
Assassin’s Creed Valhalla is an action-adventure game in which you are a Viking warrior raised on tales of battle and glory. Explore a dynamic open world set in England’s Dark Ages. Raid your enemies and grow your settlement to earn your place among the gods in Valhalla.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Sep 18 → 26.2/day in the week after.
About
Become Eivor, a mighty Viking raider, and lead your clan. Advanced RPG mechanics allow you to influence the world around you. With every choice you make, from political alliances and combat strategy, to dialogue and gear progression, carve your path to glory!
Sail from Norway’s icy coasts to England’s lush kingdoms. Roam a vast open world, hunt legendary beasts, and lay bare the secrets of a fractured land.
Unleash the ruthless fighting style of a Viking warrior and dual wield axes, swords, or even shields against fierce, relentless foes. Choose your tactics and dismember opponents in close-quarters combat, riddle them with arrows, or assassinate them with your Hidden Blade.
Construct and upgrade buildings that allow for deep customization, including a barracks, a smithy, a tattoo parlor, and more. Recruit new members to your clan and personalize your Viking experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 45.2Kreviews | 69% | — | $9.2M |
| $59.99 | 85.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2012 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Как мы знаем, в процессе размышлений мы пытаемся анализировать происходящее, строить конструкции предложений и как-то загонять собственные мысли в рамки. Поэтому этот обзор будет довольно открытым и субъективным. Начать стоит с того, что, насмотревшись на YouTube роликов об исторических личностях, которые были задействованы в играх серии Assassin’s Creed, я захотел заново прочувствовать тот самый геймплей и историю, в которой есть и серая мораль, и добро со злом, и философия. Вот только с истоками серии с первого захода у меня не сложилось. Одиссею я тогда проходить ещё не был готов, поэтому выбор пал на разрекламированную Valhalla — благо её подавали как своеобразное возвращение к истокам серии. Сказать честно, тема викингов меня никогда особо не вдохновляла и не интересовала. Но игра всё-таки затянула. Все 100% я сначала закрыл на пиратской версии, но позже всё же решил приобрести игру официально. По сравнению с Одиссеей Valhalla ощущается меньше по масштабу, но при этом и визуально, на мой взгляд, заметно ей уступает. Зато прокачка, выборы и задания здесь стали более продуманными. Правда, визуальный стиль игры у меня вызывал весьма странные ассоциации. Представьте состояние, когда летом у вас температура и ОРВИ: на улице только что прошёл дождь, всё начало испаряться, стоит духота, а воздух кажется тяжёлым. Вот примерно такое ощущение у меня от большей части Valhalla. Игра сначала бросает нас в заснеженные регионы, а затем отправляет в Англию, где нас встречают болота, топи, зелень, туман и постоянное ощущение влажности. Иногда встречаются действительно интересные места, где природа, архитектура и освещение складываются в красивую картину, но лично мне таких моментов хотелось бы гораздо больше. Боевая система понравилась. На мой взгляд, она заметно интереснее и приятнее, чем в Одиссее и Origins. А вот прокачка в самом начале показалась душной и неоправданно долгой — чтобы почувствовать нормальный прогресс, приходится довольно долго ждать. Сюжет, как это обычно бывает в Assassin’s Creed, хороший. Но здесь есть важный нюанс: если не тупить, не пропускать всё подряд и действительно вникать в происходящее, история вполне способна понравиться. В ней есть интересные персонажи, конфликты и моральные моменты, ради которых всё это и стоит проходить. К покупке, наверное, рекомендовать можно. Лично мне визуальная часть игры совершенно не зашла, но как отдельная часть серии Valhalla вполне хороша. Она предлагает интересную боёвку, неплохой сюжет, более продуманные задания и выборы. В итоге всё упирается во вкус. На вкус и цвет, как говорится, не спорят.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #68, worst PL #100 · 9 markets collected
Reviews, worldwide (the counter carries no country): 22.14/day in the week to Aug 12 → 25.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish +2 more
| $59.99 |
| 19.7Kratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fabuła ciekawa, misje poboczne lepsze i mniej powtarzalne niż w Odysei. Po 190h gry nadal przyjemnie spędzam tu czas.
لعبه ممتعه
je ne suis pas encore très loin dans le jeu mais j'adore
Very good and mc female charachter real badass!
This is my third attempt at finishing the game. I know I will never make it if I give up now. But what a chore. The game starts well enough, but don't get fooled. The narrative gets quickly derailed, the characters initially likeable become quickly ball-busting strangers. All you have to do is go to a new region, meet new, barely memorable people and complete the map while you're at it. There is no proper level encounter design, forget about assassination. Just brute force your way in; you'll just waste your time trying to play an AC game. Some systems are just an afterthought. They were in previous titles, so they are back here. An order of bad guys ? We've got it. Following the clues and finding the areas on the stupid map are a pain, but we've got it. Treasure maps ? Not really a pirate game, but we got them (see comments about stupid map above). Crafting ? It's here, and more frustrating than ever. You are flooded by loot but constantly gated by special resources. You'll be able to buy some, but that means going back to the shop for it's refresh every single level up. Speaking of which, while pretty cool at first glance, the skill tree becomes annoying pretty fast. You move through it at a snail pace even though it feels like you spend your life allocating points to it. It's a joyless product, and I'm mad at myself for giving it so many chances (previously on uplay). I guess Black Flag Resynced reignited my love of the series. Let's hope the recent shake up at Ubi will be able to the company mojo back.
神话三部曲完美全成就通关 剧情中规中矩 支线和dlc做的很好 值得体验的佳作 五星推荐
If they wanted to make Dark Souls so badly, why not start a new franchise? Why break an existing formula to make something worse? It makes no sense. If you're looking for Assassin's Creed, this game does not contain any. Look elsewhere.
меня отпиздили не советую играть
Games Crashes long ass game story is quite ok game is repitivite the only good part on ac games are starting and ending and most of the middle you have to ride through
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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