
Assassin’s Creed Valhalla is an action-adventure game in which you are a Viking warrior raised on tales of battle and glory. Explore a dynamic open world set in England’s Dark Ages. Raid your enemies and grow your settlement to earn your place among the gods in Valhalla.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Sep 18 → 25.67/day in the week after.
About
Become Eivor, a mighty Viking raider, and lead your clan. Advanced RPG mechanics allow you to influence the world around you. With every choice you make, from political alliances and combat strategy, to dialogue and gear progression, carve your path to glory!
Sail from Norway’s icy coasts to England’s lush kingdoms. Roam a vast open world, hunt legendary beasts, and lay bare the secrets of a fractured land.
Unleash the ruthless fighting style of a Viking warrior and dual wield axes, swords, or even shields against fierce, relentless foes. Choose your tactics and dismember opponents in close-quarters combat, riddle them with arrows, or assassinate them with your Hidden Blade.
Construct and upgrade buildings that allow for deep customization, including a barracks, a smithy, a tattoo parlor, and more. Recruit new members to your clan and personalize your Viking experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 45.2Kreviews | 69% | — | $9.2M |
| $59.99 | 85.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Apesar de possuir longas horas de gameplay, não gostei do lore, da exploração e acho a fluidez das lutas mal desenvolvida.
El peor de la saga, de los que yo e jugado. El juego es muy oscuro, y casi todo te lo pasas de noche, misiones demasiado largas o tontas. Varios cierres.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #69, worst PL #100 · 9 markets collected
Reviews, worldwide (the counter carries no country): 22.14/day in the week to Aug 12 → 25.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish +2 more
| $11.99−80% |
| 19.7Kratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game story and gameplay. But Ubisoft forgot to make it stable so it crashes every hour. 9/10 game 2/10 playability
zaebis igra
Myślałem że dam radę przejść to gówno ale ♥♥♥♥♥ bossy w tej grze są tak spierdolone na hardzie że ♥♥♥♥♥ czare goryczy przelał jebany boss wilk który z dupy robił bez żadnego uprzedzenia one hit grab atak. Ale to jeszcze chuj, ♥♥♥♥♥ wiedzma jebana to ♥♥♥♥♥ parrowała każdy jebany atak i ♥♥♥♥♥ do teraz nie wiem jak tą kurwę jebaną atakować po za skillem co Eivor biegnie jak pojebany (i w 50% przypadków boss ma zjebany hitbox i missuje atak xd) i napierdala łapami lewo prawo po ryju. Resztę gameplayu jeszcze da się przeżyć, takie 5/10 gps simulator i chujowa fabułka ale dla gracza soulsów te bossy to ♥♥♥♥♥ 10m chuj w dupe i nie jestem w stanie tego chujstwa zdzierżyć.
Es un buen juego de vikingos, el mundo es precioso, las criaturas y las expansiones a cada una más interesante. Como assasins creed no tanto porque al final haces asedios a poblados con tus hombres, es dificil ir a full sigilo en ese modo.
honestly the only thing worth it in this game is the orlog minigame, which is SO good. you could just play it without the whole thing attached tho. sure, there are some missions that are good and well written, some interesting characters and some puzzles that were really nice to solve. the dlcs are good, too, and served as a nice reprieve from the slog that was the main campaign. HOWEVER: 1. the main story sucks. im sorry, its just so bad. the characters are annoying and dont make me want to engage with them. the story choices are very vague and veiled in a way that makes playing this without a guide obnoxious sometimes. 1.1 i was hoping sigurd would spontaneously explode and die gruesomely most of my playthrough. i hate him. and then i pitied him. and then after his story is kind of concluded HE DOESNT EVEN MATTER. YOU CANT EVEN REALLY TALK TO HIM ANYMORE. HE JUST HAUNTS THE SETTLEMENT WITH A PITIFUL FACE DOING NOTHING. its bad writing. its bad writing. if i hated him and it MATTERED, this would be okay. if they made me hate him ON PURPOSE, it would be fine, great even. thats not what the game does. 2. it deserves its own bullet point: THIS RUINED MIRAGE. mirage is such a great, well contained game. basim is a lovable, wonderful character. i played mirage before valhalla and seeing him here acting completely opposite mirage is not only uncomfortable, but it does go into bad writing. there isnt enough sense of progression in the stories to make this change understandable at all and this sucks. the asgard+jotunheim arc make it a little better to understand the characters but it honestly seems like different teams wrote basim for every single arc and its really annoying. 3. why include romance if youll make it boring as ♥♥♥♥???? none of it matters and honeslty it would just be better to not have the option if its not gonna lead anywhere. 4. its bloated but we all expected it. still, kinda sucks sometimes. 