
Original gameplay combining deck building and turn-based combat. 24 heroes from the comic series available for you in this original adventure. To foil Caesar's plans, upgrade your deck and make the right tactical decisions!
Modeled estimate, not a reported figure. How we estimate →
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About
The year is 50 BC. Gaul is entirely occupied by the Romans. Well, not entirely... One small village of indomitable Gauls still holds out against the invaders.
In this game, designed to delight both fans of deck building and of the Asterix series, you can build a deck of 30 cards from the 150 available in the game.
Each card in your deck can be used to advance your strategy, from inflicting heavy damage with a menhir to healing a hero with one of Getafix's potions! It's up to you to adapt to each round, make the right choices and create combos that are as unexpected as they are devastating, by mixing, for example, the famous frenemies Unhygienix and Fulliautomatix.
Asterix et Obelix are here, of course, and so is the entire village and their friends, all ready to set off on an adventure. Cacofonix the bard, the faithful Dogmatix, Unhygienix the fishmonger and even Queen Cleopatra: they're all ready to fight!
Unlock up to 24 heroes as you adventure through all the different regions. Each character has unique characteristics and an ultimate skill. Asterix's ""Born Rebel"" skill, for example, works best against the Romans, making their attacks less precise, while Dogmatix uses ""Mark Territory"", which terrifies opponents and completely stuns animals! So make sure you choose the right hero for the right enemy.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Interesting game with memorable characters true to the loved stories, but unpolished and the random spell activation chance is so strange - for example the negative effects on you will almost always trigger, but the same effect on the enemy will almost never, which sometimes can lead to great frustration. Overall easy and casual game which you will love, but wish it was something more.
J'ai adoré ce jeu...beaucoup plus long que je croyais. Belle histoire et plusieurs personnages avec chacun leurs talents donc je les ai presque tous utilisés ce qui fût une belle variante dans le jeu. Le seul bémol de celui-ci, est qu'il est très répétitif....si vous voulez acquérir toutes les batailles élites, il vous faut recommencer le chapitre plusieurs fois. Mais à part cela, je me suis beaucoup amusée!!!
+ Punch Imperial Western pigs in the face ) - Everything else ) Poor animation A tedious card game, as there are few options. 5/10 A beggar's game, for I don't know who) It looks like this game was made by a neural network. Everything looks very boring, monotonous and nasty. Yes, it also looks like they wanted to make a donation dump out of it. In short, pass by and thank you that I saved your time! ^_^
[h1]10/20[/h1] Points forts : [olist] [*]Durée de vie [*]La variété des cartes disponibles [/olist] Points faibles : [olist] [*]20€ sans aucun doublage. [*]Bug bloquant signalé aux devs : déplacement impossible sur la map après un retour écran forçant à abandonner la partie. [*]Bug bloquant signalé aux devs : boucle d'invisibilité infinie d'un ennemi intouchable forçant à abandonner la partie. [/olist]
Die kampfanimationen dauern einfach zu lang, s.d. man Karten nicht ordentlich stacken kann.
I recommend it, but it's a close call The gameplay is satisfying and the story dialogue is really fun (just like Asterix & Obelix comics), and effort has also been put into the visual design. But the game is mega grindy, especially if you want to unlock the bonus characters that require you to 100% the zones. It also is highly RNG dependent. RNG will decide which characters you can star up, and RNG will decide the outcome of crucial moments in fights. So overall I had a good time, but also some very frustrating moments.
Balancing des Spiels verspricht viel. Viele Charaktere, Karten und mögliche Strategien. Die Progression ist interessant. Level sind wieder bespielbar mit gelevelten Charakteren, um weitere Gegenstände zu erhalten und sein Inventar zu erweitern. Die Kämpfe sind komplex und interessant. DICKER ABER: DAS SPIEL IST TECHNISCH SAUMÄßIG UMGESETZT. Es ist wirklich frustrierend. Ich spiele mit der Maus. Es gibt keine Indikatoren für Karteneffekte. Ich muss alles im Kopf selber berechnen. Einige resultierenden Effekte machen auch meines Erachtens keinen Sinn. Das ist aber noch in Ordnung, ich strenge doch gerne meinen Kopf an. Es kommt aber auch zu einigen Frustrationen. Ich verklicke regelmäßig weil ich nicht angezeigt bekomme, dass meine Karte auch wirklich den richtigen Charakter oder Gegner ansteuert. Die Menüführung ist grottig. Die Animationen laufen nicht flüssig. Ich kann die Animationen nicht beschleunigen. Charaktere bewegen sich auf der Karte absolut stumpf. Kaum etwas hovert mir Effekte an. Unzählige Male verklicke ich mich auf der Karte und laufe ausversehen zu einem Ort. Es ist extrem frustrierend, weil das Spiel wegen seinen Spielmechaniken und Progression sehr viel versprechend ist. Leider technisch grottig und daher unspielbar.
