angle, the cons outweigh the pros and it becomes a watered down RPG, even more so than Starfield. The combat is overly simple and not varied, guns and outfits gets monotonous over time with a lack of variety, skills are not that valuable especially things like the badly implemented sneak, bugs still exists, story is generally linear and the puzzles and gameplay is grindy as hell, the companions are vanilla and boring, and after a while the game becomes not challenging past a point at normal difficulty. It's still fun to play it at least once, the two DLC are lackluster, hinting to more detective noir and cosmic horror without being either. In the end the finale was a sneak mission without having to even level up yourself to pass as long as you level several traits and without a single fight. Basically its not bad, its just mediocre and not exciting.
The Outer Worlds is forgettable, two dimensional, and largely insulting to players. From a technical standpoint the game is woeful. Optimisation is bad and so are the game's settings. There is a lack of granularity and options to tune the fidelity of the game. For some reason there is mouse-acceleration and deceleration present, and the crosshair is significantly below the centre of the screen with negligible options to change or disable either. Terrain, objects, items, and set pieces will render in haphazardly and things that should be static morph and contort before your eyes as the LODs bug out. Seams in the world space haven't been sewn together properly, allowing for the player and enemies alike to spot one-another through terrain. The graphics feel devoid from reality. While the palette is overbearingly bright, there is a fundamental lack of distinguishment between foreground and background, leaving the game feeling largely two dimensional. This is further exacerbated by the silhouettes of characters and set pieces being underdeveloped. Similarly traversal of the world is malformed and frustrating. There is a sense of punishment for exploration, by getting caught on random objects, denial of entry through sloped surfaces that you would otherwise be able to climb, mixed messages on where you can and can't go, and invisible walls barring your traversal. The FPS component is unimaginative and infantile, regardless of difficulty settings. The RPG component is sad, buggy, and above all else, forgettable. I had played through the standard version some years ago, and I cannot remember a thing; names, people, places, etc. I thought my initial review was quite harsh and chose to replay. I see now, I was wrong. I was far too kind and forgiving. I cannot bring myself to finish it a second time, nor play any more. The Outer Worlds is a game that embodies an erosion of standards, a severe lack of ethic, and an acceptance of mediocrity.
I played this game years ago and really liked it. Now in order to really enjoy the second one, I went back to the first one before it. I had no idea there was an upgrade, so it's nice to be playing that. I heard about some issues when it dropped, but in 2026 on PC it plays absolutely perfect. So although, I liked this game and always thought highly of it, I had no idea how much I would enjoy it the second time around. This game is an absolute masterpiece, I don't understand how anyone could think the Fallout series are better. Vegas, I get - that makes sense but absolutely not the later ones. Absolute gem and enjoying every second being back in The Outer Worlds. It's not open world completely, but has enough of a linear open space to make it seem like a small sandbox. And it's even more impressive because you don't stay in the same spot. This game can seem overwhelming with the weapons and how they break down,, the mods to your guns and suit, and etc. But the truth is you get so much money and items - you don't really even have to worry about it. The only thing I would push for is in your skills to go for the "carry more point" ASAP for the beginning area. Other than that, you will probably never really need to worry about not having enough space. And I'm suggesting this skill point out of caution not because it was really ever a problem :) Love, love, love. Take your time guys and truly enjoy the environment. Stop worrying about this game's out or other games. Focus on what you're playing and relax. Go back to exploring and be curious in this great game and I do believe you will really enjoy it.
Extremely unstable if you mod it in ---any--- way. After doing a full wipe, reinstallation, verification of files, and removal of all mods, it has been running well enough. Few, if any crashes. However, there are some very useful mods that I used on the original game that I would sorely like to use again. But that does not appear to be an option. Thus far, I would say the remaster is somewhat of an improvement over the original? I think? In general, I'm not really seeing much of a reason to upgrade, I was happy with the original. Since Obsidian delisted the original, I guess this is what we have now - I don't really like that a developer can do that, but welcome to 202X, I suppose...
It's not the best choice, it's Spacer's Choice. They only made this edition to profiteer, nothing substantial is different. Then removed the original from the store. Thanks for the achievement double stack I guess.
I didn't ask for this garbage edition. Giving me an 'updated' version of the base game doesn't improve how bad the game was.
Honestly, it's kind of a bold strategy for you to name the extremely underwhelming special edition of your game after the in-game company who's motto is literally "You've tried the best, now try the rest!". I don't even remember buying this version, but I decided to give it a try to see if it was any better than the base game, and boy do I regret it. It's still just as bland, lifeless, uninspired, & Politically brain dead as I remember it being. This game might waste your time, but I won't; There are plenty of 4 hour long YouTube videos detailing all the way this game fundamentally fails as an Open World RPG if you want an in depth review of all it's flaws, so I'll just say this and let you , dear reader, move on with your life; This is a game made by hacks who are piggybacking off of the success of the creative team behind Fallout New Vegas, a creative team that they weren't part of, and boy does it show. Obsidian Entertainment is a hollow shell of it's former self and this game is all the proof a player needs to see that. I’m going to be **VERY** generous and give this game a 4/10 solely because the combat is decent, albeit stripped down compared to New Vegas from nearly a decade prior.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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