
It’s time to join the Brotherhood.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1027 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool
the ubisoft log in is ♥♥♥♥
[h1] 我其实不知道“老刺客粉”们在夸什么 [/h1] 盖棺定论,这一作放在现在,抛开剧情和玩法不谈(因为确实没什么好谈的,这一部剧情堪称AC系列巅峰,招募养成刺客的玩法也很新颖),机制上[b] 已经完全过时了 [/b]。 那有人要说了,你是不是云玩家啊?三部曲口碑一直是AC系列的顶梁柱,兄弟会更是顶尖中的顶尖,现在玩的人也不少,何出“完全过时”一言啊? 这款游戏好就好在了它是一款10年的游戏。时代滤镜冲淡了一切,这使得它的一切缺点与后来的几部RPG给玩家带来的割裂感相比都不值一提。但我是现代玩家,我也没玩过两部新刺客,却仍然能为这个游戏中埋着的一系列“小惊喜”感到哭笑不得。 [h3] 育碧传统之bug里面装游戏 [/h3] 跑罗穆勒斯巢穴莫名其妙的古墓视角导致键鼠玩家直接摔死,跑酷时忽然原地蹬空气坠机,潜行时前方闪现小兵导致潜行失败,令人捧腹的信仰之跃原地摔死bug......最好笑的是这些bug是二代就有的,很难想象当年的众筹商居然瞎到这种程度,让这些明显有损玩法的bug延续两代[spoiler] 笑点解析:启示录也有 [/spoiler] 我很难不相信这些bug是为了拖时长。因为我本该正常的游戏流程已经在这些bug上拖了几个小时,死了一百来回,然后压抑着想要砸键盘的冲动继续看已经看了十几遍的育碧不能跳过的播片。 太浓了,老刺客味儿。 [h3] 何为狂战士 [/h3] 新刺客老是被人诟病。哎呀!刺杀不能一击必杀,拿个剑砍砍砍成何体统!狂战士信条实锤,回归老刺客那个只有潜行和暗杀的时代! 想多了,你艾吉奥叔叔拿着初始武器屠一条街的时候巴耶克马拉卡一众还不知道在哪发财呢。 比较尴尬的是这一作不仅仅是无双和潜行不平衡,无双的收益是远比潜行高百儿八十倍的,毫不吝啬地说,这一代的战斗牵条狗来也会玩。先按右键,敌人砍上来时候按一下左键,然后松开右键随便按一个方向键,接着按左键,中途被打了就重复上述操作,遇上枪兵就乱按空格和左键......接着享受你的无限制播片。后期还能改为先按三下T键封个烟然后直接杵着不动。在这件事上狗和人的区别无非是狗不能无伤人可以。 哎呦,好爽啊!好刺激啊!这就是老刺客!新刺客达不到的高峰! 事实上,三代以后的任何一作的战斗系统,拉出来都能拉爆三部曲。 这也是为什么一看到有玩AC的大言不惭讥刺狂战士把老刺客摆出来当论据时候我都想抽他一耳光的原因。 不管是二代罗德里格的boss战,还是兄弟会波吉亚的boss战,都让人感受不到一丁点最终之战的感受。这次是狗来了也能无伤了,狂按空格加左键,boss战就这么结束啦。 所以先别管马拉卡是不是半神了,艾吉奥这身体素质高低是个祖国人。 [h3] 典中典之坐牢收集任务 [/h3] 我一直认为铁匠商店任务是这个游戏最意味不明的设计。 解锁佐恩霍夫肩甲需要俩缩干人头,三个象牙,三个钻石。缩干人头埋在两个犄角旮旯,印第安钻石得无休止的找强盗和信使刷。要是前期开出来卖了直接死档,你在这个档再也没法取得这个肩甲了。 但是意义在哪呢?对于正常游玩的玩家而不是追求全同步全收集玩家而言。 论外观这玩意的外观和正常铁甲差不多,论强度到那时候你应该都差不多把狼甲肝出来了,纯纯废品。 队长之剑的收集亦如此。有那工夫刺客工会挑战早做完了,有阿泰尔之剑我要个屁的队长之剑。 哦对了,还有大箭袋,还有...... 原来这就是沉浸式体验啊。在历史的滚滚浪潮,圣殿骑士和兄弟会的剑拔弩张之下,我们的主角艾吉奥在为了一套属性平平无奇的铁甲四处烧杀抢掠。 你要是收集任务给神器我也认,你收集任务给一堆上不去下不来的玩意属实有点招笑了。 ------ 好了,牢骚发完了,现在谈一谈我对这个游戏的公正评价。 刺客信条兄弟会,满分十星我给六星,在同时代游戏里我能给到九星,短掉的那三星主要就是以上三点以及我对这个游戏服装的不满意(让育碧还原CG套难如登天),给到的六星主要是针对剧情,地图和玩法而言。总体来说还是比较推荐萌新入门的(原因先玩三部曲再玩三代再玩黑旗你会发现越来越好玩) 最后还得再给老刺客粉们补两句。 [b] 那个传奇的时代已经过去了,16年的长梦是否该醒了呢? [/b]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.7K | 88% | $29.99 | |
| $3M | 4.7K | 83% | $19.99 | |
| $3M | 3.3K | 90% | $29.99 | |
| $3M | 11.3K | 92% | $7.99 | |
| $3M | 4K | 53% | $29.99 | |
| $3M | 4.9K | 78% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 20.8K | 84% | $5.99 | |
| $6.3M | 61.5K | 89% | $4.99 | |
| — | 14.2K | 74% | — | |
| $2.9M | 15.9K | 63% | $9.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $12.2M | 85.7K | 78% | $7.49 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Danish, Dutch, English, French, German, Italian, Norwegian, Polish, Portuguese - Portugal, Spanish - Spain, Swedish, Korean +2 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cesare görevindeki bug ı cözemediğinizden dolayı oyun çöp almayın
거지같은 유비커넥트 잘 쓰던 계정 갑자기 안들어가져서 옛날 어크들 전부 못돌리고있네 비번 바꾸라해서 바꾼다고 하면 메일도 안오고 문자로 코드 받으려해도 문자도 안오고 염병 게임 팔면 끝이냐 유비야
好玩爱玩
十多个小时通关主线,手感比2代好很多
谁能告诉我消失的达芬奇dlc现在还可以玩吗。。怎么下载啊很绝望(
不错
nice game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.