
Ezio Auditore walks in the footsteps of the legendary mentor Altair, on a dangerous journey of discovery and revelation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 18 → 7/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
LGN7分 略重复
Assassin's Creed Revelations is probably the most overlooked game of the Ezio trilogy. For many people, it's considered the weakest of the three, and I can understand why when you're comparing it to Assassin's Creed II and Brotherhood. But calling it a bad game is something I completely disagree with. This is the end of Ezio's story, and the game treats it that way. There's a feeling of maturity and finality throughout the entire experience that makes it completely different from the previous two games. And then there's Constantinople. The city is absolutely beautiful, but more importantly, it has a very unique atmosphere. The colors, architecture, music, and overall mood give Revelations an identity that neither AC II nor Brotherhood has. It feels warmer, more mysterious, and somehow melancholic at the same time. The story is also fantastic. Seeing Ezio at this stage of his life, while also connecting his story to Altair's, makes the whole game feel like a proper conclusion to the trilogy. The ending is one of the most emotional and memorable moments in the entire franchise. Gameplay-wise, it also improves on the previous games. The hookblade makes parkour more enjoyable, combat feels smoother, and there are several new mechanics that add variety without completely changing what made the previous games work. It may not have the same impact as Brotherhood, but I think that's partly because it's trying to do something different. Revelations isn't about becoming Ezio the Assassin — it's about finishing Ezio's journey.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Danish, Dutch, English, French, German, Italian, Norwegian, Polish, Portuguese - Portugal, Spanish - Spain, Swedish, Russian +3 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
мои плюсы: + хороший паркур + неплохой сюжет + иногда вызывает интерес дальше играть нежели чем ливать мои минусы: - начало говно, особенно когда тебе надо по веревке добратся до врагов, но прикол в том что веревка со временем рвется и еще тебе надо уворачиваться от камней. так же самое и с лошадьми, тебе надо отталкивать врага и пихать его до места назначения. НО прикол в том что уворачиваться невозможно, управление просто дерьмище - иногда есть ощущения что это не ассасин а тавер дефенс, в константинополе ты один раз по сюжету попадешь в тавер дефенс, и он там довольно херовый и не с первого раза можно пройти - некоторые мини-задания просто звиздец. в одном тебе надо победить в гонке с левым челом по паркуру, то в другом по стелсу ядовитыми дротиками шотнуть куча тамплиеров. и прикол в том что тебе будут мешать прохожие выполнять мини-задание по стелсу (не знаю может кому то такие мини-задания нравятся, я не спорю. это просто мое мнение, мне не очень сильно заходят такие форматы) - если не переименовать один файл игры, у тя весь игровой экран будет колбасить со стороны в сторону - даже с мощным пк бывает фризит итог: не самая лучшая часть игр ассасина, но и не самая худшая. в целом если не смотреть на минусы то игра вполне играбельная, но я не понял пару вещей. поэтому мне не очень зашло моя оценка: 6.5/10
玩了一会儿,确实。对新手好多了启示录,闪避和勾倒很宽松了PC,简单打出连段刺杀,哇!能高潮好一阵子🤩😍❤️❤️❤️❤️❤️❤️
perfect
三部曲玩下来玩法上最喜欢的一作也最有二刷欲望的一作,相对而言加了一些新东西炸弹啊钩刃什么的,艾吉奥依然潜行大师依然无伤战士,找圆盘的跑酷明显感觉比前两作尤其一作的古墓要简单就是随时都知道该往哪跑,跑得非常舒适啊我会一直怀念这种手感的。收尾的剧情打到最后的对话真的有种淡淡的想落泪的感觉,前两部是复仇和重建的话启示录就更给我一种颇具历史感的探寻气息,,向过去向未来向自己,已经发生的还未发生的将要传达的尚未发掘的,而艾吉奥恰恰站在这里。好玩喜欢,十分打八分,扣两分给我担死了我真的很难受
harita ♥♥♥ solgun, tam gta 4 gibi, hikaye biraz sıkıcı ama mekanikler falan iyi
[h3]Rating: 79/100[/h3] [b]Assassin's Creed: Revelations[/b] is a solid entry in the series, although I enjoyed it less than [b]Assassin's Creed II[/b] and [b]Brotherhood[/b]. The game introduces several new gameplay elements, most notably the [i]hookblade[/i]. It makes climbing faster, allows Ezio to use zip lines, and adds more freedom when moving around the city. Combat also features some new combos and animations. Unfortunately, these don't always work as intended. Some attacks look awkward and can glitch quite often - for example, Ezio's sword may visibly miss the enemy while the opponent still falls to the ground. The story is also somewhat weaker than in the previous two games. Most of the game takes place in [i]Constantinople[/i], which is an interesting and atmospheric setting, but the overall narrative didn't engage me as much as Ezio's adventures in Italy. The city itself is enjoyable to explore, although the more limited setting makes the game feel less varied. The game brings together the stories of [i]Ezio, Altaïr, and Desmond[/i], creating a meaningful connection between the first [b]Assassin's Creed[/b] and Ezio's trilogy. Altaïr's story in particular provides a satisfying conclusion to the character introduced in the first game. Overall, [b]Revelations[/b] may not be as memorable as [b]Assassin's Creed II[/b] or [b]Brotherhood[/b], but it is still an important and enjoyable part of the series. Its new mechanics, Constantinople setting, and especially the conclusion of Ezio, Altaïr, and Desmond's stories make it worth experiencing.
divertido pra caramba, além de mais polido, história emocionante
Un clasico con uno de los mejores personajes de videojuegos Ezio Auditore
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 26.8K | 88% | $4.99 | |
| $5.9M | 61.6K | 89% | $4.99 | |
| $2.9M | 16K | 63% | $9.99 | |
| — | 14.2K | 74% | — | |
| $350.9K | 3.3K | 54% | $4.99 | |
| $231.4K | 2.9K | 78% | $3.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 2.9K | 97% | $29.99 | |
| $3.1M | 5.7K | 92% | $29.99 | |
| $3.1M | 2.7K | 87% | $49.99 | |
| $3.1M | 8.7K | 81% | $14.99 | |
| $3.1M | 2.6K | 79% | $49.99 | |
| $3.1M | 3.3K | 85% | $29.99 |