
Assassin’s Creed Valhalla is an action-adventure game in which you are a Viking warrior raised on tales of battle and glory. Explore a dynamic open world set in England’s Dark Ages. Raid your enemies and grow your settlement to earn your place among the gods in Valhalla.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Sep 18 → 26.2/day in the week after.
About
Become Eivor, a mighty Viking raider, and lead your clan. Advanced RPG mechanics allow you to influence the world around you. With every choice you make, from political alliances and combat strategy, to dialogue and gear progression, carve your path to glory!
Sail from Norway’s icy coasts to England’s lush kingdoms. Roam a vast open world, hunt legendary beasts, and lay bare the secrets of a fractured land.
Unleash the ruthless fighting style of a Viking warrior and dual wield axes, swords, or even shields against fierce, relentless foes. Choose your tactics and dismember opponents in close-quarters combat, riddle them with arrows, or assassinate them with your Hidden Blade.
Construct and upgrade buildings that allow for deep customization, including a barracks, a smithy, a tattoo parlor, and more. Recruit new members to your clan and personalize your Viking experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 45.2Kreviews | 69% | — | $9.2M |
| $59.99 | 85.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2012 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First boss battle against "Rikiwolf" after 10 minutes of playing: [list] [*]Cutscene shows rats that look worse than the ones in WoW Classic 20 years ago. [*]Combat feels like it was ripped out of some UE5 asset flip. [*]Sound effects and mixing like it's a 144p YouTube video. [*]Boss's health drops to zero and he instantly ragdolls around with a dramatic "UGH". [*]A horde of enemies appears. My companions do nothing and just step aside while every enemy beelines to me. [/list] Yep, sure is a Ubisoft game.
Ну мне понравилось до сих пор всё не собрал
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #69, worst PL #100 · 9 markets collected
Reviews, worldwide (the counter carries no country): 22.14/day in the week to Aug 12 → 25.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish +2 more
| $11.99−80% |
| 19.7Kratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
очень прикольная игра
Boa Jogabilidade e história
不好玩,操作不有别于前作,v键标记也是一股怪味
e fico
Viking Fantazisi Mi, Yoksa Bitmek Bilmeyen Bir Mesai Mi? Origins ile başlayan ve Odyssey ile devasa boyutlara ulaşan RYO formülünün üçüncü ayağı Valhalla, bizi soğuk kuzeyden İngiltere'nin çamurlu topraklarına götürüyor. Kağıt üzerinde harika bir Viking tecrübesi vadediyor olsa da, işin içine girip saatler ilerledikçe oyunun tam anlamıyla "ortalama" bir deneyimden öteye geçemediğini ve özellikle sonlara doğru insanı feci şekilde sıktığını fark ediyorsunuz. İşte Valhalla'nın acı tatlı gerçekleri: 🟢 ARTILARI (İlk Başlarda Heyecanlandıranlar) Viking Atmosferi ve Vuruş Hissi: Odyssey'deki o "sünger düşmanlara kılıçla vurma" hissiyatı gitmiş, yerine kemik kıran, uzuv koparan, son derece vahşi ve tok bir savaş sistemi gelmiş. Çift elli (dual-wield) silah kullanımı ve baltaların ağırlığı gerçekten bir Viking gibi hissettiriyor. Ravensthorpe (Yerleşke) Sistemi: Kendi köyümüzü kurmak, baskınlardan (raid) elde ettiğimiz ganimetlerle binalar inşa etmek ve köyün giderek canlı bir kasabaya dönüştüğünü görmek oyuna harika bir aidiyet hissi katmış. Geleneksel Yan Görevlerin Kaldırılması: Klasik "şuraya git, bunu topla gel" görevleri yerine "Dünya Etkinlikleri" (World Events) adı verilen kısa, anlık ve bazen çok absürt mini hikayeler eklenmiş. Bu durum etrafta boş boş koşturma hissini bir nebze azaltmış. Müzikler ve Ses Tasarımı: Jesper Kyd'in seriye geri dönüşü ve Einar Selvik'in İskandinav ezgileri, oyunun atmosferini inanılmaz bir seviyeye taşıyor. 🔴 EKSİLERİ (Oyunu Bitirmeden Sildirenler) Korkunç Derecede Şişirilmiş Süre ve Tekrar: Oyunun açık ara en büyük problemi, nerede duracağını bilmemesi. Ana hikayeyi bitirmek 80-100 saat sürüyor ve inanın bu sürenin en az yarısı tamamen "dolgu" içerik. Sonlara doğru hikaye o kadar sünüyor ki, "Yeter artık bitsin bu oyun" diye isyan ediyorsunuz. İttifak (Pledge) Sisteminin Zorunluluğu: İngiltere'deki her bölgeye gidip oranın yerel sorunlarını çözerek ittifak kurmak zorundasınız. Başlarda eğlenceli olan bu durum, 10. bölgeden sonra tamamen "zorunlu mesaiye" dönüşüyor ve ana hikayenin temposunu paramparça ediyor. Parkur ve Gizliliğin Çöpe Atılması: Zaten bağırarak baskın yapan bir Viking'den sessiz bir suikastçı olmasını beklemek zor ama Ubisoft parkur sistemini de inanılmaz hantallaştırmış. Gizlilik mekanikleri var ama hem çalışmıyor hem de kullanmaya hiç gerek kalmıyor; kapıyı bacayı kırıp girmek her zaman daha kolay. Ekipman (Loot) Sisteminin Zayıflığı: Odyssey'deki sürekli yeni zırh ve silah bulma keyfi gitmiş. Oyunda çok az silah ve zırh seti var, oyunun başındaki baltayla oyunu bitirmeniz gayet olası. 📜 SONUÇ Assassin's Creed Valhalla; ne tam anlamıyla bir "Assassin's Creed" oyunu ne de kusursuz bir RYO. İçerisinde çok güzel bir Viking hikayesi ve eğlenceli bir savaş sistemi barındırıyor ama Ubisoft "içerik olsun da nasıl olursa olsun" mantığıyla oyunu o kadar sakız gibi uzatmış ki, kendi potansiyeline ihanet etmiş. İlk 30 saati oldukça keyifli olsa da, geri kalanı adeta bir sabır testine dönüşen, tam anlamıyla "ortalama" bir oyun. Puan: 6.5/10 Edit: konsolda bitirmiştim 12.3 saate ne anladın diyenler için
играл ровно до того момента пока не зашел во внутриигровой магазин, после увиденного я забыл как дышать и пока не умер побежал писать этот отзыв. Честно я в ♥♥♥♥ с увиденного
sb 游玩体验太差了,老是闪退
Harken well in hall of kings 听吧!在诸王之殿 On ocean steed my words gain wings 我的歌谣挥动翅膀 鲸路良驹疾驰风飏 Odin's mead I forth will bring 众神之父端坐中央 角杯斟满醪醴佳酿 For noble deeds thine honor sing 吟唱一曲荣耀无上
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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