
Dash, evade, and smash your way to the truth as the corporate spy, Asaru; or the reckless CIA agent, Amelia! Uncover the dark secrets of the Negabot mega corporation as you save the company from a hostile takeover. Assault Spy is a stylish, fast paced, pure-action game with a dash of comedy.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
面白いよりなので、お勧めにしておく! 個人的には2次元寄りなデビルメイクライ。 戦闘自体はホンマにデビルメイクライって感じ。 個人的には、ストーリーに出てくるギャグ?が、性に合わなくて休止。 なんやろな。おバカが笑える年じゃなくなってきた。ってところなんかな。。。
优秀的动作游戏,缺点是杂兵设计不太行,没有差异化,但是boss战很不错
액션게임좋아하면추천. 액션겜좋아하는데 잼슴. 갓옵워,데메크,베요네타,닌가 등등.. 노말로 캐릭터2명 엔딩까지 10시간정도걸린듯.. 한글화안돼잇어서 일본어로뭐라하는거듣느라 한글이엇으면 글만읽고넘겻을텐데, 일본어대강 말하는것만 어느정도알아먹어서, 글만읽고넘기거나 스킵하면 더 빠를듯..? 엔딩가니가 캐릭터도교체가능해서 콤보가더많아짐. 인디게임치고 되게잘만들은듯. 무기나능력도 꽤다양하고, 액션성매우높음.. 데메크 마냥 콤보도만들수있고, 데메크 블팰 모드비슷한거있는데 그거말고도 보스러쉬 있어서맘에듬. 왠만하면이런액션게임들 스킬한번찍으면 취소못하던데 이겜은 스킬찍으면, 취소해서도바로돌려받아서 다른거 원하는거 찍을수있음. 매우 맘에듬 그리고 2회차정도면스킬다찍음. 노말깨고 이지해보는중인데 노가다 막엄청안시키는것도맘에듬. 인간형로봇보스2명쯤잡으니 다 찍음. 여캐만 남캐는 하드까지돌아야돼네 ㄷㄷ; 좋다.. 한글화안돼잇긴한데 이런게임들이그렇듯 딱히없어도겜하는데 지장은없음.. 이당시겜인데 여캐도잇고, 서브컬쳐에 액션도 시원함. 매우 맘에듬.
切人物有战点输入bug,切人物拿不到hard难度成就bug,我劝各位还是玩学习版吧。 =========================================== 如果说鬼泣5的核心是为空战服务的连段,魔女的核心是为连段服务的时缓和offset,那AS男主的核心就是空连和增加乐趣的FS。从这点来看AS不仅做到了上高下低还做到了新颖有趣,属实符合t0名声。 不过贫穷的制作白瞎了优秀的美术设计,而不错的角色设计和台词节奏的背后竟然是史一样的故事架构?! 并且女主部分完全拉低了整体的水平。先不说换皮再把整个流程走一遍,台词节奏和水平急转直下,简直是工业垃圾。故事大纲貌似要和本体凑一个碟中谍的意思,但是写到一半编不下去干脆就随便换皮的感觉。女主动作系统相比男主平庸至极,不仅是堆料不够,无聊得让我都没有打下去得欲望,让我怀疑男主的优秀手感是否仅来自于鬼泣的遗产而不是作者的才华。 这个价格配上这个制作,其实是不推荐,无奈长板太长了。
Took me a while to warm up to it, but it develops into a competent 3D stylish action game that knows what parts of DMC's game design work. It is stylish, mostly fluid and very pick up and play. My main critiques lie in the minutiae: would've liked more crowd interactions i.e. knocking enemies into other enemies, lack of clarity on what attacks are cancellable and what locks you into an animation. These are utmost levels of polish that I'd expect from DMC or Bayonetta, though. In that sense, the worst flaws I can pick out is that this isn't made with a full dev team behind it. For a solo dev, really remarkable stuff.
Buen juego divertido y con un gameplay complejo pero con algunos errores, poca variedad de enemigos y con la dificultad tan alta que tiene los modos mas dificiles se vuelven casi imposibles y en el caso del modo Spy must die quitale el casi no puedes pelear con 2 jefes al mismo tiempo si mientras le pegas a uno el otro te arroja algo T_T
This game is such a lowgrade anime gimmick Stupid dialogue, stupid character, dumb story.... and lack of interesting enemies Maybe gameplay based on DMC is cure this nonsense? No, mostly... Jump is terrible, dash is terrible, even run is terrible. Target switching randomly and probably time to time for not closest enemy but for random. This is just minus average product... not absolutelly terrible but bad.
Jank, weird, possibly stupid, but excellent to play.
This game is stellar not gonna lie Amelia is such a fun character to play, can't wait for Mightreya.
1. When it is on sale for $0.99 it is worth 2. Janky and awful to play at first but once you unlock most of your skills and adjust your controls it become okay 3. Story is meh...need to play both sides to get the real ending should take less than 6 hours on easy mode 4. It is light on dmc combat. 5. Never buy this game at full price. 6. I only recommend on the sale.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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