
In this action-adventure game, set sail for Ancient Greece to alter its fate. Fight in visceral battles on land and sea, shape your destiny from outcast to legend, and uncover secrets of your past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 188.6Kreviews | 89% | #94 | $34.5M |
| $99.99 | 99.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3018 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
love this game
画风很不错 上手也很容易
Good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #36, worst CA #97 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 38.56/day in the week to Aug 4 → 73/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
| $8.99−85% |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game wont even launch this isnt a hardware problem this is a lazy dev problem
CNM,游戏没玩成改了半天密码,简单点不行吗?!CNM
无限通马桶...
Assassin's Creed Odyssey takes the RPG formula introduced in Origins and expands it into a massive adventure full of exploration, choice, and unforgettable landscapes. While it moves further away from the traditional Assassin fantasy, it's still an incredible game in its own right. Ancient Greece is absolutely stunning. From the bustling streets of Athens to the crystal-clear waters of the Aegean Sea, every island feels unique and worth exploring. Whether you're climbing towering statues, fighting legendary beasts, or sailing across the Mediterranean with your crew, the world constantly encourages exploration. The combat is fast, fluid, and packed with variety. Different weapon types, powerful abilities, and countless gear combinations allow you to create your own playstyle, whether you prefer stealth, ranged combat, or becoming an unstoppable warrior. Naval combat also makes a welcome return, adding another layer to the adventure. The story is engaging, especially with Kassandra, who delivers one of the strongest performances in the series. Her journey to reunite her family while uncovering the secrets of the Cult of Kosmos provides plenty of memorable moments, and the freedom to make choices gives the game a different feel from previous Assassin's Creed titles. The biggest criticism is that Odyssey sometimes feels a little too large. The map is enormous, and the amount of side content can occasionally become repetitive. It also leans heavily into RPG mechanics, meaning it doesn't always feel like a traditional Assassin's Creed game. Even so, if you judge it for what it is rather than what it isn't, Odyssey is an outstanding open-world RPG with breathtaking visuals, addictive gameplay, and hundreds of hours of content. Rating: 9.5/10 "There is much to do, and many unknowns on the horizon."
画质好
好吧,我得承认之前的评价有些严情绪化了,在朋友的建议下我重新尝试了一下这款游戏,我再体验几十小时看看吧。
11/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.4M | 129K | 86% | $8.99 | |
| $9.2M | 45.1K | 69% | $11.99 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| $3.7M | 12.4K | 76% | $14.99 | |
| $68.1M | 127.3K | 94% | $29.99 | |
| $55M | 39.7K | 75% | $27.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.5M | 90.6K | 92% | $19.99 | |
| $34.4M | 41.6K | 88% | $29.99 | |
| $34.4M | 70.2K | 65% | $29.99 | |
| $34.3M | 30.2K | 93% | $48.99 | |
| $34.3M | 24.3K | 87% | $34.99 | |
| $34.3M | 27.4K | 91% | $39.99 |