Personnellement, je suis un peu déçu du jeu: On dirait que y'avait de l'idée mais finalement, le jeu a des aspects "cheap" et bâclé : Je trouve complètement stupide et ennuyant, le fait de devoir repasser plusieurs fois par le même chemin et de n'avoir pas la possibilité d'éviter les combats, surtout ceux qu'on a déjà fait. Sinon, le système par carte, bah oui, ça va mais sans plus ... Je mets un 9/20 au jeu.
Asterix & Obelix: Heroes is a turn-based deck-building game developed by Gamexcite and published by Nacon, aiming to bring the iconic French comic series into a new interactive form. Rather than following the brawler or platformer routes that many licensed adaptations take, this title leans heavily on card-driven strategy, letting players assemble a team of familiar heroes and build a deck of attacks, buffs, and abilities to overcome enemies. At its best, the game feels like a colorful introduction to the deck-building genre with the added charm of recognizable characters, though it doesn’t always reach the depth or staying power of its inspirations. Combat is the clear centerpiece of the experience. Players go into battle with a party of Asterix universe characters, each bringing their own abilities that can be combined into synergies through deck construction. The system emphasizes resource management and careful sequencing of cards, rewarding players who can line up powerful combos while managing cooldowns and timing defensive moves. The mechanics are simple enough to be approachable for newcomers, but they also offer occasional bursts of strategic satisfaction when a deck comes together just right. Still, the battles tend to repeat their patterns after a few hours, and while new abilities and equipment do appear, they often don’t change the core flow enough to keep every encounter fresh. Presentation is faithful to the source material, with vibrant artwork that echoes the comic style. Character portraits are expressive, and the overall aesthetic makes it immediately clear that this is an Asterix game. Unfortunately, the production values don’t go much further than that. Animations are minimal, and sound design is serviceable rather than exciting. This creates a functional but somewhat flat experience where visuals and audio act more as a frame for the card game than as a source of immersion. Fans of the comics will appreciate the recognizable style, but players hoping for a rich audiovisual adaptation of Asterix’s world may find it underwhelming. In terms of structure, Asterix & Obelix: Heroes follows a predictable rhythm of progressing across maps, fighting encounters, and upgrading your deck and talents along the way. The design borrows heavily from the modern deck-builder template, offering steady growth and occasional decisions about which path to take, but it stops short of introducing significant twists or high-variance mechanics that might keep the experience feeling fresh. For players who want a light, straightforward introduction to the genre, this can be a positive—there are no overwhelming systems or steep learning curves—but for those used to games with roguelike variety or deep customization, the simplicity may come across as a lack of ambition. Replay value is another sticking point. While there are multiple characters to unlock and some deck variations to explore, the core gameplay loop doesn’t change dramatically from run to run. Bosses, encounters, and events often feel similar, making extended sessions prone to repetition. As a result, the game is at its best when played in short bursts, where the card battles can be enjoyed without fatigue setting in. It’s a title that delivers small doses of tactical fun rather than a long-term strategic playground. The reception reflects this balance of strengths and weaknesses. Fans of the comics tend to enjoy the lighthearted presentation and the novelty of seeing Asterix and his companions in a card game format. Others, particularly those familiar with more sophisticated deck-builders, often describe it as pleasant but shallow. Reviews highlight the accessible mechanics and nostalgic art as positives, while noting the lack of innovation and variety as its main shortcomings. The result is a game that appeals most strongly to a niche audience: those who like Asterix and want a simple, low-pressure strategy game rather than a demanding or highly replayable experience. Overall, Asterix & Obelix: Heroes is a modest adaptation that delivers exactly what it sets out to do: a straightforward deck-building adventure wrapped in a beloved license. It doesn’t push the genre forward or offer the complexity that seasoned strategy fans might crave, but it works as a light, approachable entry point with a unique setting. For players who enjoy short sessions of tactical card play and the charm of classic comic characters, it offers a pleasant diversion. For anyone seeking a deep, long-lasting deck-builder, it will likely feel too limited to hold attention for long. Rating: 7/10
Poor animations... Tedious card game crrapppp mobile game
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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