
Ezio Auditore walks in the footsteps of the legendary mentor Altair, on a dangerous journey of discovery and revelation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 18 → 7/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its simply just ezio at his best story wise. the conclusion to one of the best trilogies in gaming accompanied by a fun and engaging city. plus better combat than previous games and more fleshed out freerunning AND the hookblade whichs adds something distinct to the game. i would like if they fleshed out the antagonists more, adding some more runtime to this game and seeing just how deep the templars' connection goes on both sides of the conflict would be incredible paired with the interesting politics of the old ottoman empire would genuinely have made this game a 10/10.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Danish, Dutch, English, French, German, Italian, Norwegian, Polish, Portuguese - Portugal, Spanish - Spain, Swedish, Russian +3 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game constantly stutters during gameplay
müq
After playing the Ezio Trilogy and finishing this game 100% I Can strongly recommend this game to anyone whether its on sale or not it is a really good game. You should play it and the whole trilogy.
ÇOKİYİ
лаунчер говна
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хорошая игра мне зашла + лосяра хороший туз
Assassin's Creed Revelations is a very good game and a fitting end to the Ezio saga—featuring the most memorable character in the entire franchise. It brings a new adventure for Ezio like no other as he searches for the secrets of Altaïr, the main protagonist of the first game and a legendary assassin. In the present day, we follow Desmond, who is trapped inside the Animus trying to find a way out. [h2]📜 Story & Setting[/h2] The story continues directly from [i]Brotherhood[/i]. In the present, you play as Desmond, trapped inside the Animus. To escape, you need to gather the shattered pieces of your mind by synchronizing with Ezio. For Ezio, the timeline is set four years after the events of [i]Brotherhood[/i]. Now a wise Master Assassin, Ezio travels to Constantinople to discover the true purpose of the Assassin Order left behind by Altaïr. In Constantinople, you encounter local Assassins who act as your guides, support, and sources for new weapons and gadgets. Overall, the story is nicely paced. It isn't a very long game (you can finish it in under 20 hours), giving Ezio a more personal journey as a wise, mature figure in an unfamiliar city. You can really feel his experience, caution, and composure compared to his younger years. [h2]🦅 Characters & Narrative[/h2] [b]Yusuf Tazim:[/b] Easily my personal favorite. As the Master Assassin of the Constantinople Order, he acts as a fantastic guide and mentor in the city. [b]Sofia Sartor:[/b] Ezio's love interest. Their relationship develops at a natural, mature pace. Ezio seems to be looking for a normal life outside the endless Templar-Assassin war, and Sofia gives him a glimpse of what that could look like. [b]Altaïr Ibn-La'Ahad:[/b] You play through his journey following the events of the first game, tracking his life from his 20s all the way to old age. His storyline focuses on his dedication to preserving knowledge for future Assassins, culminating in one of the most iconic final scenes in the entire franchise. [b]The Antagonists:[/b] Honestly, you don't even need to bother remembering them—they are so forgettable that I actually forgot their names. They can't hold a candle to the Borgia family. [h2]🛠️ Gameplay & Mechanics[/h2] At its core, it is still [i]Assassin's Creed II[/i] with several new additions: [b]The Hookblade:[/b] The biggest physical addition. You use it to reach previously unreachable areas, parkour faster across the city, and utilize niche moves in combat. [b]Bomb Crafting:[/b] You can potentially craft hundreds of different bomb combinations and tailor your gameplay around them by tweaking detonation mechanisms, blast radiuses, and payload effects. Want to go full stealth? Craft sleeping bombs. Want a distraction? Create diversion bombs that drop fake coins. That feature really was something special. [i]The flaw?[/i] [b]It isn't needed to complete the game.[/b] You can complete the entire campaign without throwing a single grenade because the game never motivates or forces you to use the system. [b]Combat:[/b] Stayed pretty much the same. As in Brotherhood, you can one-tap enemies with counter-attack chains. New enemies like the Janissaries can be annoying because they are immune to instant counters, but combat remains satisfying, even if the engine's age is starting to show. [h2]❌ The Weak Point: Side Content & Annual Fatigue[/h2] Compared to Brotherhood, the side content feels like a step backward. Many side activities feel like tedious time-wasters you would find in a mobile game—such as recruiting followers or playing the clunky Tower Defense mini-game. A major reason for this was the tight 1-year development timeline after [i]Brotherhood[/i]. This annual release schedule—a trend that unfortunately decreased the franchise's overall quality over time—made the game feel like more of the same, just in a new city. [h2]📦 The Lost Archive DLC[/h2] Included with the game, this DLC completely ditches Ezio to focus on Subject 16 using Desmond's first-person puzzle-platforming gameplay. Aside from a few major lore drops, there isn't anything particularly special about it—you'll mostly play it purely for the narrative expansion. [h2]Verdict[/h2] Despite its flaws and rushed side content, Revelations remains an iconic entry in the franchise and a perfect epilogue to Ezio's journey, passing the torch to a new protagonist in an epic way. Constantinople is beautiful, the story is engaging, and the pacing is clean. While not my absolute favorite in the series, it easily lands near the top. [b]Overall Score: 7.5 / 10[/b]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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