5. side characters die in the last arc without much fanfare or something you could do. the game makes you make stupid choices in a stupid story and then kills your friends for it. it sucks. it doesnt feel sad, it feels unfair. all of this sucks, man, im tired. like, for real, its a lot better for these characters if they had never ran into eivor at all. this game made me regret playing certain missions, because the only benefit i got was watching a character i liked die and it not matter at all. its awful. like why did the ♥♥♥♥♥♥♥ polar bear die?????? all i got was the dudes face in my boat. IT ISNT WORTH IT. it almost feels like the game is punishing you for liking characters or wanting to play the story and meet them. it feels like the game is making you kill them by meeting them at all. it feels bad. it feels really really bad. its not sad because someone dying is sad (although it is too), it also fills me with rage because the game gives me no choice in that - except for the choice of meeting these people at all. that means that the moment i chose to meet them, i killed them, and there was never any avoiding it. but they are side characters and we dont spend all that long with them and their deaths dont even matter beside one or two lines of dialogue that you can skip easily: this is not tragic storytelling, its a bad game. ITS PUNISHING ME FOR PLAYING IT. and i still do, but im very upset about it. 6. STOP PUTTING CUTSCENES IN THE MIDDLE OF BOSS FIGHTS IT RUINS THE FLOW SERVES NOTHING AND NO ONE AND MAKES IT REALLY HARD TO CARE. ITS ALWAYS FRUSTRATING AND ALWAYS ANNOYING. if the only moment you have to tell the story is in the middle of the boss fight, its bad level design. 7. THE ANIMUS PUZZLE SEQUENCES. it may be good level design, i just personally hate it. it feels very on brand for an ac game, with the focus on parkour, but having to see layla (or deal with reminders of the terrible, terrible story of this game after certain events) is terrible. idk i just really dislike it. 8. the jotunheim map sucks and frustrates you and the enemies there respawn too quickly in ways that dont make sense. its a beautiful map and i even like the story of the arc, but the mechanics are so weird and frustrating and not well explained by the game, so you have to keep on guessing the entire time. its not even very consistent. a bitter note on an otherwise enjoyable arc. 9. i do play these games because i like having options and getting to explore and pick and choose what i want to do. i do, i swear. but if you have all the dlcs, this game's beginning is a confusing mess and explodes at you with options that make no sense for you to explore. this story really could have used some more linearity to it. having options doesnt mean that its good for the player to have them all at once, especially not at the beginning of the game. 10. this is petty: "youre in the end game now" achievement when you reach 280 in power level. in in almost 500 power level and have SO MUCH to do yet its not even funny. honestly this game is probably better enjoyed by someone who doesnt care about completing everything. i, however, have to die in the trenches of valhalla, i guess. 11. the world mysteries: mostly they are just bloat. once or twice they are interesting or add something to the scenery and history and whatnot. there is NO EXCUSE for the amount of them. NONE. they are mostly used to fill vast stretches of the map where nothing happens, i guess. im not even gonna point out how thats a problem in itself, i think its obvious. it feels a LOT worse than odyssey in the bloating sense, even though odyssey is egregious in that as well. 12. eivor is stupid and the game doesnt provide opportunities for eivor to rectify that. its frustrating. i love eivor, but at every point in the story it feels like it is keeping eivor stupid on purpose. i can almost see in my minds eye the lyrical eivor straining against the metaphorical shackles of bad character writing. 13. having extra content made some things meaningless, like armor progression. i used the same armor from beginning to end because it was op. maybe thats on me, but it still irks me the pay to win of these games. 14. a lot of the missions with escorts or allies are almost impossible to do stealthily. 15. the foxes and seals and many other animals in this game make really upsetting sounds when you kill them or even get near them at all, but there are missions that force you to kill them. sadistic. i would put that aside as realism and it would even be a good point for immersion, but at this point it just feels like one more thing the game does because it hates you, so. tl:dr play origins, then play mirage. if you want to spend 200h doing the same things over and over and completing dumb requests, odyssey is a much better choice. youre better off skipping this entry entirely and im not even joking. i regret buying this game and playing it bc now ill have to force myself to finish it and platinum it bc thats the kind of dumb gamer i am. dont make the mistakes i did. play origins, then play mirage. play odyssey if youd like to spend 200h on something. dont play this. "what about black flag resync? what about shadows?" idk man ill let you know once i start them. im holding out a lot of hope and also anticipation and love for hexe. valhalla just seems like a rotten apple in the franchise so far.
pierdolony wilk wyjebał mnie poza mapę
.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 12.4K | 76% | $14.99 | |
| $31.5M | 172.3K | 89% | $11.99 | |
| $18.4M | 129.1K | 86% | $8.99 | |
| $55.2M | 39.8K | 75% | $27.99 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| $2.8M | 25.5K | 81% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.2M | 15.4K | 98% | $19.99 | |
| $9.2M | 9.3K | 88% | $29.99 | |
| $9.2M | 13.2K | 89% | $19.99 | |
| $9.2M | 9.2K | 79% | $29.99 | |
| $9.2M | 13.9K | 78% | $29.99 | |
| $9.2M | 27.7K | 88% | $19.99 |