
It’s time to join the Brotherhood.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Efsanevi Bir Klasik Mi, Yoksa Günümüzde Oynaması Bir Eziyet Mi? Assassin's Creed serisinin şüphesiz en altın çağını temsil eden, Ezio'nun en karizmatik olduğu ve Roma sokaklarında terör estirdiğimiz o efsanevi Brotherhood... Ancak nostalji gözlüklerini çıkarıp oyuna 2020'li yılların standartlarıyla baktığımızda ve Ubisoft'un anlamsız teknik engelleriyle karşılaştığımızda, acı bir gerçekle yüzleşiyoruz: Bu oyun maalesef yıllara pek iyi meydan okuyamamış. 🟢 ARTILARI (Neden Efsane Oldu?) Ezio Auditore ve Roma: Oyun dünyasının en ikonik karakterlerinden biri olan Ezio'nun ustalık dönemi tek kelimeyle muazzam. Rönesans dönemi Roma'sı ise atmosferi, mimarisi ve canlılığıyla bugün bile sanatsal olarak göz dolduruyor. Kardeşlik (Brotherhood) Mekaniği: Oyuna adını veren bu sistem, sokaklardan adam toplayıp onları usta birer suikastçıya dönüştürmek ve tek bir ıslıkla hedeflerin üzerine ok yağdırmak hala inanılmaz tatmin edici bir his. Borgia Kuleleri ve Şehir Yenileme: Roma'yı Borgia ailesinin zulmünden kurtarıp dükkanları açmak, şehri kendi paramızla restore etmek serideki en iyi ilerleme hislerinden birini sunuyor. 🔴 EKSİLERİ (Neden Günümüzde Oynamak Çok Zor?) Uplay / Ubisoft Connect İşkencesi: Açık ara oyunun en büyük eksisi. Oyunu Steam'den alsanız bile araya giren o köhne Ubisoft başlatıcısı tam bir baş belası. Sürekli kopan bağlantılar, şifre sormalar, bulut (cloud) kayıtlarının senkronize olmaması ve oyunun durduk yere açılmaması gibi sorunlar, daha menüyü bile görmeden hevesinizi kursağınızda bırakıyor. Hantal ve Çıldırtan Parkur: Zamanında devrimsel olan tırmanma mekanikleri bugün tam bir kabus gibi hissettiriyor. Ezio'nun gitmesini istediğiniz yere gitmemesi, düz duvara tırmanmak yerine yandaki saksıya atlaması ve yavaşlığı modern oyunlara alışmış bünyelere büyük bir sabır testi. Tek Tuşla Savaş (Combat) Sistemi: Oyunun dövüşleri tamamen "düşman saldırsın, 'counter' tuşuna basayım ve tek atayım" döngüsünden ibaret. Hiçbir zorluğu veya derinliği yok; 20 kişinin arasına girip sadece bekleyerek herkesi kesebiliyorsunuz. Tam Senkronizasyon (100% Sync) Zorbalığı: Görevlerde "hasar alma", "sadece zehir kullan" gibi yan hedefler var ve oyun sizi kendi istediği gibi oynamaya aşırı derecede zorluyor. 📜 SONUÇ Eğer Assassin's Creed hikayesine aşık biriyseniz ve "Ezio'nun hatırına her şeye katlanırım" diyorsanız, Roma'nın müzikleri ve atmosferi için hala oynanabilir. Ancak günümüzün akıcı oyun mekaniklerine, dinamik savaşlarına ve sorunsuz çalışan arayüzlerine alıştıysanız, Brotherhood size çok hantal, kütük gibi ve teknik sorunlarla (özellikle Uplay) boğuştuğunuz bir eziyet gibi gelecektir. Efsaneler bazen anılarda güzel kalmalıdır. Puan: 7/10 (Nostalji Hatırına)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Danish, Dutch, English, French, German, Italian, Norwegian, Polish, Portuguese - Portugal, Spanish - Spain, Swedish, Korean +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Requiescat in pace
Fajny zwrot akcji w zakończeniu. Lepiej się mi grało pod względem mechanik niż w 2. Nowa mechanika bractwa bardzo spoko, trochę bugów np od 3/4 gry zaczęli mi się przeciwnicy respić w mordzie.
Remember the good old days when the meta narrative was actually a key part of the game?
Continuing the Ezio trilogy, *Brotherhood* is an excellent game. The story is superb, featuring historical figures and the ongoing saga of the Borgia family. However, at times, I felt the pacing dragged a bit. Sequence 6—if I recall correctly—doesn't add much value to the narrative regarding the confrontation with the Baron de Valois. I understand its importance for forging bonds with Bartolomeo and the like, but it’s not exactly essential. Rome is an excellent, brilliantly realized setting. However... the map variety found in *AC II* is missing. There comes a point where constantly using "sewers" to get to the other side of Rome becomes tedious. The collectibles aren't as compelling as Petruccio’s 100 feathers, either. You simply collect the flags, and the Borgia cape pops into your inventory. The 10 feathers don't really serve much purpose beyond being a tribute. Aside from that, it’s an excellent game—a 9/10.
Ubisoft. Cant launch the game using Proton 8.0-5 on steam deck anymore because ubisoft felt their company wasn't ♥♥♥♥ enough
แงนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนนน
剧情很棒跑酷还行手感有点差
Klasik....
:)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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