
Experience an epic action-adventure story set in feudal Japan! Become a lethal shinobi assassin and powerful legendary samurai as you explore a beautiful open world in a time of chaos.
Modeled estimate, not a reported figure. How we estimate →
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“Shadows is some of the most fun I’ve had with a stealth game in a decade” —PC Gamer
Play as Naoe, a quick-witted shinobi, and use light, sound, and shadows to evade detection. Infiltrate enemy strongholds with many parkour options including the new grappling hook, distract guards with shuriken or smoke bombs, and assassinate your targets with your Hidden Blade. As the samurai Yasuke, use silent bow takedowns or unleash devastating melee combos with your katana or naginata.
Switch between these two heroes to adapt your strategy and experience feudal Japan through two radically different approaches – stealth and strength, shadows and steel.
“Assassin’s Creed Shadows creates one of the best versions of the open-world style.” —IGN
Step into feudal Japan like never before! From majestic castle towns to serene shrines and sweeping countryside, Assassin’s Creed Shadows offers a breathtaking open world where dynamic seasons, shifting weather, and environmental destruction affect your tactical approach.
And, to get full immersion, experience the game through Japanese voiceover.
“It leads to one of the most dynamic, fun, and best-looking open-world games I’ve played this generation.” —Kotaku
Experience a true next-gen leap with Assassin’s Creed Shadows, powered by the updated Anvil engine. Explore a world brought to life with ray-traced Global Illumination, real-time reflections, virtualized geometry, and dynamic wind and environmental particles.
From the shimmer of lantern light on rain-slick rooftops to the rustle of cherry blossoms in the wind, every detail is crafted to immerse you deeper into feudal Japan.
Whether you are a veteran Assassin’s Creed player or new to the franchise, feudal Japan awaits you! Join a community of millions of players and discover a title GameSpot describes as "an absolute blast to play," Eurogamer.es as "the best Assassin's Creed of the modern era" and GamingTrend as “the new benchmark for the series.”
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 714 reviews with recorded playtime.
Reviews
Themes across 714 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩爱玩,很爽
Like
观前提醒:本作强制光追,画面效果惊艳无比,请注意您的电脑配置以获得高帧率体验。 优点:光追带来的极强画面感。搭配日本乐器制作的现代OST乐曲无论是战斗还是过长剧情中沉浸感拉满。战斗好上手招式太满足兄弟对武士的想象了,双主角弥助不高血压,奈绪江好看。 缺点:相比神话三部曲,你可以在本作中看见育碧的进步,但不多。 还是老装备升级系统,还是一样的AI弱草丛,还是一样的最高难度纯数值怪得亏没有难度奖杯不然真能气死人。 我现在要开始喷了 我之前只考虑到武士忍者题材适合刺客信条,没考虑过潜行难度。 妈的就鬼子天守阁那种阁楼阿,小就算了,里面灯还没几盏!因为本作强制光追的原因里面还黑的一匹啥都看不见 本来一层一层地方小压根没法做什么顺序刺杀玩法设计。结果又黑又窄还老撞墙,开门或者破门走出去都费劲。那连接两层的楼梯还有吸附的人物靠近自动攀爬,爬楼梯的慢的一比控怪又控我,谁爬楼梯都得挨两刀摔个狗吃屎不说(爆笑)还特容易被发现。 最高难度下不玩刺杀流在这破阁楼里颇有一种二游打深渊一层又一层的感觉给哥们真气笑了。XD 你说潜行难度开太低吧敌人太弱智没游戏体验,难度开高吧这鬼子的城区园林楼就丁点高你露头就累积发现计量表。不是哥们我潜入不冒头目力侦察特么靠高德地图吗?而且因为楼太低TM趴着都没用阿,什么叫我藏在楼顶趴着都能被楼下发现阿兄弟们。 就...毫无高低差这块真气笑了,只能说要不是园区里有草丛我高难度刺杀不了一点。我其实是想喷阿育是他们做的不好对吧 但是鬼子的楼是真的矮阿。 打折半价推荐 画面顶音乐顶日语配音顶,比以前有进步,手头实在没武士题材玩可以入。
Enjoying playing as Naoe, her movement reminds me of Arno.
muy bueno,
its very fun
♥♥♥♥ you ubisoft
โคตรสนุก ใครชอบญี่ปุ่นต้องเล่น ขัดใจตรงมัน woke นิดหน่อย
seraa
虽然傻逼育碧喜欢搞充值,但是整体玩法还是可以的
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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