
Assassin’s Creed Valhalla is an action-adventure game in which you are a Viking warrior raised on tales of battle and glory. Explore a dynamic open world set in England’s Dark Ages. Raid your enemies and grow your settlement to earn your place among the gods in Valhalla.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Sep 18 → 26.2/day in the week after.
About
Become Eivor, a mighty Viking raider, and lead your clan. Advanced RPG mechanics allow you to influence the world around you. With every choice you make, from political alliances and combat strategy, to dialogue and gear progression, carve your path to glory!
Sail from Norway’s icy coasts to England’s lush kingdoms. Roam a vast open world, hunt legendary beasts, and lay bare the secrets of a fractured land.
Unleash the ruthless fighting style of a Viking warrior and dual wield axes, swords, or even shields against fierce, relentless foes. Choose your tactics and dismember opponents in close-quarters combat, riddle them with arrows, or assassinate them with your Hidden Blade.
Construct and upgrade buildings that allow for deep customization, including a barracks, a smithy, a tattoo parlor, and more. Recruit new members to your clan and personalize your Viking experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 45.2Kreviews | 69% | — | $9.2M |
| $59.99 | 85.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2012 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
top
bien
Great game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #68, worst PL #100 · 9 markets collected
Reviews, worldwide (the counter carries no country): 22.14/day in the week to Aug 12 → 25.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish +2 more
| $59.99 |
| 19.7Kratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mükemmel
początek spoko potem można zanudzić się na śmierć :) 🎮 Rozgrywka (Gameplay) Mechanika rozgrywki - 7/10 Model strzelania / walki - 8/10 Sterowanie i responsywność - 8/10 Tempo gry - 1/10 Różnorodność aktywności - 1/10 Satysfakcja z grania - 3/10 📖 Fabuła i narracja Fabuła główna - 8/10 Misje poboczne - 4/10 Dialogi - 8/10 Bohaterowie i antagonista - 9/10 Klimat narracyjny - 9/10 Wciągnięcie historii - 5/10 🔁 Powtarzalność i zawartość Powtarzalność zadań - 0/10 Ilość contentu - 2/10 Replayability (chęć ponownego przejścia) - 0/10 🎨 Oprawa audiowizualna Grafika - 8/10 Styl artystyczny - 9/10 Animacje - 8/10 Efekty specjalne - 5/10 Muzyka - 9/10 Udźwiękowienie - 9/10 Voice acting - 8/10 🧠 Systemy i mechaniki Rozwój postaci / progresja - 10/10 AI przeciwników - 6/10 Fizyczność świata - 6/10 🌍 Świat gry Projekt map - 9/10 Otwartość świata - 10/10 Interakcje ze światem - 5/10 Immersja - 6/10 Detale środowiska - 7/10 🐞 Aspekty techniczne Optymalizacja - 8/10 Stabilność (bugi, crashy) - 8/10 💰 Ogólne wrażenia Stosunek ceny do jakości - 6/10 Oryginalność - 8/10 Fun factor - 7/10 Innowacyjność - 9/10 Ocena końcowa - 6.5/10
2026回温育碧六年前的游戏进游戏发现五年前就有的装备界面的uibug到现在还没修我真的是笑嘻了,格洛斯特郡任务线那个骷髅头面具就跟沾上育碧了一样黏在我头上一直都摘不下来。我现在得了一种一听到英灵殿是刺客信条集大成之作就想笑的病,刺客信条没有刺客也没有信条,他把所有刺客元素和设定全去除了当一个新ip我都觉得能别现在强,问号改成光点更是脱裤子放屁掩耳盗铃当年还有孝子大肆宣扬英灵殿地图上没有问号了不是罐头了。整个游戏充满了美术生挑战理工难题的滑稽感。靠美术撑起来的游戏实际虚的要死,cg和处决动画撑起来的战斗系统更是幽默,战斗判定和动作系统让人无语。打起来各种平地漂移和虚空判定,打击感全都来自于处决动画,还有一大堆不明所以的慢动作和特写视角,难度设定低了就是单手把敌人连到死,难度设定高了就是被神秘判定和镜头偏转一刀秒杀。空中刺杀强制镜头特写掰镜头到底是哪个神人想出来的。各种镜头特写给我一种想模仿战神一镜到底的战斗流畅感但是没那个技术力只能靠着固定特写动作展示动作打击感的感觉,但是每次处决特写动作出来出现敌人模型漂移的时候我都很想笑啊。还有那一大堆光点叠石门闩钥匙我更是连骂都懒得骂了。靠着历史大框架和多年多部长线叙事撑起来的史诗感实际游戏里npc的ai设定比机器人还机器人,一个完全不思进取的公司到底是怎么活到现在的?靠着孝子和老玩家的热爱吗。能先把公司里那两万多头猪清理干净不?什么时候能认清你们公司只有一个美术是能看的?
The game is entertaining and interesting, the history is pretty good
Лучшая игра про викингов
caner erkin
Jogão
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.8M | 12.4K | 76% | $14.99 | |
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