
London, 1868. Lead your underworld organization in the midst of the Industrial Revolution to break the corrupt stranglehold on the city in a visceral adventure filled with action, intrigue, and brutal combat.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
As the brash, rebellious Jacob Frye, put up your dukes and take enemies on with lightning-fast multikills and countermoves with your arsenal of weapons. As his twin sister Evie, master the art of stealth as a relentless Assassin who has perfected the silent, swift strike.
From Buckingham Palace to Big Ben, fight and triumph across the massive open world of Victorian London. Use parkour across moving vehicles to track down enemies or escape after a daring raid, hijack carriages to engage in a no-holds-barred street race, or blaze a trail of destruction aboard steamboats along the River Thames.
Establish Great Britain’s fiercest gang, the only force that can challenge the elite and defeat rival gangs. Infiltrate enemy strongholds by using an arsenal of weapons to take over London’s underworld. From robbing trains to rescuing child laborers, bring justice to London’s dangerous streets.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 33.1Kreviews | 80% | — | $4.4M |
| $29.99 | 44Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一个不大好玩的罐头
[h3]⊚ STORIA: [b]8,00[/b][/h3] [h3]⊚ ESPERIENZA DI GIOCO: [b]8,00[/b][/h3] [h3]⊚ VOTO FINALE: [b]8,00[/b][/h3] [h3]TERMINATO IL: [b]23/05/2026[/b][/h3] [i][b]Premessa personale[/b] Non sono un esperto di critica videoludica, ma gioco da sempre. Nel mio catalogo Steam sono presenti molti titoli che preferisco vivere e completare prima di esprimere un giudizio. Per questo motivo, condivido un parere totalmente soggettivo, basato esclusivamente sulla mia esperienza diretta. Le valutazioni che seguono tengono conto principalmente di: ➔ STORIA (trama, personaggi) ➔ ESPERIENZA DI GIOCO (gameplay, divertimento, sensazioni generali, giocabilità) ➔ VOTO FINALE (media delle valutazioni) Sentiti libero/a di [b]aggiungermi su Steam[/b].[/i]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 2.6K | 54% | $69.99 | |
| $4.4M | 16.7K | 69% | $9.99 | |
| $4.4M | 5.4K | 75% | $22.99 | |
| $4.4M | 9.5K | 91% | $19.99 | |
| $4.4M | 4.4K | 81% | $29.99 | |
| $4.4M | 4.2K | 78% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 15.9K | 63% | $9.99 | |
| $12.2M | 85.7K | 78% | $7.49 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| $3M | 26.8K | 88% | $4.99 | |
| $3.1M | 20.8K | 84% | $5.99 | |
| $6.2M | 13K | 90% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Aug 11 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Годно в 2к26
+
a good game
I had never played an AC game before, so I tried it out. In this game, you play a character that walks around populated places and stabs people in broad daylight. You work for an organization that plays VR games and fights another organization that plays VR games in an effort to obtain the magical mcguffin. This game is incredibly boring. Some of the main quest line is fun, but once you get to the point you have to "unlock" areas of the city by performing the same 3 tasks over and over it's unbearable. The controls are surprisingly bad and in a movement/parkour game it makes the experience abysmal. There's probably a lot of hours of content and play in this game, but it's too boring to play.
No le tenia fe luego de jugar el Unity (que resulto ser super bueno cuando no se te buguea XD), pero me sorprendió y gustaron mucho las mecánicas de combate y exploración. Para mi es un 10/10.
剧情很水,游戏性还行,算是合格的罐头
Não recomendo. O jogo é extremamente cansativo. Ele não contextualiza absolutamente nada no começo. Ele joga um monte de cenas soltas e não explica o porque você esta ali. Não tem como criar conexao com a história. Melhora quando fica em mundo aberto, mas é temporário porque logo você percebe que esta preso numa dinamica repetitiva e cansativa sobre distritos, que consegue ser pior que Mafia 3 (que ao menos amarra essa dinamica na história). Você é forçado a ficar caçando ítens (algumas coisas você só encontra caminhando com a visão de águia ligada, ou pagando por fora o mapa, claro). Você não se sente conectado a história e nem entende o que personagens históricos tem a ver com ela. Nada, na verdade. Inclusive esses personagens tiram a monotonia do jogo com missões diferentes, isso salva. Além disso, você se depara constantemente com bugs ridiculos como: comandos que não respondem ou ações que não acontecem, te forçando a dar voltas no quarteirão ou até recomeçando a missão do zero. E ainda tem os crashes que o jogo trava do nada, e quase seu PC vai junto e você tem que recomeçar a missão de novo. Então, resumo. Após 90 horas eu me sinto com muita vontade de dropar. Não tenho esse habito, então vou tentar acelerar a história pra finalizar logo ja que não terei reembolso. Eu achei frustrante e um retrocesso bizarro, dps de jogar AS3. Não entendi porque ele é recomendado por algumas pessoas. Sinto que nem mesmo os personagens históricos, que não se conectam em NADA com a história fazem valer a gameplay. Não recomendo pra ninguém essa frustração.
很好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.